Monday, October 6, 2025

Chapter 37 — In The Dungeons (Actual Play, Curse of Strahd)

Iron & Gold, Curse of Strahd

Previous Chapter 36 The Dragon’s Home — Next Chapter 38 A Study In Strahd

Being an actual play of Curse of Strahd, using Precis Intermedia Games’ Iron & Gold, with Mythic as the GM.

37 - In The Dungeons[1]

The church was as they remembered it: an old building next to a churchyard, with a ruined steeple at one end. When the steeple had collapsed, the bell fell and split. The remains of the steeple were taller than Felewin, but not by much. The group hurried inside, bringing the horses with them.

The church doors did not close properly; Felewin fixed that by hauling the broken bell in front of them. The air in the church was close and ripe with mildew; the fallen steeple was loosely filled in with wreckage so it was not immediately open (as Argynvostholt had been)…but neither was it whole. Several of the windows did not quite close. It was closed enough to keep the smell in, and too open to keep anything out.

“We’ll need to post watches,” said Felewin.

“We’ll need to post insect netting,” grumbled Ninefingers.

“It’s night time and it’s cold. Most of the insects are resting,” said Hrelgi.

“No fire, no lights, we be quiet,” reminded Felewin. “Hrelgi, you think about getting across the river.”

Kasimir and Ezmerelda took the first two watches. Uthrilir and Ninefingers stood the watches during the dead of night; then Hrelgi, and finally Felewin took the pre-dawn watch. The night passed uneventfully.

In the morning they ate the last of their rations, supplemented by[2] a brace of rabbits that Felewin had caught in the dawn. Hrelgi cooked the rabbit meat with magic so they did not have to build a fire.[3]

“When we let the horses go, what will happen to them?” Felewin asked.

“They’ll head back to home, assuming they don’t get killed on the way and they can find it.”

“Hrelgi, how much trouble would it be to get to the castle via the Vistani camp so the horses can walk home?”

Hrelgi looked at him. “Right, just because I can create a rend, you can travel all over the land?”

“The horses,” said Felewin. “If we go to the bridge by the Tser pool — you said you could get there, right? — then they have hours of walking before they get back to the Vistani camp. Scarecrows and wolves might get them. But if we could get them near the camp, it’s possible for them to walk home.”

Hrelgi considered this. “It’ll take more effort, but I can send them to near the Vistani camp. But if we’re not going with them I have to use teleport.”[4]

“Can you do it?”

Hrelgi fussed, but started looking up the spell components in her grimoire, and Felewin got the tack on each of the four horses. He patted Oxblood’s muzzle, and said to Hrelgi, “Any time.”

She sent Oxblood first.[5] The horse faded from view and reappeared wherever she was sending them. “I’m sending them to the road,” she explained.[6] Eventually all four horses were gone.

Hrelgi said, “I have to sit down for a moment. It was easier doing them one at a time but it took a lot out of me.”

“Of course. We’re relying on you for this.”

When she was ready, they opened one new rend to the Old Svalich Road, onto the bridge they had crossed leaving the Tser pool with Madame Eva. There was no one coming in any direction, so they went with Felewin’s plan, and the next rend was opened into the castle.

“Oh. Yes, I can feel the redirection,” said Hrelgi. “Go, go!”

Water began pouring from the rend. Felewin stuck his head through and tried to pull it out again; he couldn’t. He stepped through, followed by Ninefingers, then Uthrilir, Kasimir, and Ezmerelda. Hrelgi desperately wanted to let more water pour out, but she couldn’t hold the rend open, and stepped through.

They found themselves in a sour dark dungeon cell filled with inky dark water. The water was deeper than Uthrilir and Ninefingers were tall: Uthrilir was clinging to the bars of the door to keep his head up above the water, and Felewin was holding Ninefingers’ head above water. Kasimir was holding his lantern above the surface of the water.

A mold-covered ceiling was maybe Ninefingers’ height above the still, black water that filled this dungeon cell and corridor. Square cells, their entrances blocked by iron bars, lined both sides of the hall.

The cell was at the back of a corridor of cells; there was nothing in the opposite cell.

“Hi,” said Felewin to Hrelgi. “Too bad we didn’t get more water out, huh? Ah well. Poorly maintained, that’s what we’re relying on. Can you take our goblin?” He passed over Ninefingers. When Hrelgi had the goblin, Felewin put his shoulder against the door for minutes.[7] Finally it squealed open.

“Would have been impossible if it hadn’t been under water for years,” said Felewin. “Shall we?”

“You first,” said Kasimir.

“The water is not pleasant, so be quick,” said Ezmerelda.

Felewin put Ninefingers on his shoulders, then stepped into the hall.[8] Nothing attacked him, so he waded to the end of the hall, pausing only once when he thought he saw a person in a cell. Ninefingers assured him it was someone dead. “Half-elf, it looks like.”

The cell on the other side, just before the barred door to the hallway, held a glowing thing. Felewin stopped and looked at it.

“We could use another light source,” he whispered.

“Didn’t help that guy,” Ninefingers retorted.

“Look, I have to deal with this door. Can you at least dive under and see if you can pick it?”

From behind them, Hrelgi said, “I’ll just bring it to the bars so we can look at it. Once you get that hallway open.”

Felewin expected the hallway door[9] to be as difficult to move as the cell door but instead he wrenched it off its hinges. Beyond the door was a set of steps that took them to a slightly higher level, where the water was only hip-high on Felewin.

Hrelgi waded up two steps and handed Felewin a glowing sword. “Magic sword,” she said. “It glows.”

“I can see that,” he said. He didn’t want to refuse it, so he sheathed his current sword and took the glowing one.

“To the left are stairs up,” said Ninefingers.

Felewin asked, “Everyone got that?”

“Stick to the wall,” Ninefingers added. “Probably nothing else to worry about here, but being near a wall means you can grab if something swims up and grabs you.”

“What a pleasant thought,” said Ezmerelda sarcastically. “Have you got any more happy gems to share?”

Ninefingers was non-plussed. “Don’t drink the water, maybe?”

“I don’t think that’s what she meant,” pointed out Felewin.

Uthrilir gratefully dog paddled out to the stairs and into the hallway, where he could stand with his head above water. Kasimir was still in the dungeon corridor.

New sword in hand, Felewin and Ninefingers moved slowly toward the stairs. As they got near the stairs, Felewin felt something shift under his feet. The water kept him from dodging away from the trapdoor; he felt himself falling….

…and found both of them in a different dungeon cell with a corpse. The head lolled back as they splashed in.

“Well, great,” said Felewin. “Am I going to have to open every dungeon cell?”

“It’s the dead half-elf,” Ninefingers said. “I’m going to look at the lock.” Ninefingers slipped off Felewin’s shoulders into the water. Felewin grabbed the half-elf corpse by its clothes and moved it. Their movements in the water made the corpse keep moving.

Meanwhile, Kasimir had noticed them and called, “They’re here!” He waded back and looked at them. “Are you hurt? We saw a huge splash of water rise up and then you were gone.”

“Teleport trap. I guess it randomly determines what cell to put you in.” Felewin grabbed the rope belt on the corpse’s waist, stripped off the pouches and sword (he tucked them in his mail to give to Ninefingers), and lashed the body to the bars beside the door.[10]

Ninefingers surfaced, gasping for air. “Got it.” He pushed the door open, until it hit Kasimir. Kasimir took it and pulled it open all the way.

Felewin put the goblin back on his shoulders. “Good to know we might have to do this more than once. Ninefingers, the half-elf was carrying these.” He handed the pouches to the goblin. “And a sword. Do you need a sword, Kasimir?”

Kasimir shook his head. “I have one, one that has not been under water for weeks or years.”

Felewin shrugged and said, “We’ll give it to Hrelgi. She ought to have a sword anyway. Now, shall we really try to get out of this water?”

Ninefingers nodded. “It’s disgusting,” he agreed.

When they got back to the centre hallway, they found Ezmerelda listening intently to the other barred hallway.

“I think I heard something,” she said. “Someone in the other cells.”

They stood quietly for a moment, and then heard it: “Help.” It was male, gruff, and exhausted.

“We can’t just leave him there,” said Felewin.

“An enemy of Strahd is presumably a friend of ours,” said Uthrilir.

“How do we get there?” Hrelgi asked. “There are probably more traps.”

“I’ll go,” said Felewin.[11] He and Ninefingers started across the hallway and suddenly found themselves back in the cell they had started from.

Felewin swore; Ninefingers swore more colourfully, and longer.

“Well…at least this cell is easy to get out of,” Felewin said.

They waded to the centre hallway again and found Hrelgi standing where they had disappeared.

“I had the idea of looking at the space magically,” Hrelgi said. “Those traps are not magic any more or they’re very low magic, so it must take them time to recharge.” She looked like she was exploring a missing tooth. “It won’t teleport you.”

Felewin nodded. “Thanks.” He carefully went over to the far door.[12] Trying for less force, he wedged this one open.

At the far end of the corridor, in one of the last cells, was a muscular young man, soaked and shivering. “Help,” he said.

Felewin said to Ninefingers, “You or me?”

“You try, then I’ll try. That was a tough lock.”

Felewin failed. Ninefingers dove down and failed.[13]

“I am Emil,” the young man said. “Please help.” His teeth chattered and he clenched his jaw shut to stop them.

Hrelgi waded toward them. “Problems?”

“Well, this is the cell where everything isn’t acting poorly maintained,” said Felewin.

“Just a second.” Hrelgi found the parts of the spell, reached through the bars and grabbed Emil’s shirt, and said, “I’m going to shrink you down, pull you out, and restore your size. Okay? Hold your breath.” Emil nodded and Hrelgi spoke the spell. Emil shrank to the size of a doll. On the other side of the door, she restored him. “Told you I could do that.” They started wading out.

“I did not doubt that you could,” said Felewin.

“You’re Emil?” asked Uthrilir from the hall.

“Yes. I am from Vallaki. Dire wolves chased me to this castle, and one of Strahd’s people put me in here.”

Felewin could feel doubt, but it was radiating from the sword, not his own. Great, he thought. A sentient sword. No, Master Ambrigolus would say a sapient sword. Master Ambrigolus had been his tutor, and the one who had first told him about knights. He forced his attention back to the conversation.

“The creepy elf put you in here?” asked Hrelgi.

“The chamberlain, Rahadin,” said Kasimir.

“Let’s go,” called Uthrilir from the centre hallway.

In the centre hallway, they stuck along the one walll to the stairs, then went up. Once they were out of the water, Hrelgi spent a couple of minutes drying people off.

“Emil, Vallaki has had a change of leadership since you left,” Felewin said.

“The burgomaster?” asked Emil.

“Lady Wachter is the new burgomaster,” Uthrilir said.

Emil took that news without showing emotion.

Up the stairs, they came to a corridor.[14] There was an odd projection off one side, and Ninefingers said, “Wait a second,” at the same time as Felewin’s new sword radiated dread.

“Something bad ahead?” Felewin asked.

“I think so,” said Ninefingers. “This section of floor, it’s not attached to the other sections. See the seams? They run the walls too. So this section moves, somehow.”

“Can you disable it?”

“No, not from here.”

“Do you know how the trap is activated?”

Ninefingers looked at him scornfully. “No.”

“Can you guess? Your guesses are better than those of anyone else.”

Ninefingers looked at it. “Floor moves. Goes up probably. Nothing on ceiling to indicate it squashes you, so ceiling probably goes up too.” He spotted other grooves. “Oh, there is where something drops out of the ceiling, so it makes it like a box. Box goes up.” He paced along the seam and looked down the spur section. “No protrusions, and it doesn’t go anywhere. Counterweight probably lands there. So it’s like an elevator. But what sets it off?”

Ninefingers squatted to look at the floor of the “elevator.” Finally he stood and said to Felewin, “I can’t be sure, but I think it’s pressure-activated. There are a couple of other possibilities, but that’s my guess.”

“But there’s no way to turn it off or to know how much pressure would set it off?” Ninefingers shook his head. “But if we get to the other side, we should be safe from it?”

Felewin turned to the others. “Too far to jump. How do we get across that space?”

“If you don’t mind some risk, you walk,” said Uthrilir. “Ninefingers thinks that space over there is for the counterweight, right?”

“Did I say that?” Ninefingers shook his head. “That’s my guess, but I might be wrong.”

“So one at a time we step around the corner to the counterweight side, cross the distance, and then step around that corner, without ever touching the elevator part.”

“And if the elevator moves anyway?”

“That person probably dies,” said Hrelgi. “The other option is that I use motus and fling everyone across the space one at a time, but Uthie’s way doesn’t involve magic.”

“I’m the heaviest; I’ll go first,” said Felewin. “If I can make it, anyone can. It might be poorly maintained.”

“You’re the heaviest, so you’re most likely to set it off. You’ll go last,” said Ninefingers.[15]

They each went: Ninefingers, Kasimir, Hrelgi, Ezmerelda, Uthrilir, Emil, and last Felewin. All carefully moved around the corner, sprinted to the far side of the spur, and eased around the other corner.

Felewin said, “Emil, this is not your fight. Escape when you can and we will think no less of you.” The sword kept giving him dread. Felewin thought, If the sword is correct, he’ll betray us.

“Easy to say,” said Emil. “I have no idea where we are or how to get out.”

“This is true,” said Ninefingers. “I hate making the group bigger, but I don’t see where he’s going to go.

Once they were all beyond the trap, they huddled together, and Ninefingers crept to the next intersection.[16]

The hall at that end was silent. Heavy beams supported a sagging ceiling. Fog as tall as Ninefingers clung to the floor, so he could not see much. Ninefingers came back and reported that.

Ezmerelda asked, “Send someone taller, maybe?”

Ninefingers said, “Not Felewin or Uthrilir. Hrelgi is good—”

“Thank you,” said Hrelgi.

“But not stealthy,” said Ninefingers.

“I could be stealthy,” said Hrelgi.

“I have been stealthy,” said Ezmerelda.

“Are you certain?” Felewin asked Ezmerelda.

Ezmerelda took it as a veiled comment about her foot, and kicked him. “Yes.”

Felewin grinned. “That was not stealthy.”

“Getting it out of my system.” Ezmerelda moved quietly to the door. She cast a spell[17] and vanished. The door opened and they could see candlelight beyond the open door. After many heartbeats, they heard a slow male voice and the door opened wide, with the male voice urging Ezmerelda through. Ninefingers noticed that her footsteps moved forward through the mist and then the mist vanished, and so did evidence of Ezmerelda.

Alas, the rest of the group was very visible, standing in the area. The man was a hunched over creature like the ones they had seen in the Abbey — he had lizard scales and panther fur on his face, and he wore a robe. Around his neck he carried a key and a small wooden plaque with an eyeball varnished onto it.

The man or creature stopped and looked at them.

“Hi,” said Felewin. He had put his glowing sword between his backpack and his back while squeezing around the corner, but he could feel disapproval coming from it. “Your cousins at the Abbey? They sent us.” This was a bold lie[18] but its audacity did not make it more credible.

“Don’t be silly,” said the man. “You’ve entered the castle and got turned around. No doubt the master would like you to wait in your rooms. I will lead you there.”

Behind him, Ezmerelda flickered into view.[19]

“I don’t think so,” said Kasimir. “You are Cyrus Belmont, correct?”

“I am,” said the man, blinking. “Have we met?”

“Years ago. I looked different. We seek the catacombs.”

“The Master will take you. I’ll take you to see the Master.”

“He’s in the catacombs, and we are supposed to meet him, but we’ve gotten turned around. Could you direct us there?”

“Oh, the only way I’m allowed to walk there is through the Master’s study. I can’t walk through walls, of course, like the Master.” Cyrus giggled. “I remember when we put the new wall in.”

“So take us to him,” said Ninefingers. “In the catacombs.[20]

“Up in your room, of course.” Cyrus turned to lead them to somewhere, possibly the dungeon.

Ezmerelda said, “We’re not getting anywhere with this,” and stabbed him.[21]

Hrelgi shrieked in surprise. Felewin stepped forward, but Ninefingers held him back.

Ezmerelda said, “There must be a way to get to the catacombs and crypts, if you cannot pass through walls. What is it?”

Cyrus held his hands over the stab wound. “Uh..uh,”[22] he moaned.

“We’ll make it simple. From this floor or another floor?”

“Enough!” Felewin said. “I don’t accept torture.”

Kasimir said, “We can’t leave him to tell Strahd, though.”

Ezmerelda said, “Kill him and we’ll be off.”

“No!” Cyrus cried. “From the brazier room.”

“Where do we start?”

Cyrus pointed in the direction they had come.

“He’s lying,” said Ninefingers. “That way leads down to the dungeon.”

Cyrus said, “Up two floors, then down through the secret stairs.”

“Why don’t you show us?” Kasimir said.

Cyrus nodded, eyes wide. Ninefingers thought there was no scheme yet, but one might come to Cyrus.

“How do you avoid setting off the trap?” Felewin asked Cyrus.

“You know there’s a trap?” Felewin nodded. Cyrus’ hump sagged. “It’s weight sensitive,” replied Cyrus. “One person—even you—won’t set it off.”

Ezmerelda said, “Ninefingers, you heard that?”

“I did.” The goblin brandished his sword. “Let’s test it. You and I will walk over there. You and I will wait while everyone else comes across.”

They marched over. Counting to fifty between people, the rest of the group crossed. Cyrus led them into the stairwell and up a dizzying set of circular stairs. Finally they came out on a dark landing with statues of figures in the alcoves.

“Just me,” said Cyrus shakily. “No need to attack. Me and some guests for the Master.”

Alone of the group, Ninefingers recognized the figures in the alcoves as swarms of rats stacked into roughly human form.

Cyrus opened the door. A sweet yet pungent smell of decay wafted out, and then the smell of dust. The room was some kind of dining hall. There was a long oak table in the center of the room, covered with fine china and silverware under a thick blanket of dust.

The middle of the table was dominated by a large tiered wedding cake that leaned to one side; the frosting had been white but now was green. Cobwebs hung like dusty lace down the sides of the cake. The cake had a single figure on top: a well-dressed woman.

Above the table was an iron chandelier, also shrouded with webs.

To the south were heavy curtains, probably covering a window. By the curtains sat a lute in a stand, and a cobweb-shrouded harp loomed in a corner.

“You’re not really dusting, are you?” Ninefingers said.

Cyrus was offended. “If it is this way, it is because the Master prefers it this way. If he wants it cleaned, I arrange for it to be cleaned.”

“He doesn’t want much cleaned,” murmured Hrelgi.

They turned to the north and went through the double doors. Cyrus had a momentary flagging of spirit when he realized that his master was not in the room.

This room looked like a study, and a cared-for one, at that. Unlike everywhere else in Barovia, this room was tidy and well-kept, meticulously clean, the wood waxed and polished. A blazing fire crackled on the hearth; bookshelves with nice books and tomes lined the walls. There was a thick, luxurious rug with a large low table on it. Two burgundy chairs faced the hearth, and above the mantelpiece was a huge expert painting in a gilded frame.

The painting was of Ireena Kolyana.

“Mind yourselves,” said Cyrus. “The Master is very particular about this room.”

“The portrait,” said Uthrilir. “Who is that?”

“Why, that’s Tatyana, the Master’s true love. I’ve never heard her last name, but I am assured she was of fine lineage.”

“Reincarnation,” said Uthrilir. “As I thought, though the body does not have to reflect the soul so directly.”

Ezmerelda said, “Didn’t someone say this is a curse for Strahd? He is being punished by having Tatyana’s reincarnations look just like Tatyana.”

“We have places to be.” Ninefingers poked Cyrus with his sword.

“Yes, of course. The doorway to the left. That has the stairs we want.”

Once they left the study, things were dark and ill-tended again. The stairs coiled down again, pausing at a landing where they had to walk a few dozen paces to continue down, and ended in a balcony or room overlooking a flooded torture chamber. The room had two wooden chairs — thrones in design — and was backed by a dusty red tapestry or curtain.[23]

Ninefingers glanced at the torture devices rising from the brackish black water when Cyrus grabbed him, and lifted him up. “Let me go or I’ll throw him in!”

“Let him go or we’ll kill you,” said Ezmerelda. Hrelgi was already looking up a spell.

“I can drop him before you kill me. There are things in that water, things that would tear him apart.”

“Drop him,” said Emil. “Go ahead. You’ll die, but you’ll be able to think that they can’t rescue him by magic.” Cyrus looked at him, eyes wide. “Or you take us where we want to go and look for a better place to betray us. Maybe there’s a trap we won’t notice. Maybe you can lie about what crypts we look at.” Emil shrugged. “You drop him, you die. You don’t drop him, you have a chance to impress your master.[24]

Cyrus looked at him for a long time, and then slowly put Ninefingers down.

Ninefingers backed away from him. “We don’t think less of you,” he said. “We both know you’ll try to kill me next chance you get.”

Cyrus shook himself and said, “Let’s move on.”

“Let’s,” said Emil. “Ninefingers, I can be close to him instead of you.”

“You have no sword,” Ninefingers pointed out.

“I can use yours,” said Emil.

“Rather not,” said Ninefingers. “Not carrying a spare.”

“Hrelgi, can Emil here use that sword I gave you?”

Hrelgi shrugged. “Sure.” She passed it over.

The glowing sword was not happy about this. “Not a magical sword,” muttered Felewin. “Been under water for a while.”

Ezmerelda sidled over to him and murmured, “You certain you want to do that?”

“Unless you have a good reason. What’s your reason?” asked Felewin.

“I get a sense of….evil….from him. It’s the eyebrows,” she explained

Felewin nodded. “But he’s playing on our side for now, so I’ll let him have the sword that has been underwater and unmaintained.”

“Your call,” she said. “And at least if he has a sword, he won’t feel the need to turn all werewolf.” Felewin looked at her. “The eyebrows. He has the signs,” she explained. “They’re not reliable, but it is Barovia.”

“Are you done talking about whatever?” said Ninefingers. “We have a crypt to get to.”

“Sorry,” said Felewin.

Ninefingers waved Cyrus on; Emil followed closely behind him, and then Ninefingers, Felewin and Ezmerelda, and finally Hrelgi and Uthrilir. They went up another set of stairs and ended up in a small corridor filled with fog. Felewin and Hrelgi had to stoop to walk along. The walls looked rougher and less finished than any previous corridors. The stone was different. Uthrilir asked about it.

Cyrus had been muttering but he stopped. “This hall is newer,” he said. “Older than I am, of course, but the Master had it done only a century ago or so.” Cyrus kept going, saying, “The Master was quite proud of it. The floor was done by labour from Barovia but the walls are entirely by the Master’s magic. They don’t have quite the same sheen as the other castle walls but they are quite smooth. Carved right through the Pillarstone’s rock.”

“And under the castle?” asked Uthrilir.

“Yes. It leads straight to the crypts.” The group walked for a bit in silence and then Cyrus suddenly stopped. “You should take a look at the flooring there. The master is particularly proud of it.”

Ninefingers sighed.[25] To him, the pause and the sudden invitation to go ahead of Cyrus spoke of a trap. He looked at the walls and poked at the flooring. It seemed solid, but then Ninefingers found a seam in the floor. He pressed down, harder, harder, and then the floor tilted under the pressure of his sword. Ninefingers said, “I’m sure he would be proud of that trap. Where does it lead? The dungeons?”

Cyrus looked abashed at being caught.

“Perhaps it re-sets itself. Please step on it, Cyrus, and show us.”

“It goes to the dungeon,” Cyrus said. “I’ll drown in those cells.”

“I’d have drowned in the torture chamber, or been ripped apart. But you didn’t worry about that.” Ninefingers gestured Cyrus forward. “And, as Emil suggested, you’re looking for another chance to betray us. Because Felewin is soft-hearted, I would not dream of killing you myself. However, I’m willing to have that trap kill you.”

“That’s not fair,” said Emil.

“I know. That’s why you’re going too.”

“But…”

“Yes. You’ve been in the dungeon; you can hold Cyrus up.”

“But you freed me!”

“And we’ve opened some of the cells in the dungeon. Maybe you’ll end in one of them.”

Hrelgi[26] spoke the words of a spell and both Cyrus and Emil stumbled onto the square of floor that Cyrus had said was special. The floor opened up and the two fell down to the dungeon.

Ninefingers waved as they fell and then said to the others, “Now I know where to put the iron spikes.”

After they were across, Hrelgi said, “I’ll bet I can get them back.”

“Cyrus?”

“No, silly, the spikes.” She looked up the spell and made the farthest spike fly into her hand.

Ninefingers said, “I can get the ones on this side by myself.”

The tunnel was marvellous engineering: it ran on more than a hundred paces until it came to a stone door.

Felewin said, “Kasimir, we part once we are in there. You seek your sister’s crypt, and we seek Strahd. Strahd will turn on you if you are with us, Strahd will turn on you; Strahd might discover us if we accompany you, and we have reason to believe he is in these crypts.”

Kasimir nodded. “Very well. You have been excellent companions.” He reached out to shake Felewin’s hand. “I believe this is what your people do.”

“Not my people, actually, but it’s common. Good travelling.” He shook Kasimir’s hand and then let the elf light his lantern.

“Which crypt are you going to?” Kasimir asked casually.

“The tomb of the man he envied most,” said Felewin. “That is where he is.” Felewin tucked the glowing sword through his belt and took in hand the sword hilt they had found in the tower. It sent grim satisfaction to him as he held it, and a blade of sunlight sprang forth.

“Works,” said Ninefingers. “I’ll take the other sword.”

“Do you want to keep it?”

“No. I try to sneak around,” Ninefingers said, “and it glows, which ruins the sneaking. I don’t think you can turn it off, and just looking at it hurts my eyes.” It disapproved of Ninefingers and let him feel it. Ninefingers gasped. “It’s sentient,” Ninefingers said.

“Sapient, yes. It knew that Emil was a werewolf.”

“And you still gave him a sword?” Hrelgi asked.

Felewin nodded, shrugging. “We know that not all were-things are bad.”

They came to the door—really a stone slab set behind a doorway. Felewin took a deep breath. “Everyone remember the plan we discussed back in the tower?”[27]

“Marked the pages in my grimoire,” said Hrelgi.

“I imagine we’ll travel together for a moment longer while we find the right crypt,” said Felewin to Kasimir, “but you can leave us at any time. This is not your fight.”

Kasimir nodded. “That is fair,” the elf said.

Felewin grabbed the stone slab that was acting as a door, and heaved.[28] The slab moved to the side, even with soft guano covering the floor. The catacombs reeked of bat-shit so as to make eyes water, and Ninefingers and Uthrilir saw the swarms of bats milling along the ceiling, up more than twice Felewin’s height. Felewin grabbed the sword again, and sunlight spilled into the catacombs, possibly for the first time since they were built.

They were obviously at a corner: ahead, along the left wall, was a tomb entrance, alone on the wall. Stretching to the right was a grid of huge columns. They could see a name plate on the first one, but could not read it. Each column was apparently also a crypt.

“Let me go ahead,” murmured Ninefingers. “Shield the light of the sword. Kasimir, I’ll tell you if I see your sister’s crypt.”

Felewin nodded and extinguished the sword. There was still light from the two lanterns, but the cavern was suddenly much dimmer.[29]

Ninefingers did not try to hide as he returned, though he was silent. He murmured, “I have found Sergei’s tomb. I did not see your sister’s crypt. If Madame Eva is correct, Strahd is in there now, but the tomb is down some stairs and I could not see.”

Kasimir briefly touched each of them on the shoulder and headed to the right, his lantern gliding through the darkness.

They moved forward, letting Uthrilir and Ninefingers guide them. As they descended the stairs, trying to be as stealthy as possible. The door to the tomb — portcullis, really — was closed, and Felewin flicked the sword into being. Ninefingers threw a lever at the top of the stairs, and they walked in. Felewin flicked the sword into being, and sunlight came with them into the tomb.

The first thing they felt was stillness—a calm.

The room was rectangular, wider than it was wide, with a vaulted ceiling only dimly illuminated by light from the sword. In the center was a white marble slab, holding up a gorgeous and intricately inlaid coffin. At the foot of the slab was a name: Sergei Von Zarovich.

North were three alcoves each with a beautifully carved statue: the center held a stunning young man, and the two flanking it held angels.

And bent across the coffin was Strahd Von Zarovich, He looked up at them, blood trailing from his eyes like tear-tracks, and he straightened.

“You think to take me here, in my own domain?” Strahd sneered.[30]

“We will try,” said Felwin. He stepped forward and slashed at Strahd with the sun-sword, and it had no effect.[31] Ninefingers also had a glowing sword, and he hit as solidly as Felewin.

Again there was no apparent effect.

Ezmerelda spoke the words of a spell,[32] and nothing happened. Uthrilir held the holy symbol aloft, and there was a kind of thickening of the air.[33]

Hrelgi spoke a different spell,[34] and water began running from a rend in the air, landing in the tomb after pouring over Strahd.[35]

Strahd smiled and looked at Ninefingers, and said, “Come to me, my child.[36]

Ninefingers stumbled forward…and then grinned and slashed at Strahd with the glowing sword.[37] Ninefingers made a long bloodless cut in the vampire’s torso. “Nope,” said the goblin.[38]

Strahd back-handed the goblin[39] and moved to one wall, where he easily climbed up the wall and vanished through the ceiling. Hrelgi shut the rend, leaving them knuckle-deep in water.[40]

“I didn’t know he could do that,” said Felewin. “Did you know he could do that?”

“No,” said Ezmerelda. “After him!”

“No,” said Felewin. “He knows the castle and we don’t. No, we have to bring him to us, wherever we stop.”

“What he cared about was Ireena, but we don’t have her as bait,” said Ninefingers.

“He cares about us,” said Hrelgi, holding a rend open to drain the water out of the tomb and letting it run back into the dungeon.

“True, but not the same thing,” said Felewin.

Ninefingers asked Hrelgi, “Why are you draining the water?”

Hrelgi explained, “It seems rude to leave the water here. Disrespectful.”

Felewin continued. “But we do know where Ireena is—or rather, Tatyana.”

“Yeah. Heaven, with Sergei.”

“Not that,” Felewin explained. “The painting of Tatanya. It’s all he has left.”

Ninefingers smiled with understanding. “And we know how to get to it.”

“Question is, where do we make our stand?” Uthrilir said. “The only place we really know is the dungeon.”

“No, not the dungeon. All that water. For the threat to be useful,” said Ninefingers, “Strahd has to think he can get the painting back without harming it and the dungeon is too dangerous to the painting. Otherwise he already hates us, and it just makes him hate us more.”

“I’m not sure it matters,” said Hrelgi. “He can walk through the ceiling and floor.”

“True,” said Felewin, and looked carefully at each of them. “Listen. All hands in the castle are against us. We must deplete his resources before the final battle. I am loathe to say it, but we do not hold back. We must be lethal, because he is.”

“But where?” Uthrilir asked.

“The only idea we have is the study with the painting. I remember how to get there!” He bounded up the stairs to the catacombs.

Without a choice, the others followed. Felewin slowed in the corridor with the trap door, looking for the marks that Ninefingers’ spikes had left on the flooring. He spotted them and let Ninefingers spike the floor once more. When they had come across, he said, “Should we leave those? Might be useful if they stayed there, in case we had to suddenly run down this hall.”

Ninefingers said, “Awful if someone removed them but we expected them to be there, though.”

Felewin nodded. “You’re right. Remove your spikes.”

Previous Chapter 36 The Dragon’s Home — Next Chapter 38 A Study In Strahd

Monsters

Not really anything to fight.


Game Mechanics

[1] Mythic suggested theme Violate Victor (Move Toward A Thread)

[2] Felewin makes his survival roll, margin 4.

[3] Not that we care, but Hrelgi rolled a 5, margin 5, and & 8 on the r+c

[4] Hrelgi rolls 9.7. 8, 45

[5] Hrelgi rolls a 6 for Materia, a 6 for R+c, a 2 for Ge (margin 3, margin 5, margin 5).

[6] A failure, then a 7, 7, 8. Actually, because there’s no pressure, she just keeps trying until she gets the right set of rolls.

[7] The first roll is an 8 which makes difficulty 2 — too bad this is difficulty 4. He tries again and again (rolls of 10, 11, and finally 4). All I was really looking for was not-a-12.

[8] Question: Is this the half with Emil or not? 123 it is, 456 it is not. Rolled a 5.

[9] Felewin rolls 2 on his Strength-Athletics roll. The door comes off.

[10] Meanwhile, Ninefingers rolls a 10 (failure) and a 3 (easily enough for difficulty 4).

[11] On a 1,2,3,4 Felewin triggers the trap to 74e. 3 - he does.

[12] These doors are difficulty 0, and Felewin opens it with margin 2.

[13] Felewin rolled a 12, so he doesn’t get to try again. I rolled for Ninefingers and it took 17 tries to get to the right number; while that’s possible, instead, Hrelgi is going to try magic. She rolls 8 for the materia, 7 for the R+C, and 10 for the ge. She shrinks Emil down and then pulls him out and drops the spell.

[14] Ninefingers rolls a 3 on Investigation and spots the trap.

[15] Call it difficulty 4. Felewin, Ninefingers, and Uthrilir will make it without rolling. Actually, Kasimir and Hrelgi have Sure-Footed, so they’ll make it without rolling. That leaves Emil and Ezmerelda. Emil is Fitness 4 so he doesn’t have to roll. That leaves poor Ezmerelda. Though the characters don’t know it, she alone won’t set it off. So she’s safe.

[16] Ninefingers rolls a 6 on stealth. Margin 3

[17] Ezmerelda rolls a 3 on F. Sphaera,so she’s invisible for 3 turns, margin 4. That’s difficulty 2 for Cyrus, because he has Acute Sight; his Awareness is 3, so he spots the shape in the fog

[18] Felewin has no deception skills except maybe etiquette, so he’ll try that. He fails utterly, rolling a 12.

[19] Mythic: Has Kasimir ever met him? CF 8, 50/50, 85% chance of a yes: rolled 30%. They’ve met before.

[20] Because of Felewin’s failure, the difficulty is +2. Ninefingers is the only one with Subterfuge, so he tries; he rolls and gets margin 0, which doesn’t make it with the increased difficulty

[21] Ez rolls 6 to hit. Cyrus takes 2 Injury. And Ez rolls a 5 on Lore, so she knows what the eye is.

[22] Cyrus doesn’t have Composure, so his Fitness+Composure roll of 6 is a failure

[23] Well, because I’ve said that Mongrelfolk have Brawling at six or less, and Cyrus just rolled a 5, Cyrus grabs Ninefingers.

[24] Look, Emil wanted to be leader of the pack, so he’s got some Influence and some Persuasion/Leadership, but probably not a lot. Say Influence 3 and Persuasion 3, and a -2 difficulty because Cyrus doesn’t actually want to die. Emil rolls a 7, which just makes it. Also, Emil is thinking of ways to impress Strahd, and having his servant killed ain’t on the list.

[25] Ninefingers rolls subterfuge, and rolls poorly — a -2 margin — and while Cyrus has subterfuge, he rolled a -3 margin. Ninefingers is not fooled. Ninefingers then rolls a 2 on Investigation and spots the trap.

[26] Hrelgi rolls a 4 on athletics, and 6 on her F. Motus spell, beats the +2 difficulty.

[27] Reminder: Uthrilir’s purity endowment requires Strahd to make an Awareness+Composure task of difficulty 4 to approach. In Felewin’s hands, he’s 13- to hit with the sword and it does 5 levels of damage against undead, 4 against others. The light triggers the vampire’s vulnerability to sunlight as well: he can’t shape change in the light, and he doesn’t have his Supernatural healing *and* takes 1 level of lethal injury every turn

[28] Felewi rolls a 3 on Athletics, so he makes it by 7: that’s a big enough margin.

[29] Ninefingers rolls a 7, which makes his stealth roll; the difficulty for him is 10, because there’s mist (of course) and soft footing.

[30] Reactions: Felewin 13 Ninefingers 13 Hrelgi 7 Uthrilir 12 Ezmerelda 12 Strahd 17 Strahd is moderately surprised this round, so he’ll wait nad see what the others have.

[31] Strahd doesn’t try to dodge, because the visual is worth it. However, Heart of Sorrow takes 5 of its 15 injury levels.

[32] Too bad Ez rolls a 10.

[33] Amazingly, Strahd fails his difficulty 2 Awareness+Composure roll because he rolls 11 and he doesn’t have Composure in this version. (Rationale: His stats have become so high that he has forgotten what he knew, over four centuries.)

[34] Hrelgi rolls 6, and she makes the Ge spell. Strahd is now in running water (she rolls a 4 on Athletics to place it above him)..

[35] He ends this first turn in running water, which reduces the Heart of Sorrow to 0 levels of inj. This is a great advantage to them, because he can’t break the connection in time to let it heal. From this point on, he actually takes damage. (They will still probably lose.)

[36] Strahd is summoning a swarm of bats from the catacombs. A new tunrn means he takes 1 level of injury from the running water. Sorry, it’s still daytime; he can’t. So he’ll try and charm Ninefingers; Ninefingers needs to make a Awareness+Ccomposure roll at difficulty 3. Ninefingers rolls a 4, mhich makes his A+C roll by.5, making he 3 difficulty easily.

[37] Aw, man. Ninefingers rolls a 2, or triumph. So he hits despite anything Strahd could do. Strahd, however, has Toughness 1. The sword does extra against undead, though. So checking 4 inj, Toughness protects against 2 of that, but now Strahd is in actual trouble. Good thing he will go first with lair actions.

[38] This time Strahd makes his composure+Awareness roll so he can move.

[39] He rolls a 5 (margin 3) versus Ninefingers’ 8 (margin 2); he does 2 fat damage to the goblin.

[40] Hrelgi opens a new rend to the dungeon but this time the this-end is at water level and the that-end is above the water level. So it’s the same length of time but she’d draining stuff.

Saturday, October 4, 2025

Chapter 36 — The Dragon's Home (Actual Play, Curse of Strahd)

Iron & Gold, Curse of Strahd

Previous Chapter 35 The Tower — Next Chapter 37 In The Dungeons

Being an actual play of Curse of Strahd, using Precis Intermedia Games’ Iron & Gold, with Mythic as the GM.

36 - The Dragon’s Home[1]

A rend would not get them much closer than the Old Svalich Road, and they would have to coax the horses through, so they rode. Once they got to the road, Felewin recognized where they were, and it wasn’t a great distance to the road for Argynvostholt. Two ravens were flying above them by then, and they met two pairs of scarecrows lurching toward the tower. Hrelgi amused herself by setting one on fire, but then the group was out of range and around a corner. A raucous cawing from the ravens made them hide at the side of the road, and they saw three black-clad figures on brooms fly across the late afternoon sky. The figures did not spot them, being intent on the tower, but the group rode faster from then on.

Still, the going was difficult because the road had not been maintained; it was more an unkempt trail. When the path rose above the river valley, they spotted a quiet promontory on which loomed a sepulchral mansion. The mansion had been gorgeous with its turrets topped with cones and towers lined with sculpted battlements, but now a third of the structure had collapsed, third of the structure had collapsed, or fallen open, leaving one large room exposed. A dark octagonal tower rose above the surrounding building.

Before the doors stood a sculpture of a dragon; to the right was the collapsed side of the building, including ruins of what was once a stable or carriage-house. The grounds around it were wild but not forested. Felewin motioned for everyone to stop. “I think I can work my way around it, just to see what there is.”

“We’ll all go,” said Uthrilir, and Ezmerelda nodded.[2] They slowly made their way around the mansion. The collapsed side was open to the elements, though the doors to the interior were closed, and Felewin spotted the webs and spoor of more giant spiders than he cared to face.

Behind the building was a fenced-in graveyard and building, probably a chapel. There did not seem to be any active threats in the graveyard.

The other side of the building had an iron gate, held by a rusted padlock. Felewin pointed at it. “Poor maintenance.”

“The owner has been dead for centuries,” said Kasimir. “I think we can forgive this.”

Felewin said, “I doubt it will work; if we go in that way, we’ll have to break it.”

It was a tight fit to make it back to the front of the house. Ninefingers looked at the statue from a distance.[3] “I think that’s supposed to be a trap,” he said. “The mouth points right at where someone would be standing to open the doors.”

“Would it still work?” Felewin asked.

“Maybe. I’m not going to try it.”

“Side with the rusty padlock, then.”

“Anyone with tracking will recognize we’ve gone in," said Hrelgi. "At the very least, horses standing outside are a clue..”

Felewin nodded. “But at least we can bring them beyond the gate. He looked at the sky. “We haven’t much time before nightfall.” He goaded his horse to the side of the house and got off to look at the lock.

“Let me see,” said Ninefingers.[4] He fiddled for a moment and the lock popped open. “There. Now we can put it back on the chain and it doesn’t look like we went in.”

The gates squealed horribly when opened. The horses came in reluctantly, and then Ninefingers hung the lock back on the chain so it looked closed.[5]

They had to lead the horses up a tall stairway to get to the next set of doors, but eventually they did. They readied their weapons and entered.

The room was dim and with rounded corners: the walls outside were round. Tattered velvet drapes covered the tall, slender windows along the outside wall. The furnishings were in disarray and covered with dust and cobwebs. Besides the door they came in, there was one door that led into the mansion. A damaged brass chandelier hung from the ceiling. In turn, the ceiling was covered with a faded mural that depicted metallic dragons and colorful birds flying beneath white clouds.

“He liked his dragons,” said Ninefingers. He moved aside to let Ezmerelda, Hrelgi, and the horse in. This made the parlour cozier than they wanted, and everyoneset about moving furniture to make a space for the horses to stand.

“He was a dragon,” said Kasimir. “Argynvost spent a great deal of time in human form, but he was a dragon. I have heard that Strahd kept his skull, and it’s somewhere in the castle as a macabre trophy.”

Felewin asked, “He fought Strahd, though?”

“Not originally. He founded the Order of the Silver Dragon to help protect the Amber Temple.”

“Where we were,” said Hrelgi.

“Just so, but as Strahd’s army caused more devastation, the Order gave shelter to the refugees. Eventually, Strahd’s soldiers slew Argynvost and destroyed the Order. They sacked the mansion, though that obvious damage to the one building wing came with time.”

“And lack of maintenance.” Felewin nodded. “You have been here before?”

“Once.” Kasimir shook his head. “Before Strahd invaded; since the invasion, dusk elves and Vistani avoid the mansion because the dragon’s ghost haunts it.”

“Does it?”

“I do not know. Dragons are strange and mystical.” Kasimir shrugged. “Right now, I think the dragon’s ghost could be an ally.”

Felewin looked around the room. “Since you’ve been here before, where next?”

“We don’t actually have a choice,” said Kasimir. “Let us leave the horses here, in this parlour, and move deeper into the mansion. I suspect we want either Argynvost’s bedroom or the crypt.”

“Do you know where they are?”

“The crypt is outside, of course. I was never invited to Argynvost’s bedroom, but I was to his audience hall, which was on the third floor.”

“Can you get us there?”

“I believe so.”

Uthrilir said, “Staying inside until sunrise seems sensible.”

Ninefingers asked, “Did Strahd ever receive an invitation in?”

Kasimir snorted. “Not ever.”

Uthrilir seized on that. “If the walls still count as a dwelling, he is forbidden from entering.”

“Better than we’ll get elsewhere,” said Felewin. He put out grain for the horses and got the worst of their gear off.

“What if we need to leave in a hurry?” Kasimir asked.

“The horses can’t get down those stairs without guidance. You said there’s a trap out the front door, and I saw that the other side of the house is infested with giant spiders. If we need to leave in a hurry, the horses are doomed.”

Kasimir shrugged. “The Vistani clan suspects the horses will not come back.”

“You did tell the Vistani you were taking them?”

“Of course, but by now I think they have convinced themselves that you kidnapped me and stole the horses.”

Everyone gaped at Kasimir.

“No,” said Uthrilir. “They would have chased us in the beginning.”

“You are wanted by Strahd but you were also the ones who saved Arabelle. It is a conflict, but by now they will have convinced themselves that you did kidnap me and that they are justified in whatever they do.”

“Thank goodness we brought the horses in,” said Hrelgi.

“Thank goodness,” said Felewin. “Well, you think we might find an ally in this mansion. Let’s look.” Sword in hand, he headed for the door into the rest of the mansion.

The room beyond was a wood-paneled den, and it had been ransacked. Furnishings were tossed hither and yon: rotted divans, broken chairs, an overturned ottoman, and smashed oil lamps.

On the west was a cold dark hearth between two narrow windows. To the north was a sarcophagus of black wood, with shattered glass at its base; the door or cover had a queen’s face.

Ninefingers went over to the sarcophagus and started examining it for traps.

“Don’t bother,” said Kasimir. “It held wine. Argynvost was tickled by the idea of a sarcophagus for his wine glasses and decanters. I think the queen in question had ceased to be queen so the sarcophagus was suddenly extraneous.”

“Huh.” Ninefingers opened the lid to reveal shelves and more broken glass. One goblet survived, hidden in the corner on the bottom shelf.

Ninefingers began searching for secret doors.[6] While he was looking, Uthrilir had approached the fireplace to examine the stonework. A fire erupted in the dead hearth and took the form of a dragon. It hissed and crackled as fire does, and unfurled its wings.

Everyone readied weapons but for Hrelgi, who started flipping pages in her grimoire.

The dragon of fire hissed. “My knights have fallen into darkness. Save them if you can. Show them the light they have lost!”

The dragon disappeared and the fire went out. Uthrilir put a hand over the hearth. “No heat,” he reported.

“An illusion?” Ninefingers asked, continuing to search for secret doors. He found a spot to press. He did press it, and an opening appeared in the wall. A bookcase had moved slightly.

Hrelgi said, “Maybe. What is the light?”

“Show them resistance?” Uthrilir asked.

“I’m not sure it matters,” said Felewin. “We want a place to rest and possibly an ally. We can look for the ally but I’m not sure we want to accept an additional labor.” He looked at the others. “Maybe we want to just rest.”

“We should make sure it’s safe, anyway,” said Hrelgi. “And we can use help, if they offer.”

“All right,” said Felewin. “We’ll go to the third floor and check the audience room, and try to find the bedroom. But we’re resting, not exhausting our resources.”

“Help me with this,” said Ninefingers, about the secret door he had found.

Hrelgi was nearest; she grabbed one edge of the bookcase and it swung open to reveal a storage room. Ninefingers could see a pair of wine casks on this side, the staves dried and shrunken. He looked, and there were a pair on the near wall as well, and what was obviously the exit to the other room.

“Wine. Other room is a kitchen or something.”

Kasimir said, “I think this was a parlor or den of some kind, where they would sit and talk. The other room might be a kitchen or dining room used for guests.”

“We can sleep here,” said Felewin. “We’ll put our gear down and then explore.” He looked at Kasimir. “And we won’t unpack anything, if we need to leave in a moderate hurry.”

“Good enough,” said Kasimir. He rooted through one of his bags and pulled out a lantern: two candles in a box with translucent walls. He opened one door and took a moment to light one.[7] Once one was lit, he used it to light the other. “I will need to see my spell book, if it comes to that. The grand foyer is through that door, if I remember correctly.”

It was. The grand foyer felt like a king’s tomb. They could see busts of handsome men on pedestals against the wall nearest them. To the right was the entrance, underneath a tall faded tapestry — Felewin couldn’t make it out in the candlelight.

There were sets of double doors — they had come out through one set — and at the other end, to the left, was a grand staircase that led upstairs to balconies that ran along the foyer, like a mezzanine.

Above were big black spiders, which Ninefingers assured Felewin were iron chandeliers.

“Up those stairs,” said Kasimir. “I presume there were less obtrusive stairs for the servants, but I never saw them.”[8]

Even in ruin, the mansion was gorgeous and ornate. The stairs led up to balconies flanking the foyer; pedestals held more busts of human heads.

“The stairs to the audience chamber were at the end of the balcony,” said Kasimir. They kept together in a tight knot, where the lanterns could illuminate, with Ninefingers in the front at Uthrilir at the back.

Ninefingers suddenly stopped. “Did you see that?”

“Yes,” said Uthrilir.

“What?” Hrelgi asked.

“A shadow of a dragon.” Ninefingers looked up at the ceiling. “Nothing there.”

“Nothing behind us,” Uthrilir said.

“The ghost of Argynvost, perhaps.” Kasimir seemed unconcerned.

They moved forward to the circular stairwell at the end of the balcony. The stairs went up only;[9] The stairwell was decorated with paneling of dragons and ravens. Ninefingers led the way; at the top, there was a curtain that led out into the hallway, and Kasimir started that way but bumped into Felewin ahead of him, who was watching Ninefingers.

Ninefingers in turn was experimenting with the wall. He found a protruding bit of art — a dragon’s claw — and pulled it. A door opened.

Ninefingers peeked in. “Looks like an audience room.”

They moved into the room. Near the door was a back of a throne-like chair, with someone sitting in it. At the far end was rubble: the ceiling had fallen in, and there was a hole to the sky. There were three tall windows to the west, set ablaze by the setting sun.

They moved slowly around the throne. It was carved to resemble a dragon with unfolding wings. Slumped in the throne was a gaunt, armored figure, with one armored hand wrapped around the hilt of its great sword.

Hrelgi whispered, “Dead?”

“Go away,” said the figure.

“You…live,” said Kasimir.

“In the loosest sense of the word,” added Ninefingers.

The creature's grip tightened on the great sword. “If you have come to destroy me, know this: I perished defending this land from evil over four centuries ago, and because of my failure, I am forever doomed. If you destroy this body, my spirit will find a new corpse to inhabit, and I will hunt you down. You cannot free me from my damnation, nor would I wish it.”

Hrelgi started to speak, but Felewin shushed her.

"If you have come to free this land from the creature that feasts on the blood of the innocent, know this: There is no monster I hate more than Strahd von Zarovich. He slew Argynvost, broke the life of the knight I loved, and destroyed the valiant order to which I devoted my life, but Strahd has already died once. He can't be allowed to die again. Instead, he must suffer eternally in a hell of his own creation, from which he can never escape. Whatever can be done to bring him misery and unrest, I will do, but I will destroy anyone who tries to end his torment."

“Pretty speech,” said Felewin.

The dead thing turned and looked at Felewin with its dead shrunken eyes.

“I assume you’ve been practicing. You’ve had centuries. I am called Felewin. My group has already caused Strahd misery and torment that cannot be repaired, though he live a thousand more lifetimes.”

The revenant actually turned its head to look at Felewin.

“He has sworn that we will die. We need a place to rest, because we are not dead or undead.” Felewin glanced at Kasimir. “Despite current appearances. Might we stay in this mansion?”

“How have you caused him misery?”

“He desired above all the woman Tatanya, reincarnated as Ireena Kolyanovich. Unlike all other souls, hers is now in a place where it cannot reincarnate, and he cannot have it.”

“Do you have proof?”

Ninefingers looked pityingly at him.“Strahd seeks to kill us, and turns every agent’s hands against us. We did not stop to gather proof. However, this is the reason Strahd gave for our destruction.”

The thing sat up. “This torment is good.”

“Then we have your permission to stay the night?”

“Aye. And another night, and on, so long as you cause Strahd torment.”

“Oh, we will. The most,” said Hrelgi. “In fact—” No one knew what she would have said next, because Kasimir pinched her. “Ow!”

“Sorry,” he muttered to her, loud enough for the creature to hear. “Not used to the new appearance yet.”

“We have promised to get this man”—Felewin indicated Kasimir—“into Castle Ravenloft, where he can deprive Strahd of one of his brides.”

“Excellent. Stay for the night, but do not take the bedroom directly to my west, for that was the bedroom of my beloved, nor the empty one, for that was the bedroom of Argynvost.”

“We can set up in one of the lower floors,” said Felewin. “Thank you.”

They backed away from the audience chair toward the wreckage at the far end of the room. Once they had to, they looked in the direction that they had to travel, and finally found themselves in a hallway. Ninefingers looked up, and spotted a witch flying overhead, searching the forest.

Ninefingers urged the others on, but they wanted to go in the direction that kept them in the view of the witch.

Kasimir said quietly, “We need to look at Argynvost’s bedroom.”

“We need to get out of view,” said Ninefingers as he squeezed past. “If you looked up once in a while, you’d know a witch can see us.”

Felewin didn’t say anything but he moved quickly out of the hall. Uthrilir and Kasimir followed as well. Hrelgi stopped and stared out at the evening sky.[10] Then she flipped through her spell book, looked again,[11] She said a spell.

The witch flew off his or her broom and started hurtling toward Hrelgi.[12] The broom shot up, released of weight, and then circled around to try and get under the witch.[13] It failed at first and then under the roof, it managed to get under the witch. Hrelgi stepped out of the way and both crashed into the floor.[14]

Hrelgi was ready with the spell in case the witch survived. Hrelgi walked over and nudged it with her toe. It was dead. She turned, and the broom wriggled out from under her corpse and hit Hrelgi[15] on the head. Both Felewin and Uthrilir swung at it; Uthrilir missed, and Felewin chopped it almost in half.

The broom took off, disappearing through the hole in the roof.

Felewin sighed. “Well, now they know we’re here.”

Hrelgi rubbed her head where the broom had hit her. “How much information can a broom pass on?”

“Enough,” said Kasimir. “We are not safe here any more.”

“Where can we go? What’s in your range, Hrelgi?”

She closed her eyes and said, “Protected places I’ve been? Vallaki. The road to Barovia. Tsolenka Pass. Baba Lysaga’s hut.”

“Vallaki is too dangerous,” said Felewin. “So is the road.”

“I don’t want to return to Tsolenka Pass,” said Uthrilir.

“The hut might work,” said Ninefinges. “It has a door. Or the ruined mansion outside it, or the church.”

“Ew, bugs,” said Hrelgi.

“Light across the river,” said Felewin. “We can communicate with the wereravens.”

“We get to cross the river?” asked Hrelgi.

“If she’s still there,” said Ninefingers. He started leading everyone back to the stairs down.

Kasimir asked, “What are these wereravens? They are allies?”

“Not exactly allies,” said Uthrilir. “But maybe friends.”

They left in a moderate hurry: Hrelgi created a rend [16]and in a moment they were standing outside Baba Yaga’s hut, which was still tilted at a steep angle.

“I don’t think we can sleep there,” said Ninefingers.

“Church it is,” said Felewin. “Uthrilir, you lead. When we get there, let’s consecrate the church again.[17]

Previous Chapter 35 The Tower — Next Chapter 37 In The Dungeons


Monsters

This was about the point I decided that the list of spells for a creature in D&D reflected the things they knew how to do with magic, but if pressed, the witch (or whatever) might be able to do other things.

Barovian Witch

AbilitiesFitness 3 Awareness 3 Creativity 3 Reasoning 3 Influence 2
SkillsDueling 4 (≤7), Fabrica Mentus 5 (≤8), Fabrica Sensus 5 (≤8), Athletics 4 (≤7), Investigation 3 (≤6), Alchemy 5 (≤8)
GimmicksDescrying Reality, Night Vision
WeaponBroom 2 (+1 fat, Ray of Frost (3 inj

Animated Broom

AbilitiesFitness 3 Awareness 2 Creativity 0 Reasoning 0 Influence 0
SkillsAthletics 4 (≤7), Brawling 3 (≤6
GimmicksFlight, Hardened, Night Vision, Toughness, Undead, Undersized, Vulnerability (crafting magic, fire)
WeaponBrawling (1 fat
Armor1 (Toughness)

Game Mechanics

[1] Mythic suggested theme: Nature Inside (Introduce a new NPC)

[2] Felewin rolls a 6 (margin 2) on his survival roll, and sees evidence of spiders. Ninefingers rolls a 3 on Investigation (≤8) and sees more spiders than he cares about.

[3] Ninefingers rolls another 3, so he can make an educated guess.

[4] Ninefingers rolls another 3 on Finesse (≤9), which makes the difficulty of 2 and then some.

[5] They are in area Q8; odd means to Q7, even to Q9, rolling a D6: rolled a 5, so they head to Q7 (parlor).

[6] Ninefingers rolls a 4 on Investigation, so he finds the secret door.

[7] Kasimir’s skill is ≤8, the difficulty is Trivial, he rolled a 9, so he makes it.

[8] Do they take the left stairs or right, from their point of view? 1,2,3 left, 4,5,6 right. Rolled a 3, left, which is the side they’re nearer to, anyway.

[9] They’re not going to pause to look for secret doors, but Ninefingers has a chance to spot it. And he rolls a 2 on ≤8, which makes the insanely difficult odds I was going to set up. Okay. He spots the secret door.

[10] The witch has just seen them. Hrelgi rolls a 6 to spot the witch.

[11] Hrelgi has level 5 in F. ge, so the distance of 45 meters is only complex (2). She rolls a 6 for the spell motus (≤10) so the spell works, and a 7 for athletics, so she hits the witch even at difficulty 2. I have not been playing this as "must roll ge and spell" but I probably should. Next campaign.

[12] Witch will take a turn; broom gets a freebie to try and fetch her.

[13] Broom rolls Athletics (≤7) but rolls a 9 and misses. It has one more chance. Just before witch hits, it rolls a 6 and succeeds. Hrelgi rolls motus vs its Athletics: (6 margin 3 vs 8 margin -1) so it’s there, but it can’t get the witch free.

[14] Witch has effectively fallen 113 six foot drops, each of which is worth 1. I would say that even with the effect of the broom, it’s more than the equivalent of 10 levels of damage: the witch is gone. The broom, however, is a construct and is immune to fatigue damage; thus the broom is still okay.

[15] Broom rolls an 8, and it’s surprise, so it’s trivial to hit her; the broom succeeds and does 1 fat damage, because her armor doesn’t activate

[16] Hrelgi rolls 4 for a Difficulty 2 rend that is an extra 2 meters in size to make it easier to get the horses through. Since she’s ≤10 with F. ge, that succeeds easily. She rolls 10 on the R+C skill, which makes it margin 0 at difficulty -2.

[17] Difficulty is base (4) + Building (2) of same faith (-2) holding holy symbol (-2) and he’s going to make it a prostrated task (-1); net difficulty of 1. Uthrilir rolls 6 on his ≤9 and succeeds in meeting the difficulty.

Friday, October 3, 2025

Chapter 35 — The Tower (Actual Play, Curse of Strahd)

Iron & Gold, Curse of Strahd

Previous Chapter 34 A Lich In Time — Next Chapter 36 The Dragon’s Home

Being an actual play of Curse of Strahd, using Precis Intermedia Games’ Iron & Gold, with Mythic as the GM.

35 - The Tower[1]

Felewin kept an eye on how tiring the first transit was for Hrelgi so he could judge just how much they had to protect Hrelgi after the second transit[2]. It turned out that the first transit was relatively easy, but Hrelgi had explained how bad it could be. “The problem isn’t the distance,” she had said, “because up to my limit, one is the same as another. No, the problem is making the rend big enough for the horses and holding it long enough for all of us to get through.”[3]

Hrelgi seemed fine after the first one, although she mentioned a headache. Only a little later, she was ready for the second. She spent a minute concentrating, and the rend appeared. They all rode through, from the snow of the pass to the lower altitudes, where it was still forever autumn.

At the Raven River crossroads, Felewin asked Kasimir, “What will you do now?”

Kasimir said, “I have to get into the castle and resurrect my sister. Your skills would be very helpful at that.”

“We have one more quest to undertake before we are ready to face Strahd in the tomb of the man he envied above all.”

“Have we figured out who he envied most, yet?” Hrelgi asked.

“Yes,” said Ninefingers.

Kasimir said, “Our goals align for now. I shall help you at the tower and you shall help me get in to the castle.”

“Fair enough,” said Felewin.

“Anyway, I must join you because Uthrilir cannot guide a horse.” He smiled (now a terrifying thing) and lightly touched the top of Uthrilir’s head.

“It’s not like you can go back to the Vistani anyway, looking like that,” Ninefingers said. “Uh, does the changed appearance go away once you use the dark gift?”

“I do not know,” said Kasimir. “But I have paid a different kind of price for a long time; if I can right that wrong I will pay this price.”

The ride from the crossroads to the tower was uneventful. Both Ezmerelda and Kasimir knew where the tower was, although Kasimir only by reputation. He said, “It was build by Khazan, who was a chief wizard for Strahd, when Strahd was still alive. Hhazan oversaw the construction of the castle, and then retired to the lake and built the tower there. I heard he sought lich-dom.”

“The lich we met at the temple?” Hrelgi asked.

“Perhaps. I thought Khazan had died, but that lich might have been he. I rather doubt it, though: I heard nothing about his mind going, and the lich we met was clearly addled.”

Hrelgi said to the others, “I didn’t want to say it then, but if a lich’s mind starts going first, they forget spells and names and, well, everything. Then they can’t cast the spells to keep themselves intact.”

“So you could have restored his mind?” Ezmerelda asked.

“Oh, no,” replied Hrelgi. “I was being honest there. That would require Fabrica Mentus as well as Fabrica Materia, and I don’t know that all.”

“Nor I,” said Kasimir.

“I know Sensus, but not Mentus,” said Ezmerelda. “I know a few simple things to protect your mind, but Van Richten always said they are gimmicks and won’t stand up to the real thing; it’s better not to be controlled.”[4]

“Great advice if you can manage it,” said Felewin. He remembered the ghost who had possessed him.[5] That felt like decades ago but it had been less than a year.

Ezmerelda shrugged. “I can teach them to you, but they’re not mastery of anything. If Strahd wants to control your mind, he will.”

“I would like them,” said Felewin, “because not everything we face is as puissant as Strahd.”

Ninefingers listened with interest, but the techniques took only minutes to describe. “Now of course, you must practice, and that is the difficult part,” said Ezmerelda. “Just as well, for we are here.”

“Here” was a cold-looking mountain lake enclosed by misty woods and rocky bluffs. Thick fog crept across the dark, still waters. The trail ended at a grass-covered causeway that stretched a hundred yards across the lake to a flat, marshy island with a stone tower on it. The tower was old and decrepit, with collapsing scaffolds clinging to one side where a large gash had split the wall. Time-worn griffon statues perched atop the buttresses that supported the walls, their wings and flanks covered with moss.

Parked near the base of the tower, within sight of the entrance, was a barrel-topped Vistani wagon spattered with mud.

“Did I warn you about the tower?” Ezmerelda said. “Magic doesn’t work there.”

Uthrilir asked, “All magic? Any magic? Divine magic?”

“Don’t know; I never had divine magic to check. I’d guess his spells worked, because there are some magical things he created that still work, but our magic won’t do anything.”

“Fortunately I know a lot about finding stuff that doesn’t rely on magic,” said Ninefingers.

“Stop here for a moment, and don’t go near the tower. I’ve heard that it’s trapped if you touch the sides. The first time I got in I used the scaffolding outside to get in, but that won’t hold Uthrilir or Felewin.”

Uthrilir asked, “Scaffolding?”

In answer, Kasimir guided his horse so that Uthrilir could see the scaffolding more clearly.

“It pains my heart to see that kind of hole in a stone wall,” said Uthrilir.

Hrelgi asked, “Could you fix it?”

“I could lay the bricks, but I couldn’t judge what needs to be done to the structure to make it safe.”

“The floor on that level is weak, too — I broke it that first time, it was so weak,” said Ezmerelda as she dismounted.

Felewin said, “Clearly you figured out how to get in.”

“I did, but let me go to my wagon and re-stock. At the very least, I want to get a proper cloak.” She handed the goat-skin to Felewin and crawled under the wagon.

Ninefingers asked, “Door is trapped?”

Her voice was muffled. “Of course.”

Hrelgi had already started walking across the causeway to the tower.

“Can you ride me over there?” Ninefingers asked. Felewin urged the horse along the causeway to right behind Hrelgi, and Ninefingers got off. Felewin rode back while they walked around the tower.

By then, Ezmerelda was crawling out from under the wagon. She was now wearing a dark heavy cloak.

Felewin said, “Anything we should know about in the tower?”

“A set of golems for the lift box, but they won’t attack. There’s nothing else on the floor; second and third floors aren’t safe. Fourth floor is living quarters; from the leftovers, Van Richten found it and was living there, so he had figured out the door, too. Do the dance as instructed by the pictures.”

Over by the tower, Hrelgi and Ninefingers were looking at the door.[6] Ninefingers did an odd dance, and the door to the tower swung open.

“Looks like Ninefingers figured it out,” said Kasimir.

Ezmerelda grumbled, “It wasn’t that hard.”

Ninefingers held Hrelgi back from going in. To the others, he cried, “Hurry up!”

Felewin looked at the others. Uthrilir shrugged, and they walked briskly across the causeway.

Inside, they had to walk through a vestibule and then a moth-eaten curtain. The first floor was dim and littered. The centre of the room was dominated by four hasps sunk into the corners of a square wooden platform. Chains ran up into the ceiling; a second set of chains ran from the ceiling into the grips of four clay statues around the platform.

“Same chains,” said Ezmerelda. “The pulleys are attached to the roof.”

Ninefingers asked, “You’ve looked in the crates?”

“Of course. Empty. They’re relatively new; I think Van Richten brought them in.”

“Any chance Van Richten found and hid the ’sword of sunlight’?”

Ezmerelda shook her head. “Anything’s possible but that’s not his style.”

“I’m pretty sure he doesn’t have it,” Hrelgi said.

“Yes?” asked Ezmerelda.

“Just a feeling,” said Ninefingers.

“Uh-huh,” she said to them. “We will talk about this later. We stand on the platform. Everyone bunch together.” When they had, she said with clear enunciation, “Top floor.”

The statues moved, and the platform jerked into motion, rising up. Ezmerelda said, “They don’t understand any other language that I speak.” The platform stayed level, but progress was irregular. They slowly and noisily rose past the second floor, which was empty. Ninefingers took note of some places to check for the sword. On the third floor, Ninefingers had to turn to see the hole in the wall and the scaffolding outside. They slowly reached the fourth floor. The smell of mildew grew strong.

Ninefingers saw a wooden chest on one side of the room ahead and a wooden bed on the opposite side. Beside the chest, directly to Ninefingers’ right and against the wall, was a suit of armor. Behind him, when he looked, was a writing desk. Some windows had intact shutters but all were almost opaque with dirt; by one was an iron stove. Tapestries hung against each wall; from the way that some of them were billowing with wind, they were covering intentional holes, like arrow slits, or unintentional holes, like broken windows. The tapestries gave off the smell of mildew: Ninefingers could see black spots of mildew across the nearest tapestry.

Above them, on sagging rafters, were the pulleys for the chains holding up the platform. Ninefingers stepped off as soon as it was prudent. “Don’t like that gadget,” he said.

“We had them, back home,” said Uthrilir. “Whole process is a bit smoother if you use rope instead of chains. Using golems means you can synchronize and keep it level, but the ones back home were more like a crate.”

Ninefingers walked around the room, looking at everything and noting its ability to hide things.

“Something sword-sized, right?”

“A sword of sunlight, Madame Eva said,” repeated Felewin.

Kasimir said, “If it is Sergei’s sword, there is no blade. I know that was destroyed. I had presumed the hilt was, too, but that was a task assigned to Khazan.”

There was a slight mechanical sound. Everyone looked to see where it came from.[7]

Ninefingers walked around to the suit of armor. “Felewin, be ready in case I’m wrong.” To the suit of armor, he said, “Khazan bids you squat and then stand.”

The suit of armor squatted and then stood up.

“Well, let’s try.” Ninefingers said, “Khazan bids you retrieve for us the hidden sword.”

The armor turned and took two steps to the wall, then manipulated something that was hidden by its torso. When it turned back, it had a box in its hands, and presented that to Ninefingers.

Ninefingers opened it and pulled out an ornate sword-hilt. There was nothing else in the box; once the box was empty, the suit of armor returned the box to its hiding place.

“That was anticlimactic,” said Hrelgi.

“So was the book, but we couldn’t really have read it if Ireena hadn’t spent the time,” Felewin said sadly.

“Or the items are actually cursed and will hinder us in our attempt to kill Strahd,” said Ninefingers.

“Pessimist,” said Felewin. “So what is the sword like?”

“You try it,” said Ninefingers. “It’s almost certainly made for someone your size.”

Felewin took it. “It’s a sword hilt.”

“Magic items sometimes require time to get to know you,” said Kasimir.

“Is it..sapient?”

“We usually say sentient,” said Kasimir.

Felewin grinned. “My tutor made a distinction between sapient and sentient, and he claimed that most people mean sapient when they say sentient.”

“Your tutor sounds quite educated,” said Kasimir. “And pedantic.”

Felewin nodded.

“Do we go to the castle now?” Ezmerelda asked.

“The sword is not used to me yet, though.” Felewin went over to the western window and opened it. He studied the sky. “We could go. We have most of the day ahead of us. I’d rather spend the rest of the day thinking and making plans, rather than heading straight in. Gives us a second if we decide we need anything special in the way of supplies.”

“What kind of planning?” Hrelgi asked.

“Well, Ezmerelda was invisible in the castle. What did she see? How does she know that unauthorized teleportation sends us to the dungeon? How well maintained is it?”

“What?” asked Ezmerelda. “It’s big and labyrinthine. I made only the smallest sorties out. Insofar as the teleportation trap, I heard Rahadin mention it to the...butler? Whatever you call him.” She said to Felewin, “What did you mean, well-maintained?”

Felewin said, “Stoke up that stove. I’d like some heat.” He removed some of his kit and sat cross-legged on the floor. Uthrilir went to the stove and took wood from the generous stack. Hrelgi got out food and drink. “We’ll bring in the horses before dark, but they should be okay right now. Be nice if there were a kettle.”

“That I can help with,” said Ezmerelda. She went to the writing desk and pulled a pot from one of the drawers. “I have clean water in the wagon, and tea.”

“Actual tea?” Kasimir asked.

“From beyond Barovia,” said Ezmerelda. “I can go get it.”

“Take Hrelgi with you,” said Ninefingers. “Would be useful if she could get into your wagon without crossing the space.”

Felewin asked him, “What are you worried about?”

Ninefingers ticked them off on his fingers. “We’ve seen scourges, forest folk, wild men, zombies, scarecrows, vampires, gargoyles, ghouls, ghosts, ghasts, and disembodied hands. Well, more, but those are the top of the list.”

“We also have werewolves, witches, and there is rumoured to be a monster in the lake by Vallaki,” said Kasimir dryly.

“You are not making me feel better,” replied Ninefingers.

Ezmerelda shook her head and went to the platform. After a moment, Hrelgi joined her.

“Seriously?” Ezmerelda said.

“Seriously,” said Hrelgi. “Ninefingers is right.”

“She can’t open a rend from here.”

“But she’ll be able to if we’re trapped outside, or if she steps out onto the scaffolding,” said Ninefingers.

“All right,” said Ezmerelda. She called downstairs, “Ground floor!” and the platform began to slowly descend.

“I’ll get us back easily,” said Hrelgi.

“No magic, remember,” called Ninefingers. Hrelgi looked annoyed.

“We’ll talk philosophy until you get back,” said Felewin. “Uthrilir, do you suspect that many of the people don’t have souls?”

“We’ve heard that souls reincarnate in this land because they cannot pass on,” Uthrilir said. Kasimir nodded.

“This is somewhat more,” said Felewin. “The midwife in Krezk said that many babies were born without souls. We have met a number of people who certainly do have souls and who were born in Barovia, but there are others who might not.”

“You have to be careful that you don’t accuse a person of not having a soul because you don’t agree with them,” said Uthrilir.

“True,” said Felewin.

The platform started to move again and some time later, Hrelgi and Ezmerelda stepped off it. “Water,” said Ezmerelda, “and tea.” She was holding a basket with a clay jug, a ceramic teapot, two enameled metal mugs, and a smaller box of some kind of ceramic. “I only own two drinking vessels.”

“May I help?” Kasimir asked.

“No need,” said Ezmerelda. She poured water into the pot found earlier and set it on the iron stove. Then she scooped tea from the smaller ceramic box into the teapot.

Kasimir asked, “May I smell it?”

Bemused, Ezmerelda said, “Yes,” and Kasimir went over and slowly smelled the tea.

Felewin watched this, and said, “The reason I asked about souls is because things are not maintained here. The gate at the Durst house was rusty and squeaky; the portcullis in the castle and the slats in the bridge were terrible. Other gates we’ve been through were largely un-greased and poorly maintained. We saw pigs in Krezk and Vallaki; the inhabitants have access to pig-fat. I saw fat on Sangzor when skinning him. There is grease but it seems rarely used. Barovians are not obviously stupid; it’s a resource they would use.”

“And your point?” Kasimir asked.

“I have a wild scheme that hinges on lack of maintenance.”

“I have to hear this,” Ninefingers said. “If Felewin thinks it’s a wild scheme, it might be very extreme. The man wants to be a knight, after all.”

Felewin retorted. “I don’t think that’s as odd as you do, but my proposal is this: We teleport into the castle. Not the yard, but into the castle.”

“But there’s a teleport trap,” said Ezmerelda. “If you teleport inside the castle, you end up in the dungeon.”

“Exactly. I assume that the tomb we seek (and the tomb you seek, Kasimir) is near the dungeon. Dungeons and tombs are normally near each other.”

Kasimir was finished his tea; he offered the mug, and Hrelgi took it; she put hot water and tea in it. “Is there honey?” she asked Ezmerelda quietly.

“Sorry, no.” Hrelgi shrugged. Ezmerelda continued to Felewin. “But then we’re trapped in the dungeon,” said Ezmerelda.

“With all of our gear,” pointed out Felewin, “and in a poorly-maintained dungeon. Breaking out should be easy.”

“If breaking out isn’t easy?”

“Not all of us go in. Ezmerelda, how many can you make invisible?”

“At once? Two,” she said.

“Hrelgi opens a rend. Ezmerelda and Hrelgi stay behind. Our lock expert, the holy knight who can affect vampires and I go through, and we break out of the dungeon. Hrelgi uses magic to check whether we have, in fact, broken free. (You can do that, right? We had an adviser once—)” Hrelgi nodded. “If we have broken free, you come through the rend. If we haven’t, you come in invisibly by whatever means Ezmerelda used before.”

“Believing we can escape a prison is very…unlike you,” said Ninefingers.

“I have extra respect for your abilities now,” said Felewin. “Plus, the dungeon has been weakened by every set of adventurers who has been caught there, which must be dozens. Maybe by now the dungeons are weak enough; and we have a backup in Ezmerelda and Hrelgi.”

“I did not hear my name,” said Kasimir.

“It is not your battle, Kasimir. We would love to have you join, though, and we have promised to get you into the castle. You have the choice of staying behind with the women,” said Felewin, “but three is too many for Ezmerelda to make invisible, or coming with us.”

“The dungeon fools,” said Ninefingers.

“The dungeon fools,” admitted Felewin. “But we dungeon fools can use magic. So you would be welcome with us.”

“I had hoped my entry into the castle would be less…risky.” Kasimir accepted a mug of tea from Ezmerelda. He cradled the mug in his hands and inhaled its scent.

"I will not force you,” said Felewin.

“Are there no other ways?”

Felewin said, “Open for discussion. Other ideas? How did you get in, Ezmerelda?”

“Front door, sneaked in while invisible. If you aren’t invisible, the dragon statues will attack. If you don’t sneak, well, rumour is that there are inhabitants who can see invisible things.”

“I’m terrible at being stealthy, worse than Uthrilir,” said Felewin.

“Who isn’t bad, as dwarves go,” Hrelgi said.

“You’ve met less than a dozen dwarves,” Uthrilir pointed out, “even counting the two vampires.”

“The vampire dwarves were stealthy, though,” Hrelgi said.

“They were vampires—stealth is part of the deal,” said Ninefingers.

Felewin waited. Hrelgi drank her tea.

Uthrilir said, “I don’t think Felewin and I can be stealthy, and Ezmerelda can’t make enough of us invisible. Can anyone think of another way in?”

Ezmerelda said, “The windows far below the overlook.”

“Yes?” asked Felewin.

“When we looked over the edge of the overlook, there were windows about, what, maybe a hundred paces down the wall.”

“We don’t have enough rope,” pointed out Ninefingers. “We need a fair length of rope to get to that window.”

“I have rope and climbing equipment in my wagon,” said Ezmerelda.

“How much rope?” asked Ninefingers.

“Enough if we splice the two ropes together. Or Hrelgi can make it longer.”

“While Felewin supports the weight. Hrelgi, can you go down the rope? Then you can open a rend and we all walk in.”

“Me?” Hrelgi looked happy at the thought.

“We’ll all have to climb down the rope, so it will have to be tied off,” said Felewin. “We can’t teleport inside the castle; if we do, we might as well go with my plan and not risk a lethal fall off the rope.”

“I forgot about the teleport trap,” said Ninefingers.

“I can give people wings for a bit,” said Hrelgi. “One at a time, but I can do it.”

“Do you have practice with wings?”

Hrelgi looked cautious. “That would be irresponsible. I’ve been told.” She smiled. “Maybe.”

We don’t. You felt that the wind up there. It can be tricky. And this tower is a no magic zone; we’re not going to get any practice in here. If you go first, you can draw the fliers to you so they don’t need as much control…Except you’ll also have to be up top to grant wings.”

Hrelgi looked at Ezmerelda. The Vistana said, “I’ve never tried body modification like that. I don’t know if the wings I made would work.”

“And while Kasimir knows motus, he doesn’t know it well enough,” Hrelgi said. “Fine. We teleport in, but all of us together. If we get stuck in a dungeon cell, I’ll make Ninefingers so small we can shove him through the bars.”

“Still want the rope, though,” said Ninefingers.

“You have rope,” said Ezmerelda.

“The one time we needed it, it wasn’t long enough.”

“You can’t carry twice as much rope all the time.”

“Not all the time,” said Ninefingers. “But this time.”[8] He cocked his head to one side. “Do you hear that?”

“Wolves baying,” said Felewin. “But that’s usually a nighttime thing.”

“Werewolves baying,” corrected Ezmerelda. “They’re on the hunt somewhere within earshot.”

Felewin said, “Grab your weapons and let’s get the horses inside. We want them.”

While everyone else was getting weapons, Hrelgi was already on the platform, looking through her grimoire.

“I will look after the horses once they are in,” said Kasimir. “They know me.”

The trip down was interminable. Getting out the door was easy, and Ninefingers tried to hold it open so they could get the horses inside, but it closed after a minute and they had to do the dance again.

Felewin had to lead each horse in to the tower, which was new to the horses. By the time he was escorting the third horse — Oxblood, the one he had been riding, there were two grey blurs behind him.

“Keep going,” Ninefingers yelled. “We’ve got your back.”

The horse jerked a bit at the sudden appearance of predators but rushed in much faster — perhaps the presence of two other horses made it a better place to be, or perhaps the werewolves were just that scary.

The last horse, Maria, neighed in consternation, and by the time that Felewin came out, he found Uthrilir and Ninefingers standing between Maria and six or seven wolves; there were more, totaling more than a dozen, but several of them were shifting into more humanoid form.[9]

Ninefingers[10] moved and slashed one wolf deeply, hoping to make a clear area for Felewin to move Maria.

Felewin[11] dashed forward to grab the horse’s mane. He used his hands as blinders to guide the horse past the existing wolves and toward the tower. The platform still had not retrieved Kasimir.

Uthrilir stayed ready for when the wolves attacked—which they did:[12] Several missed by a smidge; one was growing into a hybrid form, and one managed to nip at Ninefingers.

Ezmerelda guarded the doorway to the tower so that Felewin could get in once he got the horse there.[13] A werewolf was near, but Ezmerelda and the werewolf exchanged inconclusive attacks on each other.

Felewin got the horse inside and past the curtain blocking the foyer. As he re-entered the foyer, one of the werewolves had just bounded in; Felewin drew his sword.

Ninefingers killed the wolf he was facing but two more were upon him: one missed but the other did not: its bite, however, was stopped by Ninefingers’ armor.

Ezmerelda[14] used her silvered short sword against her foe and hit; the werewolf folded in sudden pain and died.

Uthrilir hit again, but again his blow seemed to have no effect. He began to pray for the Maiden’s blessing.[15]

Hrelgi had climbed onto the wagon, and she had her grimoire open. First, she granted Uthrilir toughness.[16] so he wouldn’t be hurt at first. Then she checked quickly for the different demarcation of wolves versus werewolves.[17]

The werewolf shut the door and howled. Felewin feinted, the werewolf attacked, and Felewin smote him strongly.[18]

Ezmerelda[19] struck at the wolf, and hit; the wolf tried to bite her, but failed. Another wolf came up and growled at her.

Uthrilir found the tower door closed, so he struck at the new wolf.[20] He hit it with his mace, and the wolf yelped and circled around.

Ninefingers, not having moved, found himself facing two werewolves: one the goblin had wounded but the other was fresh.[21] Ninefingers killed one and weakly hit the other; the werewolf responded by clawing him.

Hrelgi saw this and resolved to help once this werewolf was dead,[22] though that meant looking up a new distance modifier. She cast her spell and killed the distant werewolf just as the wagon rocked and a werewolf bounded on top of it. Hrelgi put out her staff, but she didn’t expect it to help any. The werewolf clawed at her[23] but hit the staff instead.

Hrelgi couldn’t jump off the wagon; three of the wolves were circling.

Ezmerelda managed to hit the wolf again, giving it a second, grievous wound; the wolf snapped at her but missed. Uthrilir[24] hit his wolf and killed it, and then Ezmerelda’s foe and killed it, too.

“Thank you,” said Ezmerelda.

“Glad I could help,” said Uthrilir.

The door in the tower and Felewin came out, carrying a dead naked woman. He dropped her on the ground and shut the door. “The body would scare the horses,” he said.[25] “You get to the wagon for Hrelgi; I’ll help Ninefingers!”[26]

Felewin charged over and attacked the werewolf.[27] The werewolf ducked under the first blow and set itself up for the killing blow.

Ninefingers said, “Thanks.”

“You okay? We’re not done yet.”

Uthrilir charged over to the wagon and smashed one[28] wolf twice, killing it; Ezmerelda hit another; and the third leapt at Uthrilir;[29] it bit at his byrnie and darted away.

On top of the wagon the werewolf slashed at Hrelgi[30] and connected; Hrelgi healed[31] herself but got the headache that came from an improper grasp on reality

There was a howling in the woods; more wolves and werewolves were coming.

Felewin said, “Ninefingers, go open the door!” He got the unhurt wolf with two quick slashes that killed it. Ninefingers took off.

Ezmerelda said, “We can’t fight them all. Hrelgi, jump off!” Ezmerelda managed to cut her wolf again but it wasn’t quite dead yet. She counted three more still up, heading for Felewin and Ninefingers — or waiting for the others to arrive.

Hrelgi jumped, choosing to aim for Ezmerelda’s wolf.[32] She hit it, driving its body into the ground and managed slide onto her feet. The wolf did not get up again. The werewolf leapt down after her[33] but missed. Uthrilir knew his mace did not affect werewolves but it might distract the beast.[34] The prayer he had offered to the Maiden held true, and the mace did damage.

Three wolves had blocked Ninefingers’ retreat, and Felewin joined him. Felewin killed one while Ninefingers defended from the others;[35] both moved in for attacks, but Ninefingers kept them away with his sword.

Ezmerelda also hit the werewolf and killed it. “Let’s go!”

Circling to face the wolves, Felewin slipped.[36] The wolf dashed in and bit at him, but the bite was stopped by chain mail.

Ninefingers[37] slashed at that one and hit it; it ran, but the other attacked him and hit. Ninefingers screamed in pain.[38]

All three wolves darted in to attack Ninefingers. The first[39] missed because Ninefingers managed to bat it away with his sword; the action made the other two miss. Felewin[40] killed one of the unhurt wolves. The other wolf attacked the badly hurt Ninefingers, and Felewin quickly dispatched it.

Uthrilir[41] and the werewolf moved at nearly the same time, but Uthrilir managed to deliver a killing blow before the werewolf’s claws hit him.

Ezmerelda said, “Quickly! I see shapes in the trees!” She grabbed both Hrelgi and Uthrilir and urged them back to the tower.

They passed Felewin, who was carrying Ninefingers in his arms. “He’s hurt,” the big man explained.

“I’ll open the door,” said Hrelgi.

The door opened, and Kasimir was there. “Inside!”

They rushed in as the first werewolf of this wave bounded up the causeway. Uthrilir, Kasimir and Ezmerelda pulled the door shut.

The foyer inside was crowded with almost everyone. Felewin was already on the platform with Ninefingers; the way was clear, because Kasimir had tethered the four horses together and put food down on one of the crates.

The group crowded onto the platform. “Up,” said Hrelgi Ezmerelda started to look at Ninefingers.

His wounds were wolf bites. One bite had also torn the buckle on the shoulder strap of his hauberk.[42]

At the top, Ezmerelda said, “Lay him down, take his hauberk off. I need to examine him for other wounds.”

There were three nasty bites, jagged and torn, two on his legs and one on his shoulder. Ezmerelda examined them carefully and then said, “Most of my chirurgical knowledge is basic, and my plants and salves are in my wagon. I think he will live and even heal in a few months, but his walk will forever be impaired. Only magic can help him, and this tower is a no-magic place.”

Felewin looked at Uthrilir. “Can the Maiden help?”

“I can ask,” said Uthrilir.[43] He began to pray.

The wounds began to close as they watched, they disappeared entirely. Uthrilir wept and could not speak.

“Hey,” said Ninefingers. “What’s going on?”

“The Maiden has blessed you,” Hrelgi said.

“Well, sure. I had Uthrilir on my side,” said Ninefingers.

Uthrilir shook his head and started crying again. “I am not worthy of that kind of trust. It is you that she chose to save.”

“You asked. It wouldn’t have happened without you,” said Felewin gently.

“I am not worthy,” repeated Uthrilir.

“I heard a joke once,” said Ninefingers. “A ship is sinking, so the holy men on board decide to pray. All worship the same god, Kiri, but by different names. One priest is Mujabi, one Skjold, and one Tannen. The Mujabi priest says, ‘O Lady Kirish, I am nothing before you but please see fit to save this vessel.’

“The Skjold priest says, ‘O Lady Kela,’ for that is what they call her in the Skjold countries, ‘I abase myself for I am insignificant, but please save the people on this ship.’

“The Tannen priest kneels and says, ‘O most wise and fair Lady Kiri, I am invisible to you….’ At which point the Mujabi priest elbows the Skjold priest, and quietly says, ‘Look who thinks he’s nothing.’”

Felewin and Hrelgi laughed; Kasimir and Ezmerelda looked confused. Ninefingers said, “My point is, be nothing to her but do not use your proclamations of nothingness to exalt yourself as being possibly more worthy. You have studied her works and done your best. You sometimes beg her for help. And sometimes, the Maiden listens, and sometimes she does not.”

Uthrilir shook his head and walked to the space behind the stove, where he sat and meditated.

Hrelgi said, “He’s probably got to rest; that took a lot out of him. I recognize the signs. I’d help him, but I can’t in this tower….”

There was another chorus of bays outside, and Felewin went to the front window.

“Your wagon is suffering,” he said.

Ezmerelda joined him. “Oh, they shouldn’t rock the wagon like that.”

The werewolves had gathered around the wagon and were shaking it, possibly to make the group come out and secure whatever was threatened.

Felewin asked “Why?” at the same moment that Ninefingers asked “Trap?”

Both their questions were answered when the wagon exploded. The force of the explosion shook the tower and the sound deafened the people inside.[44]

Felewin grabbed the sill of the window and saw, below him, the scaffolding collapse. He hoped the horses were all right.

Uthrilir felt the shaking tower and wondered if the building would actually survive. He re-fastened his byrnie and grabbed his gear.

Ninefingers seemed to have the same thought. He grabbed his armor and his gear. His mouth moved but no one could hear. His eyes widened but he set about quickly gathering his gear. Uthrilir instead moved to the platform in the middle of the room and barked an order that no one else could hear. The constructs, being magical, could still hear and the platform started to descend. Hrelgi noticed and ran to the platform; she was able to jump down to the platform because it had moved less than a foot. She had her grimoire case clutched in her hand.

By the time that Felewin noticed the platform was moving, it was too far to jump safely. He shook his head and experimentally said something; he could hear himself through a lot of ringing, so he said, “Can anyone else hear?”

No one responded.

He didn’t bother to shout down the hole, because he doubted they could hear him yet.

How loud was that explosion? he wondered. Have they heard it in Krezk? The Winery? Vallaki? Barovia wasn’t that big, and for all he knew, the sound made it to the edge of the land.

We will have company. More werewolves, maybe, more of the forest folk and the wild men. Strahd certainly knows where we are, now, or he will by the time someone can report to him.

He had hoped to spend the night here. That wasn’t going to be possible.

The group had to deal with any werewolves who had survived that blast, and then run.

But run to where?

Presumably there were ruins throughout the woods, but Felewin didn’t know how to find them. They couldn’t put the winery in trouble, and there was no shelter at the hill beyond. Krezk had made it clear they did not want the group, and Vallaki sounded like it was in the midst of turmoil. Presumably the Vistani were searching for them, too.

Then Felewin remembered the mill.

It was probably inhabited by awful things — what in Barovia wasn’t? — but it was within rend distance of the castle and they hadn’t been there, so it couldn’t be associated with them.

Felewin started packing his gear. Ninefingers noticed and nodded. Every once in a while Felewin would say something and see if Ninefingers, Ezmerelda, or Kasimir would respond. Eventually they did. By then, Ninefingers was collecting Uthrilir’s possessions.

Felewin laid out his thinking and the others reluctantly agreed. Ezmerelda and Kasimir began to pack too.

“I know one other place we could go,” said Kasimir as he put things away. “It was a mansion built by someone who against Strahd, and we might find succor there. The disadvantage is that it is far from the castle, as far as this is.”

“Is it inhabited by fell beasts or monsters?” Felewin asked.

“I cannot say,” said Kasimir. “My people say it is haunted, but we are more likely to find a friendly ear there than in the mill.”

Ninefingers had packed Uthrilir’s gear and handed it to Felewin; he started on gathering Hrelgi’s gear.

Ezmerelda included the tea and mugs in her packing. “You mean Argynvostholt,” she said.

“I do,” said Kasimir.

“According to the tales, Argynvost was a dragon who frequently took human form,” Ezmerelda said.

Kasimir said, “The tales are true. Argynvost also founded the Order of the Silver Dragon, which opposed Strahd.”

“A good sign,” said Felewin. “Shall we?” He yelled down the hole for the platform. The movement and rattling of chains indicated that the golems were still active. He yelled that they were bringing down all the gear.[45]

When they got downstairs, there was no sign of Hrelgi or Uthrilir. Felewin put down the gear and rushed outside, sword drawn, but Uthrilir and Hrelgi were standing there, with many dead wolves, dire wolves, and werewolves on the ground.

“Went down so the chains would help hold the tower together. Then came out to see if any survived,” Uthrilir said. “Some had, but they were mortally hurt.” He nodded. “Three. I put them out of their misery.”

“We were going to pile them for a pyre,” said Hrelgi.

“We don’t have time. We’ll have to leave them out for Mother Night, I’m afraid,” said Felewin. “Let’s bring out the horses. We’re going to a place called Argynvostholt. It’s not far.”

Previous Chapter 34 A Lich In Time — Next Chapter 36 The Dragon’s Home


Monsters

Wolves are in the rulebook.

Werewolf (Hybrid)

AbilitiesFitness 3 Awareness 3 Creativity 1 Reasoning 2 Influence 2<
SkillsAthletics 4 (≤7), Brawling 4 (≤7), Survival 5 (≤7), Tracking 4 (≤6), skills as a human (might use armor and weapons)
GimmicksAcute Smell, Musclebound, Special Weapon (teeth: 1 inj, claws: +1 inj), Toughness, Immune[non-magical or non-silvered weapons]

Game Mechanics

[1] Mythic suggested theme: Malice A Representative (PC Positive)

[2] The first rend, Hrelgi rolls an 8, which isn’t big enough for the horses. On the next, she rolls a 6, which is, and she holds it for +3 Fatigue to get everyone through.

Then she fails to heal herself (10), but then rolls a 4 and is all better. The next roll is a 2, and so the rend is perfect and takes them just to the crossroads.

[3] Re-read the rules. The task gets easier for every two turns spent preparing, so she makes the rend 3 meters wide (+2 difficulty) but she preps for 4 turns to counteract this. She holds it open for 2 extra turns, which is 1 FAT damage.

[4] In my head, it means that she knows a couple of things that would make it +2 difficulty to try some Mentus thing on her, but not the skill itself.

[5] In the second Felewin & Ninefingers adventure.

[6] Hrelgi rolls a 7, which isn’t enough for Investigation difficulty 2, but Ninefingers rolls a 2, which certainly is.

[7] Everyone gets an Awareness roll. Only Ninefingers has Investigation, and it’s difficulty 2, so let’s see who can figure it out. Felewin rolls a 6, which fails. Ninefingers rolls a 6 (margin 4). Hrelgi rolls a 7 (margin -4). Uthrilir rolls an 8. Kasimir rolls a 9. Ezmerelda rolls a 3, which is actually Margin 1 (or margin 5 if I decide to give her Investigation, but I won’t, because Ninefingers made it)

[8] Perception rolls for everyone, Difficulty 4; Ninefingers and Ezmerelda are Awareness 4 so they make it as an automatic task. Felewin’s Survival skill is better than 6 so he hears it as an automatic task. Hrelgi rolls a 6 and doesn’t hear it. Uthrilir rolls a 4 and doesn’t hear it. Kasimir rolls a 4 and doesn’t hear it.

[9] Reactions… Felewin 12 Ninefingers 14 Hrelgi 11 Uthrilir 12 Ezmerelda 12 Wolves 11 Hybrids 10

[10] Ninefingers rolls a 5 to hit one (a wolf, it turns out) margin 6; it rolls a 3 margin 3, so that wolf takes 3 Injury

[11] Felewin rolls a 5, which makes his Animal Handling roll.

[12] Wolf 1: rolls a 12; a miss versus Ninefingers. Wolf 2: rolls a 12; a miss. Wolf 3: rolls a 7, a miss versus Uthrilir. Wolf 4: rolls a 3, hits Uthrilir, whose armor stops the 1 injury damage. Wolf 5: rolls a 4, hits Ninefingers and armor does not help. Wolf 6 is going hybrid Uthrilir rolls a 7 to hit that one, margin of 2, so it takes damage.

[13] Felewin rolls a 5 on Animal Handling, so he’s still moving the horse. Ezmerelda spots a werewolf in hybrid form coming close; she rolls an 8 margin 0 Vs its 4 margin 3, so she misses; it rolls 10 (margin -3) to hit back but she rolls 8 (margin 0).

[14] Ezmerelda rolls a 7 (margin 1) and the werewolf rolls a 12; she gives it damage from her silvered short sword, because toughness doesn’t work. 2 injury It ripostes but rolls a 12 again to hit. Lucky lady.

[15] Uthrilir rolls a 10 and does not get it. Fortunately the werewolf rolls a 10 to attack him and fails.

[16] Hrelgi has it as a memorized spell, and rolls a 4 (margin 5), which works even with the distance. For the next 4 turns, Uthrilir’s armor rating is 6. Then she rolls 5 for R+C (Difficulty -2, margin 5)

[17] Reactions: Felewin 11 Ninefingers 9 Hrelgi 8 Uthrilir 13 Ezmerelda 13 Wolf 10 Werewolf 9
Uthrilir breaks free to run to the door. Werewolf takes opportunity to slash him but rolls a 12. Ninefingers rolls 5 (margin 5) vs 3 (margin 4) does hit; this is the werewolf who was just beating on Uthrilir. Does 3 levels of injury because it’s a magic sword. Ezmerelda discovers the door has been shut, so she hits nearest thing, a wolf. She rolls 6, margin 2, and wolf rolls a 5, margin 1 or 2 so she misses. Hrelgi spots a werewolf and casts salubrity the bad way; distance makes this difficulty 2. She rolls 11, but makes the R+C roll.

[18] Inside, Felewin and werewolf square off. Felewin rolls 10 (margin 1) vs Werewolf rolls 5 (margin 3). In response, werewolf rolls 5 (margin 3) vs Felewin’s defense of 2 (margin 9 and a triumph so I’ll say he hits, and werewolf toughness does not work at all, giving werewolf 4 Injury Let’s just resolve this one Felewin rolls 7, margin 4 vs werewolf’s 10 (margin -5). Toughness activates for 1, but other 3 get through; Werewolf dead

[19] Ez hits wolf, margin 1; wolf rolls 6, margin 0: wolf hit for both levels of injury. Wolf misses counterattack (8 margin -2 vs 9 margin -1).

[20] Uthie rolls a 3, for margin 6 vs wolf’s 4 (margin 2); Uthrilir hits and does 3 injury.

[21] Ninefingers tries to hit both, with difficulty +2; he rolls a 5 to hit (margin 3) vs a 10 (negative margins); that werewolf is dead. He has margin 0 against 12, so he hits the new one, too, but his toughness protects him from 2 of the 3 injury levels. The new one however is better at hitting, and rolls a 6 (margin 1); Ninefinger’s armor stops 1 of the 2.

[22] Hrelgi rolls a 4, margin 4, which beats ifficulty 2. That werewolf is dead.

[23] Werewolf rolls 7 (margin 1) vs Hrelgi’s 7 (margin 1)

[24] Uthrilir is going to try to hit both which I think is +2. The first attack gets margin 0; the second gets margin 1. The wolves do less well, getting margin -1 and margin 0. Both are killed.

[25] Felewin rolls a 6 and sees both current werewolf attacks.

[26] Reactions. Felewin 14 Ninefingers 12 Hrelgi 10 Uthrilir 12 Ezmerelda 11 Wolves 10 Werewolves 9; All the *wolves will attack. Uthrilir rolls a 6, margin 4, vs a wolf 10 gives the wolf 3. Ezmerelda rolls 4 (margin 4) vs a wolf 7 (margin 0) and gives that wolf 2.

[27] He’s going to try two hits, difficulty 1 each. First roll is 9 (margin 1) second is 6 (margin 4) werewolf rolls a 2 to stop the first but 11 to stop the second. Toughness doesn’t help; that werewolf takes 4 levels of injury.

[28] Uthrilir rolls 3 and 4, which is two hits; wolf rolls 7 and 6. That kills the wolf.

[29] Uthrilir rolls a 1, so armor helps

[30] Wolf rolls 7, Hrelgi rolls 10. Hrelgi takes 2.

[31] Hrelgi rolls a 7 to heal (memorized spell), but a 10 on the R+C test, so she takes 1 Fat and can’t use magic next turn.

[32] Hrelgi rolls 6, which makes her Athletics roll by 2 and the wolf isn’t expecting it at all. The impact kills the wolf and Hrelgi lands upright.

[33] Werewolf rolls 9 (margin -2) and misses.

[34] Uthrilir rolls a 7, which is margin 2; the beast rolls a 6 which is margin 1. He hits, but does no damage. This is silly; I’m going to add a use to “consecration” (which I think I did at Yester Hill, too) and make the weapon divine or magical for 1d6 turns, and I’ll make that retroactive. It’s a freebie, for <Consecration skill> turns.

[35] Felewin rolls 2 and 7 for two attacks against one wolf; each does 4 damage, so that wolf is dead. Ninefingers is going to try to Defend vs two wolves, and he’s injured so each one is at +3 difficulty, or effectively 7-. Ninefingers rolls 4 (margin 3) against the first wolf, who rolled an 8 (margin -1). The second wolf rolled a 7 (margin 0).

[36] Yup, Felewin rolled a 12, but the wolf rolls a 4. Guess the wolf succeeds. The wolf’s bite doesn’t penetrate Felewin’s chain.

[37] He’s going to try two attacks this time, at 7 and 4. Both hit, both do 3 damage to the wolves.

[38] Reactions again. Felewin 9 Ninefingers 11 Hrelgi 11 Uthrilir 8 Ezmerelda 13 Wolves 12

[39] Wolf rolls 9 (margin -2) Ninefingers 8 (margin -2); second wolf rolls 9 and misses; third one rolls 11 and misses.

[40] Felewin attacks twice; first time he rolls 7 (margin 2) and wolf rolls 8 (margin -1), so he hits; second time he rolls 4 (margin 5) and kills the wolf.

[41] Reactions: Felewin 9 Ninefingers 5 Hrelgi 9 Uthrilir 9 Ezmerelda 8 Wolf 6 Werewolf 7 Wolf attacks Ninefingers; Ninefingers only defends. (Margin -2 vs margin 0) Ninefingers wins. Felewin attacks wolf twice at +1 difficulty both times, kills it with. 6 (margin 4) and a 7 (margin 3). Uthrilir rolls a 6 (margin 4) vs werewolf’s 7 (margin 0); Toughness doesn’t help, so Uthrilir kills it.

[42] Ezmerelda rolls a 5 on Medicine, which she has at 6-.

[43] Uthrilir has his holy implement, but also the holy symbol of Ravenkind; we’ll count that as counteracting the usual -4 for endowments. He’s going to make this a prostrated task, so he needs to roll 11 or less, and then 1d6. Uthrilir rolls 8, takes a level of fatigue, and succeeds. He rolls a 5 for the amount healed, so Ninefingers is fully restored.

[44] Everybody gets deafened; their F+C rolls determine how fast they get hearing back. Felewin: rolls 8 Margin 2 Ninefingers: Rolls 9 Margin -1 Hrelgi rolls 3 margin 3 Ezmerelda rolls 3 margin 0 Uthrilir rolls 4 Margin 0 Kasimir rolls 2. Margin 0. Time is 6 turns - margin. Felewin 4 turns; Ninefingers 7 turns; Hrelgi 3 turns; Ezmerelda 6 turns; Uthrilir 6 turns; Kasimir 6 turns.

[45] Let’s see if they could win a fight. There were 15 outside, six werewolves (the pack site now has 2 old ones and five children) and 2 dire wolves. The explosion did 5 levels of damage to anyone within ten meters (everyone); the wolves were killed.