Doing the BAMF podcast made me think again about running a game...an Actual Play...and podcasting.
Between illness and the insanity that is commuting to Toronto (leave at 5:40 am! Return at 7:00 pm, if you're lucky!) the Drop-In died a quiet death. But maybe (he said, dreaming) I could do something that was, say, three hours every month. Something three hours that got recorded could be broken up into three or four chunks that were released once a week, giving you a three or four per month release schedule and keeping the actual podcasts down to 45-60 minutes. That would seem possible.
Except:
- From an editing standpoint, that's something to think about. Breaking something up into three or four chunks? Even if Google Hangouts/YouTube does the initial recording, it would require some/a lot of editing. Me being me, I'd want to cut out dead air. I'd want incidental music (though I could live without it). I'd want the occasional fade.
- Who am I kidding? I'd want to be good at it. Which means trying something smaller to learn on, something like a weekly fifteen minute discussion of some aspect of superhero gaming. Heck, I neglect this blog as it is; what makes me think I could try a different medium, even if it's instead of this?
So it'll stay something in the back of my mind, though I'll look for free editing software and things that would be useful if I were to do such a thing. For instance, if I could find something to edit raw footage on my ancient iPad, I could do it during commutes. I'm not sure I would, but I could.
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