Icons
House Rules
- Prone people are +2 to hit hand-to-hand, absent cover.
- Regeneration with an advantage gives back Strength levels.
- You can use Fast Attack with all your powers, but it costs an Advantage to switch between attacks in a panel. (That is, you can punch twice, but it’s an Advantage to punch and blast.)
This builds off the scenes in Victory RPG’s Flying Solo, which was written by Fran Vaughan as an M&M Superlink module for Mutants & Masterminds 2nd edition. (When I converted characters, I used the same artwork as in the module, but I don’t see attribution on them. Anyway: no intent to infringe or take money; if it’s an issue, please contact me at jhmcmullen@gmail.com and I’ll remove the artwork.)
The adventure itself has been presented as parts a-c, but it’s more a toolkit for use in a campaign. So instead, I present a scene where I just bring almost everyone together. Because of what happens in the next part of Sewer Kings, this bonus part has to happen here; besides, I originally set it for the same day.
Raiders of the Lost Torc
Across the street, yellow police tape still marked the entrance to the museum. There were no obvious policemen, but they had seen the night watchman pass.