Showing posts with label Flying Solo. Show all posts
Showing posts with label Flying Solo. Show all posts

Thursday, December 8, 2022

Next Flight: Flying Solo 2d (bonus) Raiders of The Lost Torc

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House Rules

  • Prone people are +2 to hit hand-to-hand, absent cover.
  • Regeneration with an advantage gives back Strength levels.
  • You can use Fast Attack with all your powers, but it costs an Advantage to switch between attacks in a panel. (That is, you can punch twice, but it’s an Advantage to punch and blast.)

This builds off the scenes in Victory RPG’s Flying Solo, which was written by Fran Vaughan as an M&M Superlink module for Mutants & Masterminds 2nd edition. (When I converted characters, I used the same artwork as in the module, but I don’t see attribution on them. Anyway: no intent to infringe or take money; if it’s an issue, please contact me at jhmcmullen@gmail.com and I’ll remove the artwork.)

The adventure itself has been presented as parts a-c, but it’s more a toolkit for use in a campaign. So instead, I present a scene where I just bring almost everyone together. Because of what happens in the next part of Sewer Kings, this bonus part has to happen here; besides, I originally set it for the same day.

Raiders of the Lost Torc

Across the street, yellow police tape still marked the entrance to the museum. There were no obvious policemen, but they had seen the night watchman pass.

Wednesday, December 7, 2022

Next Flight: Flying Solo 2c A Day At The Museum (Succubus)

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House Rules

  • Prone people are +2 to hit hand-to-hand, absent cover.
  • Regeneration with an advantage gives back Strength levels.
  • You can use Fast Attack with all your powers, though it costs an Advantage to switch between modes. (That is, you can punch twice, but it’s an Advantage to punch and blast.)

Credit for the story goes to Victory RPG’s Flying Solo, which I presume is written by Fran Vaughan as an M&M Superlink module for Mutants & Masterminds 2nd edition. When I converted characters, I used the same artwork as in the module, but I don’t see attribution on them. Anyway: no intent to infringe or take money; if it’s an issue, please contact me at jhmcmullen@gmail.com and I’ll remove the artwork.

A Day At The Museum

At work at the museum, Emily Morgan invited Tara Kleine to lunch. Tara’s first inclination was to refuse—and then she remembered that both Flip-Flop and The Reach had told her that she needed to get out more, and needed to meet more people.

Monday, November 28, 2022

Next Flight: Flying Solo 2b Damsel In Distress (The Reach)

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This is the second adventure from Victory RPG’s Flying Solo, which was written by Fran Vaughan as an M&M Superlink module for Mutants & Masterminds 2nd edition.

When I converted characters, I used the same artwork as in the module, but I don’t see attribution on them. Anyway: no intent to infringe or take money; if it’s an issue, please contact me at jhmcmullen@gmail.com and I’ll remove the artwork.

The portrait of The Reach is by Ade Smith for the character Flux in the excellent campaign setting Stark City. It is used here entirely without permission, and again, if there’s an issue, contact me, and I’ll remove the artwork or provide better formal attribution, or something.

House Rule: Prone people are +2 to hit hand-to-hand, absent cover.

Damsel In Distress

The Reach liked riding the subway in his secret identity, Jason Crawford. Yeah, the subway was sometimes crowded, frequently disgusting, and prone to breakdowns.

But it was real, full of people who wore no costumes and didn’t try to take over the world or steal arcane relics. For instance, on today’s ride, there had been one kid who had never heard of earphones for his phone but had a complete discography of AC/DC, three university kids about Flip-Flop’s age celebrating the end of term, and one old man who really wanted to talk gargoyles and rain spouts to anyone near him. He’d seen one, the old man said. “Wasn’t a gargoyle yesterday, but was this morning.”

Tuesday, November 22, 2022

Next Flight Flying Solo 2a Corporate Raider (Flip-Flop)

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This is from Victory RPG’s Flying Solo. There are three solo adventures and my intent is to use the three characters of Next Flight as characters from the solo adventures. Will that work? I dunno. I also intend to interleave those solo bits with the scenes from the same publisher's Sewer Kings. I have no idea if that will be successful.

Anyway, the first one will be Flip-Flop, then The Reach, then Succubus.

  • House Rule: Prone people are +2 to hit hand-to-hand, absent cover.

Credit for the story in the first three scenes goes to Victory RPG’s Flying Solo, which I presume is written by Fran Vaughan as an M&M Superlink module for Mutants & Masterminds  2nd edition. When I converted characters, I used the same artwork as in the module, but I don’t see attribution on them. Anyway: no intent to infringe or take money; if it’s an issue, please contact me at jhmcmullen@gmail.com  and I’ll remove the artwork.

Corporate Raider

Henny (as herself, not as Flip-Flop) was passing time until Dr. Kittner appeared by checking out an automated CRISPR tool on the Expo floor. Dr. Kittner had said that he was going to unveil something that (he said) would “revolutionize computing.”