I'm planning to see Thor: Ragnarok this week, so I'll put off writeups of those characters until after then. Instead, have pure guesswork on how the heroes of the Justice League move will be presented.
Aquaman
Aquaman (Arthur Curry) | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
6 | 6 | 7 | 3 | 5 | 6 | 13 | 1 |
Specialties Leadership (+1); Underwater Combat Master (+3), Weapons (Trident) Master (+3) | |||||||
Powers | |||||||
Aquatic (Swimming speed ~400 mph) | 10 | ||||||
Trident (Blast) | 7 | ||||||
Command all sea life (Mind Control Extra: Telepathy; Limit: Sea life only) | 8 | ||||||
Survive in the ocean (Life Support 3: Breathe underwater, pressure, cold) | 3 | ||||||
Qualities | |||||||
Half man, half Antlantean | |||||||
Rightful heir to Atlantis | |||||||
Badass |
Stunts I imagine include:
- Stunting Burst with the trident (hitting everyone in the area)
- Mental blast (stunting off "Commands all sea life" to affect the piscine portion of the brain)
- Acrobatics of various kinds (stunting off Underwater combat)
At this point, I don't see evidence of an above-average intelligence, but there certainly is in the comics.
Batman
Batman (Bruce Wayne) | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
6 | 5 | 5 | 6 | 5 | 5 | 12 | 1 |
Specialties Acrobatics Master (+3), Investigation Master (+3), Leadership (+1), Martial Arts Master (+3), Stealth Master (+3) | |||||||
Powers | |||||||
Gadgets | 5 | ||||||
Extra: Armory (Exploding grenades: Burst Strike 5, Grappling Gun: Swinging 3, Glide Cape: Flight 1) | 5 | ||||||
Fast Attack | 6 | ||||||
Qualities | |||||||
Secret ID: Billionaire playboy Bruce Wayne | |||||||
Justice instead of vengeance | |||||||
Not as easy as it was ten years ago |
Heh. I had Investigation Maser there for a day. Kinda makes me want to invent an investigation maser (Postcognition 5).
Cyborg
Cyborg (Victor Stone) | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
5 | 5 | 7 | 4 | 5 | 4 | 11 | 1 |
Specialties Athletics, Technology Master (+3) | |||||||
Powers | |||||||
Gadgets | 6 | ||||||
Extra: Armory (Blast 7, Interface 7, Dimensional Teleport Extra: Portal Limit: Extra Only 7) | 7 | ||||||
Damage Resistance | 5 | ||||||
Flight | 5 | ||||||
Super Senses (IR, UV, various scans) | 5 | ||||||
Qualities | |||||||
Alien technology is now part of him | |||||||
Public ID: Victor Stone, son of scientist Dr. Stone | |||||||
"I didn't choose this identity." |
The New 52 version has flight; the original had Leaping. I don't know which they'll go for in the movie. I have the ability to create Boom Tubes (a New 52 thing) as Dimensional Teleport, but I'm not sure it will show up in the movie. It might be cool if he had the ability to take over Parademon armor; I can totally see a player using that ability.
The Flash
The Flash (Barry Allen) | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
3 | 5 | 3 | 5 | 3 | 4 | 7 | 2 |
Specialties Investigation (+1) | |||||||
Powers | |||||||
Super Speed | 8 | ||||||
Extra: Surface Movement | 8 | ||||||
Extra: Fast Attack | 8 | ||||||
Extra: Defensive | 8 | ||||||
Qualities | |||||||
The fastest man alive | |||||||
"I've never done battle. I push people and run away." | |||||||
The geeky enthusiast: "I need...friends." |
Even though I love the TV Flash, I'm looking forward to Ezra Miller's version. Since he's clearly a beginner at this, I expect a number of stunts as he discovers his powers.
Green Lantern
I'm guessing that he shows up at the end, because Zack Snyder did say, "Unite the Seven" at one point. However, there are no clues, so this is a comic writeup.
Green Lantern (?) | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
4 | 5 | 4 | 4 | 4 | 7 | 11 | 1 |
Specialties Pilot or Architect Expert (+2), Aerial Combat (+1), Military (+1), Power (Force Constructs) (+1) | |||||||
Powers | |||||||
Power Ring (Force Control, default of Force Field) | 8 | ||||||
Extra: Flight | 8 | ||||||
Extra: FTL | 8 | ||||||
Extra: Blast | 8 | ||||||
Extra: Life Support | 8 | ||||||
Qualities | |||||||
Green Lantern, interstellar cop | |||||||
Prejudiced against because he's human | |||||||
Unresolved issues on earth |
If he shows up, which will it be? I'm hoping for the JLU John Stewart, myself, but DC might have insisted on Hal Jordan. It probably won't be Guy Gardner or any of the newer Green Lanterns.
Superman
We assume he's going to come back from the end. That feels like it might be a three-quarters of the way through the film kinda thing, suitably foreshadowed.
Superman (Clark Kent) | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
4 | 5 | 9 | 4 | 7 | 5 | 14 | 1 |
Specialties Art (Journalism) (+1), Aerial Combat (+1) | |||||||
Powers | |||||||
Kryptonian physiology (Damage Resistance) | 8 | ||||||
Extra: Flight | 8 | ||||||
Extra: Fast Attack | 8 | ||||||
Regeneration (Limit: only 1 without sunlight) | 5 | ||||||
Heat vision (Shooting) | 8 | ||||||
Qualities | |||||||
Last survivor of Krypton, but raised as a human | |||||||
Love for Lois Lane | |||||||
Willing to die for justice |
For me, it was a tremendous light bulb when I realized that Man of Steel and Batman v. Superman presented a Superman who hadn't been trained—who was sort of mediocre at his job. Now, I suspect that the events of the earlier films will represent a training period and we'll get a Superman closer to the one we expect...but I might be wrong.
Wonder Woman
Wonder Woman | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
8 | 7 | 8 | 4 | 5 | 6 | 14 | 1 |
Specialties Aerial Combat (+1), Leadership (+1), Military Expert (+2), Wrestling (+1) | |||||||
Powers | |||||||
Flight | 6 | ||||||
Lasso (Entangle Secondary effect Mind Control Limit: Tell the Truth) | 8 | ||||||
Bracers (Damage Resistance Limit: Performance) | 6 | ||||||
Qualities | |||||||
Amazon daughter of Zeus | |||||||
Emissary to Man's World | |||||||
Secret ID Diana Prince, Art historian |
Mostly this is my comic book writeup, though I lowered the flight speed slightly (she learns to fly at the end of the Wonder Woman movie, I believe)
Parademons
Edited to add parademons, because you have to have a villain, and I just don't have enough to speculate on Steppenwolf.
Parademons | |||||||
PRO | CRD | STR | INT | AWR | WIL | STAMINA | Determ. |
5 | 3 | 5 | 2 | 3 | 2 | 7 | – |
Specialties Military (+1), Power (Power Staff) (+1), Psychology (+1) | |||||||
Powers | |||||||
Armor (Flight) | 3 | ||||||
Armor (Damage Reduction) | 4 | ||||||
Armor (Life Support Pressure, breathing) | 2 | ||||||
See in the dark, radio communication (Super-Senses) | 2 | ||||||
Power Staff (Blast) | 7 | ||||||
Qualities | |||||||
Apokolips shock troops | |||||||
Minion |
The Psychology specialty is for intimidation only. The Power Staff specialty could be replaced by Aerial Combat; I remember a number of instances in the comics where they swoop down and pick people up.
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