I dunno if it's useful to you, but I was thinking of doing the next Strange City adventure about a cult who needs to offer "vessels" for their "gods" (powerful extradimensional entities) to inhabit. And thinking about it, trying to figure that I don't necessarily know who's going to be there and that I want the players doing stuff rather than going, "Oh, yeah, the Centurions have that," well, I came up with these three ways the story could go.
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