Saturday, August 30, 2025

The ampersand game versus Iron and Gold

Iron & Gold

I am in the final bit of Curse of Strahd, and what is in D&D a minor nuisance is possibly going to kill the group, because of how I chose to adapt it and how the game system works.

The monster? Two swarms of rats.

In D&D they are a CR 1/4 opponent, +2 to bite. Someone in plate doesn’t worry about them at all, and they do minimal damage. To characters who are level 9 or 10, they are nothing. You ignore them.

Here’s the situation: they are in a room in Castle Ravenloft, holding a particular portrait hostage, because they’re trying to call out the bad guy (Strahd), and the portrait is all he has left of her. (Campaign things…she’s out of his reach. See the writeups if you care.) They have two items that are powerful against vampires: The Sun Sword, which creates sunlight (bad for vampires) and does extra damage against vampires. (In fact, the wielder has offed two vampires by beheading, which is possible given the change in game systems.) They also have the holy symbol, which operates on charges. While it works, it might be able to stop a vampire for a minute, whereupon the adventurers can stake them. It works on charges, so Strahd’s tactic is to send wave after wave of vampire spawn at the heroes, until the holy symbol is out for the day.

In D&D, armor makes you harder to hit. It has no effect on the amount of damage you take, and by this point in a D&D campaign, even the wimpiest of characters has more than 50 hit points and armor class 15 or better. The rat swarm has to roll 13 or more to hit (a 40% chance), so the character can take bites for a couple of turns. A swarm of rats is a nuisance, but frankly, you’re more worried about the vampires and the tremendous amount of damage they’re handing out. Plus, the likelihood of being hit doesn't change much.

In Iron & Gold, the chance of a rat hitting is higher (I have ghe rat swarm a chance to hit oon ≤6, and the heroes are all ≤9 or better on their fighting skills — but their attention is on the vampires, not the rats so the chance of hitting is much higher for the rats); armor might stop damage but only might, and you only have 5 levels of damage you can take. A rat swarm can do three levels of damage in a round, and by the end of the second round, you might be dead.

So the vampires keep the adventurers busy but the rats keep biting them, and sooner or later, they wear the characters down….

As an example, the human fighter that Wizards of the Cost has on DMsGuild.com has 79 hit points at Armor Class 19, with a longsword. The rats hit AC 19 only on 17-20. Very different.

Actual Play, Curse of Strahd: Chapter 22: An Invitation

Iron & Gold, Curse of Strahd

Chapter 21: BerezChapter 23: Secret Mission To Vallaki

Being a campaign of Curse of Strahd, with Mythic as the GM, and played with Iron & Gold.

If you have ever played or run through Curse of Strahd, let me know in the comments. I suspect it plays differently with this magic system.

Chapter 22 - An Invitation[1]

They did not meet Ezmerelda while walking. Once on the Old Svalich Road, they heard the howling of wolves not far away. Felewin looked at the forest lining the road and said to Hrelgi, “Now would be a good time to go to the winery the fast way.”

“I think so, too,” said Hrelgi, and she looked up the spell.[2] Ninefingers spotted one wolf at the edge of the road and was sure there were more[3]. He drew his sword, but the rend appeared in the air. Ninefingers went through first, then Felewin, Uthrilir, and Hrelgi last. A wolf lunged at her just as she was stepping through[4]; she pulled her foot through and closed the rend; the wolf’s head was cut off and rolled onto the vineyard dirt.

“Glad you didn’t send us inside,” said Uthrilir.

“It’s rude to appear in someone’s house,” said Hrelgi.

Felewin said, “Though you make exceptions.”

Hrelgi nodded. “Oh, definitely. Don’t want to be outside at night around here.”

By the time they got to house, Davian was waiting outside. Hrelgi gave him the gem from her pouch.

His eyes lit up. “We’ll re-plant it tomorrow. Come in; Stefania has just put dinner on.”

“We killed the witch, but we don’t know if that’s permanent.”

“Bad things don’t seem to end,” said Davian. “That’s a fact.” Inside, Davian clapped his eldest son on the shoulder. “Tomorrow morning, these folk will accompany you to Krezk. Take all six barrels up. The one vat’s almost ready for decanting.”

Elvir said, “Can I go?”

“You were at Krezk this morning. Tell them what you saw.”

“Your friend’s gone,” Elvir told them. “We have a connection in the village, and I spoke with him.”

“Not…?”

“You don’t have clothes when you turn back from being a raven,” explained Elvir. “Other wereravens understand that and give me something I can wear while talking.”

“I never thought about it,” admitted Felewin.

“I gave him, our contact, the note to deliver, and he went up to the Abbey. He found out that your friend was gone. What had happened, someone from Strahd’s castle showed up and your friend left. She told the Abbot she would be back.”

“I hope she’s back tomorrow,” said Felewin. “I’d like her help in getting the third thing mentioned in the fortune from Madame Eva. If she’s not back, we’ll help Kasimir, and see how much we can trust him.”

“Kasimir? The elf?” Adrian asked.

“Please don’t say ‘elf’ that way,” added Hrelgi.

“Sorry.”

Uthrilir asked, “You know him?”

Adrian said, “He’s at the Vistani camp, near Vallaki, right? The Vistani are one of our four reliable customers—Krezk, my brother’s inn in Vallaki, and the Blood tavern in Barovia are the others.”

“Urwin is your brother?” Ninefingers asked.

“Yes,” Adrian said, while Davian glowered. “He and father had a falling out, but he buys from us.”

“He didn’t need to move to Vallaki,” grumbled Davian.

“You practically forced him out,” said Adrian.

“It’s his fault we don’t have three gems!”

“He took it?” asked Ninefingers.

“No,” said Stephania. “But Urwin had just been married to Danika when it was stolen.”

Davian said, “He was supposed to be on duty! Instead he sneaked off to see her!”

“They were newlyweds!” cried Adrian. “You’re the one who said he had to stand guard on his wedding night! Plus no one had ever stolen a gem! No one should even have known they were there!” said Adrian.

Uthrilir pointed out, “All of you together couldn’t stop the forest folk from taking a gem. Are you mad at yourselves? I don’t know if you want to keep being mad at him for letting it happen, considering that you couldn’t stop the same thing.”

Davian harrumphed and sat back. “That’s different.”

Uthrilir added, “Not our business, of course.”

Davian said, “It is not.”

Adrian rolled his eyes.

Felewin said, “Changing the subject. We were told, ‘find the wizard’s tower.’ That’s a place we have to go. You have been around…any idea where that is?”

Adrian thought for a moment. “A tower? We once built towers, before we were Barovia. I think there are towers in Tsolenka Pass, of course, guard towers instead of wizard towers. Never been there. There are no towers in Vallaki or Barovia. I once heard rumors in Krezk that there is a tower toward Mount Baratok. And, of course, Castle Ravenloft has towers and used to have a wizard. I’ve never been there, though, either.”

“So this tower is in one of Tsolenka Pass, this rumoured tower beyond Krezk and toward Mount Baratok, or Castle Ravenloft?”

Adrian shrugged. “A wizard’s tower, that’s all I can think of. And of course, there might be a tower in some place that’s no longer inhabited, like Berez.”

“Definitely not Berez,” said Uthrilir.

“We never think of Castle Ravenloft as being for wizards, though,” said Stefania. “I mean, yes, it was built by magic, but it’s not a wizard’s tower.”

“We’ll accompany Adrian to Krezk tomorrow to find Ezmerelda. We’ll check out the rumours of a tower near Krezk because we’re already there.”

“I still think the whole thing’s a trap,” said Ninefingers.

There was a knock at the door.

“Isn’t it after dark?” Hrelgi asked.

The knock came again.

Davian got up; Felewin signaled to the others to ready their weapons. They followed him to the front door, the source of the knocking. He slid back the shutter, looked, and then slammed it shut.

“Lord Strahd!” he whispered. “Hide the children!” Adrian and Stephanie hurried the younger ones out.

“Davian Martikov. Open the door. I, Strahd, your lord, command it.” There was a brief pause. “You have my word that at this time I will not attempt to enter or convince any of you to let me in.”

“I’ll open it,” said Felewin.

“No,” said Davian. “He asked for me.” Davian squared his shoulders and opened the door.

Strahd stood there, in riding clothes. He took in the sight of Davian, who was not trembling only by virtue of holding the door, and then saw the others behind him. “Excellent,” he said. “I would normally send my manservant on this errand, but he is currently trying to track down Felewin, Hrelgi, Ninefingers, and Uthrilir. He shall be most put out when he discovers that I found you first.” Strahd smiled. “Rahadin prides himself on efficiency.”

Strahd handed Davian a sheet of paper. “I require a barrel of the select wine, and I believe you have bottles of port. Felewin, you do drink port, do you not?”

Carefully, Felewin said, “I have been known to.”

“Capital. Davian, please deliver that wine tomorrow. I am having these four as guests, and I think they would not trust something already in my cellar. One of my servants will come with payment, in the light of day.” Strahd turned to face the adventurers. “I have followed your peregrinations with some interest, and I feel it is time we got to know one another, because you are in my land. I invite you to dinner tomorrow night. No harm will come to you on the road on your way to the dinner, so says Strahd.” He handed Felewin a piece of paper, folded and bearing Strahd’s seal. “Here is a copy of the invitation.”

“We’ll have to refuse,” said Ninefingers, from the middle of the group. “You have guaranteed our arrival but you haven’t guaranteed our departure.”

A flicker of annoyance crossed Strahd’s face and then he laughed without humour. “Very well. Our safety is mutually guaranteed while at my castle for this visit unless you break the trust.”

“Then we accept,” said Felewin.

Strahd smiled, and behind him, wolves howled.

“Davian, congratulations on the return of your gems. It is a pity that the third gem is still missing. Until tomorrow night!”

Strahd disappeared into the night and Davian slammed shut the door.


Monsters

Wolves are in the core rulebook.


Game Mechanics

[1] Mythic suggested threme: Imitate Friendship (NPC Positive)

[2] Hrelgi rolls a 3 (margin 6) and 7 on the R+C (margin 1)

[3] In fact, there are 3d6 of them, which means 8 in this case.

[4] Hrelgi rolls 4, margin 4 on her Athletics. No sweat.

Friday, August 29, 2025

Actual Play, Curse of Strahd: Chapter 21 Berez

Iron & Gold, Curse of Strahd

Previous chapter: Chapter 20: Yester Hill — Next chapter: Chapter 22: An Invitation

Being The Curse of Strahd but using Mythic as the GM and with Iron & Gold as the game system.

21 - Berez[1]

They used the boy to send a message to Ezmerelda; they did wrote it on a scrap of paper, hoping that Ezmerelda could read. (Davian offered paper for a wine bottle label, so Hrelgi didn’t have to sacrifice a page from her grimoires.) Ezmerelda was to meet them at Berez, if she could. Hrelgi made a hole in space so they were able to get onto the Old Svalich Road from the winery, which cut hours off their travel time[2]. (According to Hrelgi, a hole they had to step through was easier and faster than teleportation.)

They ended up at the crossroads with the broken sign. They checked: Berez was to the south.

“Here’s my question,” asked Felewin. “How do we deal with Baba Lysaga? She’s a wizard or witch of some kind, and a powerful one.”

“She must have some limitations, or she wouldn’t need the gem,” Ninefingers said.

“True,” Felewin said. “But she lives alone in this land; I doubt she’s without power. How do we deal with her?”

“Kill her?” Hrelgi asked.

“If we can kill her,” Uthrilir said. “Ireena thought that Baba Lysaga was immortal.”

“Well, we need to disable her at least while we get the gem and item, and leave. Assuming she’s there. Hrelgi do you need to speak to cast magic?”

“Usually. Some have specific gestures instead. Sometimes you need a component as well; some spells don’t require any of them. When I heal myself I have never needed to say anything: I just do it.”

“But she’d be hampered if she couldn’t speak or gesture?”

“Wouldn’t anyone?”

Felewin thought for a bit. “Can you block her magic with your magic?”

Hrelgi said, “Do you know anything about magic?”

Felewin admitted, “You are the first magic user I have ever actually known. My father would hire someone for a task, so I was introduced but that was all.”

“Okay. Think of a piece of fabric. It’s made of threads of different kinds, in warp and weft. Wizards can grab some of those threads, threads of a specific type. Each type of magic teaches about different types of threads. If her magic uses a kind of thread I know about I can make it harder to grab, but I can’t just suppress everything she might do.”

“But she probably has to talk to do magic?”

“Yes, unless she’s created a magic item or circle. I don’t often do circles myself, but they can be quite effective. I remember one wizard—you remember him, Uthrilir, who lured us into that tower so he could take your ring?”

“Circles can be easy,” said Uthrilir. “Break the circle, you break the spell.”

Felewin said, “I’ll keep that in mind.”

Hrelgi said, “I think that’s what the standing stones were…a spell to attract lightning.”

“But that circle was broken by the trail,” pointed out Ninefingers.

“I expect the real circle was buried. That can work,” said Hrelgi. “Like if you make the circle out of a different colour of clay, for instance, and then cover it over. Ancients did stuff like that.”

“Huh. This explains a tomb once, one we could never deactivate,” said Ninefingers.

The road to Berez quickly became a trail, and largely untraveled. For a while it hugged close to the river, and the journey was harder, and then the trail turned mostly into spongy earth pockmarked with stands of tall weeds and pools of stagnant water. Progress largely involved finding a solid path. Clouds of black flies darted around, and the place smelled like mold and mildew and swamp gas.

Lightning flickered across the river. Ninefingers said, “That’s not lightning. Doesn’t go high enough.”

“But we can’t get across the river,” Felewin pointed out. “And this land is trying to kill us.”

“You wandered over to the man on the way to the winery,” said Hrelgi.

“Different situation. To get across the river would be an undertaking, and we’d be wet. This is not a place where I want to get wetter. If you can think of a way to get across easily, I’ll go.”

“It’s a pretty shallow river at the edges,” pleaded Hrelgi.

“Pay attention to where you’re walking,” said Felewin.

The trail reappeared, and Felewin helped the others to more solid ground. A dozen paces away, Felewin saw the remnant of a peasant cottage, hunkered into the mire. Its roof was gone, and the four walls had just given up, waiting to be swallowed by the mud.

There was a sign of life: behind the hut was a scarecrow. Felewin didn’t know whether it was a magical scarecrow or a regular scarecrow, but because this was Baba Lysaga’s territory, he didn’t want to take a chance. He spoke in a low voice to Hrelgi. “That scarecrow over there….think you can set it on fire?”

“It looks like a regular scarecrow.”

“Might be, but only the witch lives here. So I doubt it. Can you set it on fire?”

Hrelgi shook her head. “No. Too far away. I can’t even throw that far.”

“Just checking. An arrow won't reach, either.” He looked at the others. “Given this ground, I don’t particularly want to walk within range.”

Hrelgi said, “Hold on a moment. I might be able to do it, but it’s not going to be easy. There’s a way to apply ge to it…” She started flipping pages.[3]

And then the scarecrow went up in flames. “I did it!” Hrelgi laughed. “Oh, that was tough. I’ve never used ge that way.”

The scarecrow took a step and then fell apart.

“It was an animate scarecrow.”

“She probably knows we’re here,” said Ninefingers.

Felewin squared his shoulders. “The gem is probably with Baba Lysaga or in her house. I have no idea where the other thing is, but it’s probably not in a peasant hut.”

“Her house, a church, a mansion, a crypt, something like that,” said Ninefingers. “Those are the typical hiding places for artifacts of power.”

“Probably visible from the road, even with this fog,” said Felewin.

They walked another hundred paces by more ruined huts[4] and then Hrelgi said, “Like the mansion?” To the south were the remains of a mansion, built on higher ground but reduced to stone walls with empty windows staring at them. To one side someone had built a pen that held goats; each post on the pen held a human skull.

Ninefingers said, “Or the maintained hut on the stump over there.” Off to the west was a hut built on stump of a huge tree, so the roots of the stump looked like legs. Outside the door of the hut was a giant skull floating in mid-air, and two cages of ravens, who were cawing.

They stepped behind the nearest ruined hut to keep themselves from direct view of Baba Lysaga’s hut. As soon as they stood still, insects started swarming around them. Most of them slapped at bugs, but Hrelgi started moving in a small circle to keep the bugs off.

“If the floating giant skull is a sign, I’d say she’s home,” said Ninefingers.

Felewin sighed. “I could use a wereraven to reconnoiter right now.” He looked at the two of them. “Gem is probably in the hut. Ninefingers, I hate to ask you but you’re the sneaky one. Can you look?”[5]

“I don’t even have to go over there to find three more scarecrows,” said Ninefingers, “and they’re farther away.”

“Not that one,” said Hrelgi.[6] “It’s closer.”

“A fourth?” Ninefingers asked. There was a scarecrow near the mansion’s ruins.

Hrelgi chanted. The nearest scarecrow went up in flames. Like the other one, it realized it was on fire and took two steps toward them before it burned up.

“Okay, if they’re closer this is kind of fun,” said Hrelgi. “Those other scarecrows are definitely too far away for me to do this, though.”

“Are the ravens pets or prisoners?” Uthrilir wondered. “If we sneak closer to the hut, do they cover our approach or warn her?”

“We can’t set the hut on fire; what we want is in it,” Ninefingers mused.

“What does she need the goats for?” Felewin asked.

“I like a nice bit of goat once in a while,” said Ninefingers.

“Sure, but why doesn’t she just steal them? Why tend them? Goats are work, even if they mostly feed themselves.”

“She needs them for something else,” Hrelgi said. “Maybe they’re magic goats.”

“Could that be useful? Free the goats as a distraction?[7]

“Free the ravens,” said Hrelgi. “If they’re wereravens, they’ll help us; if they’re regular ravens, they are still a distraction.”

“Okay,” agreed Felewin. “Once one cage is open, we have to move. There won’t be time to open the second.”

Hrelgi said, “Ninefingers will open one cage; I’ll open the other. I’ll turn the cage door into air.”

“We probably need you with other things…”

“I’m freeing the ravens.”

“But….”

“If we die, there is no one to free the ravens. I’m freeing the ravens,” Hrelgi said with certainty.

“Fine.[8]” Felewin took another fire bolt from his quiver; the Martinovs had given them materials to make two more.

“The scarecrows seem to be slow. Maybe we can get in, find the gem, and get out before they arrive,” Ninefingers said.

“Sure. But we also don’t want to be trapped between scarecrows and her. We don’t even know if we can kill her; if we can kill her, is it permanent?”

“If we’re fast….” Ninefingers said. “Ugh. I hate these bugs.” When they stood still, insects swarmed around them.

Felewin went over the plan, and they moved closer to the hut, carefully. They stayed low, and studied the hut through the open door.

The hut was large, as huts go. They could see the edge of a bed, a wardrobe against one wall; a desk, a big tub, probably for bathing, and in the middle of the room, a crib holding a boy child. An old crone, Baba Lysaga herself, said something inaudible to the child while chopping things on the desk. Baba Lysaga was taller than most of the women they had seen in Barovia: not as tall as Ireena, but certainly taller than any of the Martikovs or Anna in Krezk.

“There’s a baby there,” Uthrilir said.

“A toddler, but yes.” Felewin said, “We'll have to rescue the child.”

“Can you avoid hitting him?” Hrelgi asked Felewin.

Felewin sighed. “That’s what aiming is for. Uthrilir, I’ll need your help to light the bolt when the time comes. Given the baby and the ravens, bolt first, Hrelgi, you keep it lit, then unleash the ravens.[9] We need to get closer, though…maybe two dozen paces. Can we do that?”

“We go in where she can’t see us, then you and I move into position, Hrelgi,” Ninefingers said.

“Closer is better for me,” said Hrelgi. “Even with understanding ge better now, closer is better.”[10]

They moved closer yet. Ninefingers got into position; the ravens set up a terrible racket, but Uthrilir couldn’t tell if that was good or bad; either way, Baba Lysaga didn’t seem to notice.

Uthrilir prayed that Felewin’s aim was true.[11] He lit the torch while Felewin aimed. “Light the arrow,” Felewin murmured. Uthrilir did, and then Felewin fired.[12]

Baba Lysaga bent forward, and then thrashed around, distracting both Hrelgi and Ninefingers, so they didn’t succeed.

Once the bolt was fired, Uthrilir was sprinting for the hut, to spirit the child away.

The child hadn’t even reacted.[13]

Ninefingers abandoned the cage and pulled himself into the hut, but had to be helped in by Uthrilir, who was just that much taller. Hrelgi freed one cage of ravens; the ravens left the cage as quickly as they could; Hrelgi held that transformation[14].

Baba Lysaga was clutching at her[15] back, trying to get at the flaming bolt.[16]

Some of the ravens fluttered around Baba Lysaga, distracting her; Ninefingers drew and tried to hit her, but missed[17]. Uthrilir readied and swung his mace in one movement[18], knocking Baba Lysaga’s head sideways.

The crib and the toddler disappeared. Ninefingers was non-plussed.

Hrelgi opened the other cage, and started moving slowly to the doorway of the hut, holding both changes.

Felewin arrived; he wondered, briefly, where the child was but cut off Baba Lysaga’s head. There would be time to investigate once the problem of Baba Lysaga was dealt with.

Tendrils grew from the head, searching for Baba Lysaga’s body.[19] “Circles!” said Ninefingers. “The floor has circles built in! Tear up the—”

Uthrilir brought his mace down on the floor[20], hitting one of the circles and smashing rotten floorboards. Felewin sheathed his sword and grabbed the revealed edge, and heaved[21] to no effect.

The entire building tilted on one side[22], which sent Uthrilir and Ninefingers flying against a wall: Ninefingers and Uthrilir were thrown to an old desk to one side, near the doorway. Felewin heaved again,[23] and finally broke off one floorboard, spoiling some of the circles but not all. The gooey tentacles of flesh were still trying to find Baba Lysaga’s body, but fortunately the head had rolled into a corner.

From his lying position, Uthrilir[24] slammed his mace down on the nearest tentacle, which caused it to stop for the moment. Ravens grabbed the tentacles and started to pull, yanking them like worms outside the hut.

Ninefingers had lost his sword, but saw the green glow coming from under the floorboards. “Where the crib was, the gem — it’s under the floorboards!” He struggled to get up.[25]

“Trying!” Felewin grunted, throwing aside the chunk of floor he had pulled up.

Outside, Hrelgi watched as the stump’s roots flexed and one corner of the hut lurched into the air. She could see into the hut, see the green glow from the floorboards, and pulled the glowing thing toward her with motus.[26]. Inside the hut, the others could hear the gem bump against the floorboards, trying to get out.

Felewin grabbed another floorboard[27] and heaved it up. The ravens squawked as the tentacles they were holding vanished; Ninefingers scrambled to try to get to the center…when another corner of the hut lurched up, throwing him flat again and tossing Uthrilir to the far corner of the room, against a wardrobe; he smashed through to land on a tangle of soiled robes.

Hrelgi scrambled through the doorway so she could see the green glow. She[28] grabbed the door frame to keep herself inside.[29] Then she used the spell she had looked up earlier.

Ninefingers managed to get to the center of the hut just as Hrelgi[30] turned the floorboards into vapour, so he could see the stone. The hut tilted again, trying to make them fall through the door; Felewin held on; so did Ninefingers, though he was thrown over the hole. Uthrilir threw off the fabric. Hrelgi tumbled out of the hut, but she held the spell.[31]

Felewin grabbed for the gem and got it. He yelled, “Got it!” The doorway sprouted teeth and started gnashing shut and open.

Ninefingers grabbed the desk and pushed it to the doorway, hoping it would block the doorway. The jaws closed on the wooden desk, causing it to flex.

Uthrilir saw what Ninefingers had done, and pushed the wardrobe over in the direction of the doorway.[32] Ninefingers made sure it was on its side, and Felewin threw the gem through the doorway.

As soon as it went through the doorway, the hut stopped still.

Hrelgi ran to get it; fortunately, it was glowing green so there was no problem finding it.

Felewin called, “Have you got the gem?”

“Got it,” yelled Hrelgi.

“Do not come back in the hut!”

“Duh,” she muttered to herself.

“Throwing the head out,” called Felewin. Felewin found Baba Lysaga’s head and threw it out the doorway.

“Ewww.”

Felewin looked at the others. “Now we can search for the other thing that Madame Eva spoke of.”

“Well,” said Ninefingers, “now we know it’s not in the wardrobe.”

Uthrilir blushed.

“Obvious thing is the chest.” Ninefingers spent some time examining it.[33] “Ah. We need to get the chest out of the hut and about two dozen paces away.”

“Why?”

“The chest is trapped, but the trap is specific to the hut. Moving the chest disables the trap. Also, if I’m wrong about that, we don’t want an explosion in a confined space.”

Felewin got out of the hut, and Uthrilir passed him the chest. Felewin eventually found a bit of solid ground and set the chest down.

“Now get a distance away, please. And someone please get Baba Lysaga’s head far away.”

Felewin did; he walked a short distance and threw the head into the goat pen.

Ninefingers yelled something to the others, and Felewin came running back. Ninefingers had opened the chest which had fallen shut again, but the goblin now had two disembodied hands grabbing his upper arms. Hrelgi and Uthrilir were each hitting or stabbing a disembodied hand.[34]

Felewin grabbed one[35] and pulled it off Ninefingers, but then had no ideas. He held it and said to Uthrilir, “Undead? Have you tried asking the Maiden?”[36]

“Yup,” said Uthrilir, grunting as he swung at the thing again.

Hrelgi started a spell and then went “Ow!” in the way that Felewin now recognized as magic backlash.

Felewin took out his knife and started working it into the wriggling hand’s palm, so even if the fingers curled in, the blade was there to hurt them.[37]

Uthrilir[38] awkwardly hit at the undead hand on him, but Ninefingers finally hacked his up.

Felewin stabbed Uthrilir’s undead hand with his knife, impaling that hand too, and the two hands clutched at each other for a moment, cutting themselves along the blade until they stopped moving.

“We call them creepers, but I think some people call them creeping claws. Couldn’t tell that they’re inside,” apologized Ninefingers.

“That’s okay,” said Felewin. “Your sword isn’t healing you.”

“One use only or daily, maybe,” said Hrelgi. “Those hands are horrible.”

Uthrilir nodded. “Hands of murderers, no doubt.” He prayed briefly and touched Ninefingers’ wound. Nothing happened. “The Maiden seems to have abandoned me.”

“Maybe you’re not worthy,” joked Ninefingers.

To Ninefingers’ surprise, Uthrilir nodded. “There might be something else I need to do here.” His face settled into contemplation.

“I was kidding— you”re one of the most worthy people I have ever known.” Uthrilir didn’t respond so Ninefingers opened the chest again. Let’s see… Three bags of gold and gems, not separated; two of them have some faces that aren’t Strahd’s, so from adventurers foreign to the land. Useful to keep money.”

Felewin said, “Of course you’d say that. What else?”

“I’ve seen this elixir’s symbol before — makes your sword sharper. It wears off, but for a fight or so, your sword is sharper.” Ninefingers set that aside. “This stone here is I think a talisman of some kind. Might be a good luck piece but it might not. These pipes are probably magical but I don’t know how to play the pipes. Anyone?”

Everyone shrugged.

“Couple of spell scrolls”—he handed them to Hrelgi—“and, oh, yeah, a big important looking holy symbol.” He pulled out a metallic sunburst with amethyst centre.

“To Uthrilir,” said Felewin, and Ninefingers handed it over. “Might as well save everything. Might be useful for bargaining.”

Ninefingers counted out the money, gave everyone a gem (he kept two), and gave Felewin the alchemical elixir. He kept the talisman simply because he didn’t know what else to do with it.

“Can we check out the light now?” Hrelgi asked. “We do have to wait for Ezmeralda.”

“After we set the hut on fire,” said Felewin. “I want her body destroyed so that if it regenerates, it takes as long as possible.”

“Gee,” said Hrelgi, “it’s like you’re scared of Baba Lysaga or something.”

“She’s powerful, possibly immortal, remember? We won because we took her by surprise. If she comes back, if she remembers this, I don’t want to face her. So let’s make a return as unlikely as possible.”

It took some time to get the hut burning steadily, and as they stood there watching, scarecrows started lurching toward them.

Hrelgi said, “I got them.”

“Just the same, we’ll fall back to the mansion. Better to have our rear protected.”

Hrelgi suddenly remembered, “The goats! We have to save the goats!”[39]

After dealing with the scarecrows—there were five more—they looked at the goats. The pen holding the goats was decorated with human skulls on each post. “I don’t see a door or gate,” said Felewin.

“Maybe it’s magic,” said Ninefingers.

“That’s your answer to everything,” said Hrelgi. “There’s probably a door we haven’t found.”

“I don’t see a door. Ergo, magic.”

“Fine. For you, I will check.” She looked up a spell in her grimoire and cast it.[40] “Okay, you’re right. The skulls are magical.”

“Just…make the fence go away,” said Uthrilir.

“Sure,” said Hrelgi. She checked her grimoire and said the words.[41] The fence turned into water and fell to the ground. The goats bolted with much bleating, leaving the partially chewed head behind. Skull peeked out of hairless, skinless patches.

“Ewww,” said Hrelgi. “Do you think eating that was good for the goats?”

“I am sure it provided a measure of revenge,” said Uthrilir.

Ninefingers added, “I wouldn’t eat those goats, though.”

“Well, what do we do with the head now?”

“I doubt there are holy herbs in the garden out back,” said Uthrilir. “I think I saw a church when we were eliminating scarecrows. Put it in the ground there and re-sanctify the grounds, if the Maiden allows.”

Felewin took one of the non-magical arrows he had and stabbed the head so he wouldn’t have to touch it. “Sure,” said Felewin. He looked at the sky. Still morning. “We’ve got time. Even if Ezmerelda left at dawn, she won’t get here until after noon.”

“On foot,” said Ninefingers. “She could be earlier if she has a horse. Careful with the witch-on-a-stick.”

Irritated, Felewin gestured the head in Ninefingers’ direction. “I doubt she has a horse.”

“While we’re doing that,” said Hrelgi, “let’s talk about getting across the river to the light?”

Picking his way through the marshy ground, Felewin said, “I have no idea. If there was a bridge, it’s long gone.” He looked around. “Even the steeple of the church has fallen down.”

Uthrilir said, “Let us pray.[42]

They found a chunk of iron bell in the church and used it to gouge a hole in the earth. It had to be much larger than the head because the bell fragment was larger than the head. Felewin ended up doing most of the work, though Uthrilir took turns; both were without armor for this, because Felewin knew that damp clothes were chafing clothes. (For his part, Ninefingers worried about an attack coming while they were in the wilderness and Felewin without his armor. In fact, three more scarecrows lurched into view but Hrelgi had learned to make quick work of them.)

Burying the head took until noon, and then they had a brief ceremony to put Baba Lysaga’s head to rest.

By the end of it, Felewin was hot and sweaty, and he was willing to walk, bare-chested, to the river. He splashed himself with water, and then thought about the water while he dressed.

“The water flows from the lake at Vallaki. It’s shallow here. The trail, the old road, hugs the river so closely. I’ll bet they used barges between here and Vallaki, pulled by horses on the road when they went upstream.”

Ninefingers said, “Maybe. Why?”

“Rivers with that kind of transport aren’t deep and fast — they tend to be shallow. Something to think about. Let’s look through the mansion and see if we can find something that will help Hrelgi in her quest to get across the river. Heck, the walls might have sheltered enough wood to make a raft.”

Uthrilir asked, “Do you know how much wood it would take for a raft for four people?”

“No. My people are usually on horseback, and we ford rivers or take the bridge.”

“We could ford the river. You said it was probably shallow,” said Hrelgi.

“I meant shallow for boats, not shallow for fording. We ford it if we find a spot to ford. Let’s look around Berez first. And let’s keep moving; those bugs are awful, and getting worse.”

“No bugs in the middle of the river,” said Hrelgi hopefully.

Felewin shook his head and walked into the ruins. The others followed him.

Hrelgi sighed and came up last. Once inside, swirling motes gathered together and formed the image of a giant of a man, with mutilated features and with his entrails hanging out like frayed ropes. There was only the smell of rotting vegetation and mildew, though.

So…a ghost.

Uthrilir pushed his way forward.

The ghost said, “Why do you invade my home? Begone, please, I beseech you!”

Uthrilir said, “We seek only the truth. Why are you here?”

“I was Lazlo Ulrich; I was burgomaster of this village. This was my folly: We had a lovely girl, Marina, who became Strahd’s obsession. He claimed she was the reincarnation of a woman he had loved, Tatyana.” The ghost shook his head sadly. “He feasted on her blood. The priest, Brother Grigor, and I knew that we had little time before she would become a vampire. At the cost of our own souls, we killed her to keep her from damnation.”

Hrelgi made an awww sound.

The ghost continued without listening. “When Strahd learned, he was furious. He made the river swell so that it flooded the village and everyone fled. He killed us, of course.” The ghost shook his head sadly. “Head to the west two hundred paces to see the monument to this folly.”

Felewin said, “This girl, Marina, she might have been the reincarnation of Tatyana. We were escorting a young woman, Ireena Kolyana, who was the reincarnation of Tatyana.”

Uthrilir said, “If it’s any help, Tatyana’s spirit is with Sergei and has finally escaped Strahd.”

The ghost asked, “Is this true?”

Felewin said, “It is true.” The others nodded.

The ghost smiled and faded from view.

Felewin looked at the rest of them. “Finish here? Monument? River?”

Hrelgi said, “River!”

Uthrilir said, “Monument.” Hrelgi frowned at him. “We’re already on the right side of the river for that.”

Felewin led them on a quick tour of the mansion but found nothing beyond a cellarway blocked by rubble. Ninefingers perked up but Felewin said, “We’re not spending hours to clear that.” Ninefingers sagged.

There was a horribly overgrown garden out back that they ignored and counted off the paces to the monument. They could hear and smell the hut still burning on the other side of the mansion. There was the occasional pop as a bottle of something exploded, and the smells would change.

They found the monument easily even though it was shrouded by the fog. Elevated a few feet above the surrounding marsh was a raised plot of land, barely six paces on a side, enclosed by a disintegrating iron fence. In the center of the plot was a life-sized stone monument carved in the likeness of a kneeling peasant girl clutching a rose. The image was gray and weather-worn, but the peasant was undoubtedly lreena Kolyana or her sister. Carved into the monument's base was an epitaph: “Marina — taken by the mists.”

“Reincarnation. I’d bet on it,” said Uthrilir.

“Now can we investigate the river?” Hrelgi asked.

“Of course,” said Felewin. “But I’m warning you, I’ve felt the temperature of that water and I have no urge to get in it. If we can’t figure out a way to get across dry, we’re not going.”

“And we are currently burning the only possible raft,” said Ninefingers.

“Oh, I figured it out,” said Hrelgi. “Baba Lysaga had the flying skull, right? I take it across the river, then I can create a rend to the other side. Easy.”

“Can you fly a skull?” Uthrilir asked.

“It’s a giant skull,” she replied. “No piloting experience with anything is going to help, so I’m as likely to fly it as anyone.”

“I’m not going to argue with that; let’s head over to the skull.”

The sides of the hut had collapsed and the roof was burning merrily. There were no more mysterious pops or bangs, so they stood on the safe side of the skull, feeling the heat from the burning hut. Though she protested slightly, Felewin lifted her into the skull, which was floating at waist height for him. They could see that all Baba Lysaga had to do was step into it from the hut.

Bugs started to swarm around them. “I’m going to walk in a circle to keep the bugs off me,” said Felewin. “You have, oh, four hand-widths of the sun. If you haven’t figured it out by then, we walk back to Old Svalich Road. A rend would skip over Ezmerelda if she’s already walking to us. If we haven’t met Ezmerelda by the road, she couldn’t make it, and I hope Hrelgi will use a rend to get us back to the winery.”

“Why not Krezk?”

“I want to deliver the gem to Davian and accompany the wine to Krezk. Nice to remind Dmitri that they have wine because of us.”

Uthrilir looked puzzled. “I thought Davian was taking it today?”

“No; I asked him to deliver it once we got back, if we got back. He was glad to wait one day; he’s got fixes and clean up to do.”

Hrelgi was madly flipping through her grimoire.[43] She started muttering to herself, shuddering occasionally to get flies and gnats off her.

Finally, Felewin said, “It’s time.”

Hrelgi groaned. “I was that close.”

“Sure.” He went to lift her out of the skull; she resisted. “I know I can do it.”

“I think you can, too, but we don’t have time. That’s hard walking, and we need to get back to the winery before sunset.”

Hrelgi went limp and let him pull her out.

Previous chapter: Chapter 20: Yester Hill — Next chapter: Chapter 22: An Invitation

Monsters

The scarecrows and Baba Lysaga. If I had been consistent about presenting character writeups, you would already have seen the scarecrow. (I put it back there in Chapter 11 after the fact.)

Scarecrow

AbilitiesFitness 3 Awareness 2 Creativity 0 Reasoning 1 Influence 2
SkillsBrawling 4 (≤7)
GimmicksNight vision, Natural weapon (2 inj), Vulnerability[fire], Paralyzing Gaze but only Difficulty 0 Influence+ or Reason+Composure
Armour
WeaponRusty knives for fingers: 2 inj

Baba Lysaga

Because magic is quite different in genreDiversion i games, I had to do some serious thinking to make her a serious threat, and I still failed. First realization: spells are just different ways of applying the fabrics. Second: she has a flying skull; she doesn't have Fabrica Ge. Third: For her to respond quickly, she needs to have one of (a) a high Reasoning, (b) an ad hoc Gimmick that gives her more memorized spells, or (c) NPC aura so I don’t think about it. I tend not to like option (c) but that’s what I went with here.

AbilitiesFitness 4 Awareness 2 Creativity 5 Reasoning 3 Influence 4
SkillsMelee 8 (≤12), F. Ge (≤13), F. Materia 8 (≤13), F. Sensus 8 (≤13), F. Sphaera 8 (≤13), Circumscription 5 (≤13), Composure 4
GimmicksDescrying Reality, Resistant[Crafting Magic], Ritual keeps me alive (new gimmick)
Armour
WeaponQuarterstaff (3 fat)
Known spellsHut has magic circles; she has six spells memorized (use them on the fly); reason + composure is ≤7. Spells from circles don’t require an R+C roll; shapechanges into swarm of insects; following are her D&D spells:
  • Cantrips (at will): acid splash (Materia), fire bolt (Materia), light (Sensus), mage hand (Motus), prestidigitation
  • 1st level (4 slots): detect magic (Sphaera), magic missile (Motus), sleep, witch bolt (Materia)
  • 2nd level (3 slots): crown of madness (Mentus), enlarge/reduce (Materia, Ge), misty step (Materia, Ge)
  • 3rd level (3 slots): dispel magic (Sphaera), fireball (Materia), lightning bolt (Materia)
  • 4th level (3 slots): blight, Everard’s black tentacles, polymorph (Materia)
  • 5th level (2 slots): cloudkill, geas (Mentus), scrying
  • 6th level (1 slot): programmed illusion (Sensus), true seeing (Sensus)
  • 7th level (1 slot): finger of death, mirage arcane
  • 8th level (1 slot): power word stun

Game Mechanics

[1] Mythic suggested theme: Waste Status Quo (Move Toward A Thread)

[2] I don’t want Fabrica Ge to be too useful, so I arbitrarily assign a limit in Barovia: 2 km per point of creativity the caster has. I might revisit that, but it gives Hrelgi a 5 mile limit (straight line) which gets them lots of places but not instantly. Actually, I’m changing that to a mile per point of skill ranking, so no one can spontaneously teleport more than 8 miles. Teleportation circles or other setups can, yes, but individual casters cannot.

[3] Hrelgi rolls an 8 on the Fabrica Ge spell, so it’s difficulty 4 to turn the air around the scarecrow into fire. She rolls another 8 on the R+C roll (difficulty 10). She rolls a 4 on the Fabrica Materia spell, which is difficulty 4 (margin 5, so it works), and then an 8 on the R+C spell. So it goes up in flames. The flames are 2 Inj but it’s vulnerable to fire, so that’s 4.

[4] Hrelgi rolls 3 on noticing things, so she makes out the mansion. Ninefingers rolls 5 on Investigation, so he sees Baba Lysaga’s hut.

[5] Uthrilir rolls 11 on noticing things (fail); Ninefingers rolls a 2 (triumph)

[6] Hrelgi rolls 3 (for ge), 8 (for R+C), 3 (for Materia), 8 (for R+C). That makes the second one go up in flames.

[7] Odd: Goats, even: ravens. Rolled a d6, got a 2.

[8] Hrelgi 6! 9. Ninefingers 4. Felewin 6, difficulty 2. Baba Lysaga takes 4 from flaming arrow. She rolls 12 on fitness+composure. Reactions Felewin 13 Ninefingers 13 Hrelgi 12 Uthrilir 13 Baba +5

[9] Trying to perceive things: 6, 11, 8, 6. No one sees the green glow under the crib.

[10] For game calculations, we’re going to say they move to about 10 meters. That’s medium range for the crossbow (difficulty 4) and complex for Hrelgi unless she uses ge. Felewin is going to aim for 3 turns, lowering the difficulty to 1.

[11] Uthrilir gets a free endowment, and he uses it to enhance Felewin’s fitness by 1d6, or 4.

[12] Felewin has archery 10, +4 because of Uthrilir’s prayer; the difficulty is 1 (4 for range, -3 for aiming). He rolls an 8, so makes it with a margin of 5. Baba Lysaga takes 4 levels of injury, and rolls 10 on her composure roll, which fails (because she’s at -3). Hrelgi keeps the flame lit. (She rolls an 8 which makes it). Both Ninefingers and Hrelgi roll 11, which fails their Finesse and Fabrica skills respectively. Hrelgi rolls an 9 on R+C, difficulty -1, so she makes it..

[13] Reactions: Felewin 13 Ninefingers 12 Hrelgi 10, Uthrilir 11, Baba Lysaga 13. Hrelgi is going to try the spell again, and makes it this time with a 9. She rolls a 4 on R+C. Uthrilir is running, which is 16 meters for him, but then he’s not combat ready when he arrives. He’ll use the end of his round on an Athletics roll to try and get in. Before that, though, Ninefingers abandons the cage and gets in; he’s small, so it takes the whole round for him, and Uthrilir helps him in. Felewin is also running to the hut. Hrelgi doesn’t run yet; she’s going to open the other cage. Baba Lysaga is going to try to regain composure: she has it on 7- but difficulty 3 because o the injury. She rolls a 6, margin of 1 isn’t enough..

[14] I said that Hrelgi was going to try the other cage, but is her dedication to Uthrilir stronger? I think it is, so 1-4, she abandons the cage and helps Uthrilir, but 5-6 she keeps with the cage. 6. She keeps with the cage.

[15] Hit location: front 1, back 2-3, side 3-6: back.

[16] If she could think, she’d turn into a swarm of insects. Let’s see how that works.
Reactions Felewin 9 Ninefingers 10 Hrelgi 10 Uthrilir 10 Baba Lysaga 9 Ravens 5

[17] Ninefingers has 10 on duelling, but drawing and a blow is 2 difficulty, and he rolls a 9.

[18] Uthrilir rolls a 2, which is a triumph: he succeeds in the QuickDraw and does another 4 inj. Baba Lysaga failed her composure roll with an 11, so she wasn’t going to be helping.

[19] Ninefingers’ Awareness is enough to recognize the circles on the floor.

[20] I have decided that the floor is broken by either an Athletics roll at difficulty 2, or 3 Inj, or 4 Fat.

[21] He fails because the sheathing increases the difficulty by 2.

[22] Everyone needs to make a difficulty 2 Athletics roll; Hrelgi is Sure-footed, so she has +2 on this, except she’s not in the hut. Felewin rolls 4, margin 6; Ninefingers, margin 0; Uthrilir 8, margin 1. No one fails outright so no one gets hurt, but only Felewin keeps his feet.

[23] Felewin rolls 7, which is margin 3 for his Athletics.

[24] Uthrilir is hitting a small target, difficulty 2; he rolls a 3, margin 6, which makes it.

[25] Ninefingers rolls a 9, which is margin -1 on his Athletics roll, so he doesn’t get up.

[26] Hrelgi rolls 5 on Athletics to aim, 7 on the spell which is margin 2 and the gem is difficulty 2 (for being unseen), and 3 on the R+C.

[27] Felewin rolls a 4, margin 6, which pulls up another board. Mythic: Does this wreck the circle? Unlikely, CF 8: needs 75% for a yes. Rolled 12%, so yes, it does.

[28] Hrelgi rolls an 8 to get in, which makes her Athletics roll.

[29] Reactions: (I forgot to roll reactions; I was just going with the fiction. All right, for the next round:) Felewin 12, Ninefingers 9, Uthrilir 12, Hrelgi 12, Hut 10, Ravens 7. Ninefingers tries to get to center of hut; hut tries to throw them out, and grows teeth; Felewin yanks at center; Uthrilir tries to get free; Hrelgi attempts to Materia the covering to water.

[30] Hrelgi rolls a 7 on F. Materia, and 8 on R+C.

[31] Reactions: Felewin 10 Ninefingers 12 Uthrilir 12 Hrelgi 7, Hut 10, Ravens 11; - Hrelgi picks herself up; - Hut lurches again (it also tries to bite but it has no wood there); - Felewin Reaches for gem (if he gets it, he’ll throw it out); - Uthrilir will also try to get the gem, but he’s farther away.

[32] Reactions: Felewin 14 Ninefingers 11 Uthrilir 10 Hrelgi 10, Hut 11, Ravens 11 - Hrelgi backs up because there’s a table in the doorway - Uthrilir tries to put the wardrobe into the gnashing door - Ninefingers makes sure the wardrobe is pushed over - Felewin tries to throw, a difficulty 2 task to avoid the teeth.

[33] Ninefingers rolls 4 so margin is 6, more than difficulty 3

[34] We’ll do this as pairs: Hrelgi kills hers outright because she rolls a 2 for a triumph; Uthrilir gets margin 2 vs -4, so he does 3 damage but claw manages to leap up and get him (margin 4 versus margin 3); Ninefingers gets his knife under the first one and stabs it for 3 damage, but the second one has margin 0; it does 1 level of damage..

[35] Felewin rolls 9 on the Athletics roll, margin 1.

[36] Ninefingers margin 1, claw margin 5 so he misses; Claw misses him (margin -2 vs margin -1; Uthrilir misses margin 2 vs triumph; claw misses 2 vs 5; Hrelgi blows her magic roll so nothing there and she rolls a calamity on the R+C roll..

[37] Felewin rolls a 3, margin 7, and the hand is grappled; it doesn’t get to roll.

[38] Uthrilir: margin 3 vs margin 3, so no effect; claw likewise fails to hit Uthrilir. Ninefingers gets his (margin 1 vs margin 0) and does another 3 damage, cutting it up

[39] I’m not going to write it all, or even roll it; I assume that as each scarecrow comes near, Hrelgi sets it on fire. They move slowly, so she has time to recover, even from a misfire.

[40] Fabrica Sphaera trying to figure out what the spell is.

[41] Hrelgi rolls a 2, and a 6 on R+C.

[42] Uthrilir rolls a 4, which makes his Concescration roll of 9- at difficulty 4. Hours later, I realize this could easily e one of his freebie Endowments.

[43] Hrelgi needs to use F. Sphaera to figure it out. The difficulty is Baba Lysaga’s skill, which is 8. I doubt she’ll manage unless it’s a 2. Now, she can cast a spell every three rounds, or four times a minute, without suffering magic blowback but I don’t want to roll that many times to see whether a calamity comes up before a triumph, and I don’t care if she succeeds. I’ll give her three rolls: 8, 6, 8. (Interpreted the other way, she would have to roll a 12 and meet difficulty 14+8, or 22: those rolls come to a 17, a 15, and another 17.)

Thursday, August 28, 2025

Actual Play, Curse of Strahd, Chapter 20: Yester Hill

Iron & Gold, Curse of Strahd

Well, that was more than a few weeks, but we’re here.

Previous chapter: Chapter 19 - The Winery — Next chapter: Chapter 21 - Berez

Being The Curse of Strahd but using Mythic as the GM and with Iron & Gold as the game system.

20 - Yester Hill[1]

After preparing some arrows that Felewin hoped would burn, Hrelgi transformed the horses. The only one of them who could truly ride was Felewin, who held the other horse by a long lead; the animals were not trained for riding, so getting them to gallop was easy: they were trying to get away from the unfamiliar weight on their backs. Steering them was difficult but within Felewin’s ability and they arrived at the hill shortly.

Inside the second ring of cairns, they left the trail and went around the wall of stones and placed themselves on the far side of the ring; they dismounted and gave the horses’ reigns to Elvir, who had come with them. Elvir wished them luck, and guided the horses back to the trail outside the cairns.

Felewin loaded his crossbow with the first of two special bolts that they had prepared; once he had done that, he strung his bow for use after he had fired his two special crossbow bolts.

The bolts had wrappings on the heads that used materials from the winery: sulfur, wax, and cloth. Ninefingers carried a mica-walled lantern with fire in it.

Felewin loaded the crossbow and Ninefingers lit the bolt.

Felewin said to Hrelgi, “Try and make sure it stays lit.”

Hrelgi removed the first bookmark she had placed in her grimoire and cast her spell.[2]

Felewin shot the bolt into the huge topiary statue of a cloaked man.

Wild-eyed barbarians or berserkers charged from the ring of stones. They would arrive in shortly.

“It will take minutes,” Felewin said, “even if it works. Again.” They repeated it as the wild men came closer.

Felewin didn’t have time to see if it caught fire; the wild men were almost on them; he drew his sword.[3] Ninefingers had his out; Uthrilir had readied his mace.

“I got this,” said Hrelgi.

“Not reassuring,” Ninefingers muttered. “They outnumber us two to one.”

The wild men got closer, yelling incomprehensible. Clumps of dirt clung to the blades of their axes. They were very close when Hrelgi cast her spell.[4]

A trough appeared in the soil under the wild men and they fell. All of them landed safely…at which point all of the dirt that Hrelgi had turned into dirt-vapour turned back into dirt. Suddenly all but one of the wild men were up to their thighs in dirt.[5] Two managed to pull free, so temporarily the odds were three to three.

The first wild man arrived, swinging his axe. Felewin hit him while he was raising his axe,[6] with a crippling blow that made him drop his axe.[7] Ninefingers finished him off.[8]

The two wild men who had gotten free charged, one for Ninefingers, one for Felewin. The one going for Felewin missed, and got slashed for his trouble; he was nearly dead. Ninefingers stabbed his opponent, who kept fighting but missed; in turn, Uthrilir killed him. The other three were still pulling themselves out of the dirt, so Felewin took the moment to finish his opponent.

“Better odds now?” asked Felewin.

“Better,” said Ninefingers.”Still not great.”

Ninefingers cut open one who was still getting free, but not deeply enough to kill him. The man swung his axe at Ninefingers, and the goblin easily blocked him. The other trapped one also swung at him, but Ninefingers had carefully stayed out of range—the wild man had more range than the goblin thought, but still not enough.

The third and last one concentrated on pulling himself free, but Uthrilir took advantage of his distraction to hit him.[9]

Felewin[10] stabbed him through the heart as he was getting up; he died, and then there was only one left and deeply wounded.

He roared with rage and managed to block Ninefingers’ attack and his axe hit the goblin on the legs, in a spot barely touched by armour. The goblin fell over, screaming in pain. Hrelgi started flipping pages in her grimoire, looking for goblin healing spells.

Uthrilir killed his opponent.

The wild man, still knee-deep in the earth, grinned. In heavily accented common tongue, he said, “You see how the son of Einarr deals with his foes! Let me stand and you are done!”

Felewin marched over and took off the wild man’s head.

“And that is how Felewin, son of Argor, deals with his.” To Uthrilir and Hrelgi, he said, “Help Ninefingers!”

“No,” said Ninefingers, “I think I’m…I’m okay?”

“We saw him cut you!”

Ninefingers looked at his weapon. “I don’t know. I felt a surge of…of healing? Like when Hrelgi does it. Maybe magic sword? I mean, my legs hurt like they were on fire, but…they seem to be intact. First time I’ve been grievously wounded since I got this sword.”

“Glad to hear you’re okay.” Felewin patted Ninefingers’ shoulder. “Now, ring or tree?”

Ninefingers said, “Ring. The gem is probably in the ring, where the forest folk are. If the gem is in the statue, we need to get it before the forest folk do. If it’s not in the statue, we need to search the whole thing before nightfall.”

“And the tree?”

“I’ll do that at night, if I have to,” Uthrilir said.

“We’ll light it up,” said Hrelgi.

They jogged to the ring with Felewin reloading his crossbow. “Any idea how many forest folk? Two, three, six, ten?”

Hrelgi checked her grimoire, then cast a spell. “Can’t tell. More than two.”

When they got to the opening in the wall, it was blocked by a thorny wall of plants. Over the wall, they could see the statue had finally caught fire.

“Well, we planned for this,” Felewin said.

Hrelgi looked at her grimoire. “Plant material?…" she said. “Here. Remember to hold your breath as you walk through.[11]

She turned the entire wall into air, and they dashed through; once they were all through, Hrelgi let the spell lapse, and thorny plant material fell everywhere but mostly in the gap.

Felewin spotted one of the forest folk right away, and fired, giving the man a crossbow bolt in his belly. Felewin was worried he was a diversion. A woman dashed forward and she swung her .quarterstaff at Hrelgi, who dodged easily. Uthrilir hit her with his mace but her bark-like skin made it difficult to hurt her.

Felewin was pretty sure she was also a diversion, so he looked in the opposite direction.

Ninefingers saw plants moving, almost grasping, and said, “Don’t step off the path!”

“Gonna be hard to hit them without getting close, won’t it?” asked Felewin, still scanning for them. He had spotted five — the big burning statue was a big help — but there might be more. He dropped his crossbow so it dangled from its strap, and strung an arrow in his hunting bow. “Hrelgi, we need to nullify magic in this area. I think that one is trying to put out the fire.”

“You’re right,” she said, “but I can’t; brain freeze.”

Felewin fired a second arrow at the Forest folk he’d already hit, and barely succeeded. This woman, like the forest folk behind them, had adopted bark-like skin. He should ask about it, if they lived.

The forest woman attacking Hrelgi and Uthrilir swung so hard that she lost grip of her quarterstaff[12]; Uthrilir hit her again, but didn’t manage to kill her.

Ninefingers said, “I think I see the gem…fire’s not down to it yet.” He smote the forest man with his sword.

Hrelgi had moved behind Uthrilir, and was flipping pages. She slipped a bookmark in one page for later, and then read through the spell. She said it out loud, and the gem slipped from the burning statue and headed straight for her hand[13] as a glowing green star. It was, however, hot, and she did not catch it, dropping it onto the trail. She said an obscenity.[14]

One of the forest folk appeared from the ground and grabbed for it[15] but missed. Ninefingers grabbed his sword and guarded the gem, swinging and hitting the Forest folk but doing no apparent damage.

“Now we can’t suppress magic here,” Felewin said. He fired a second arrow at the Forest folk in the distance; it sank into the man’s eye. Felewin hadn’t been aiming for the eye, but it was satisfying.

Uthrilir mashed the forest folk into the ground, killing him or her.

Hrelgi scooped up[16] the gem and tucked it in her pouch. “Got it!”

Felewin suddenly realized he had lost track of two of them. He fired a last arrow that hit the screaming forest folk he could see, killed him, and looked around. Three dead, at least two missing. They couldn’t try to sanctify the ground for the tree if forest folk might come up and attack them!

Ninefingers said, “There!” and moved along the path to get closer, but the Forest folk was staying out of reach. Sooner or later, we have to climb on the plants, Ninefingers thought.

Two forest folk erupted from the ground to grab Ninefingers.

Uthrilir pulled Hrelgi along. He said loudly over the fire, “Whatever you think you’re doing, we’ve dealt with six of your fighter friends and three of your other forest folk. Do you want to mess with us?[17]” As soon as he finished speaking, he silently prayed to the Maiden to make Ninefingers’ skin like armor.

One of the two forest folk said, "We need the gem back. A simple trade: a life for a gem.”

“Really?” said Felewin. He drew an arrow and nocked it. “I can put your eye out.[18]

“I can kill your friend,” said the man, holding a sharp woody finger against Ninefingers' throat.

Uthrilir said, “Not the threat you think.” He didn’t know if the Maiden had done as he asked, but he hoped so. If not, Ninefingers now had that healing sword, assuming it worked more than once. Uthrilir dashed forward and smote one of them on the side, and the man cried out in pain. The man who had been talking tried to drive a finger into Ninefingers’ neck, but it did not penetrate.

“Sorry,” said Felewin, and let loose the arrow. It sank into the man’s eye.

Ninefingers responded by attempting to break free; he did not, but he distracted the man.

Felewin drew his sword quickly and hit the same man but the man’s bark-like skin repelled his blade. Uthrilir also struck his foe, and killed him.

The other forest folk ran forward and grabbed Ninefingers. One of them chanted a spell, and the wall of thorns and vines grew around them.

Hrelgi said, “Again?”

Inside the wall of thorns, Ninefingers[19] managed to wrench free.

Instead of vaporizing a section, Hrelgi undid the magic holding the thorn wall together.[20] The wall fell apart, and Felewin struck at the forest folk who was nearest[21].

Felewin struck again and killed his opponent, and Ninefingers killed the man who had held him.

Felewin asked, “You okay?”

Ninefingers said yes.

Felewin looked at the sky. “We don’t have much time if you’re going to make that into hallowed ground.”

“Forest folk from around Barovia might be returning,” pointed out Hrelgi.

“We burn the tree while he’s consecrating,” said Ninefingers.

Hrelgi said, “Don’t forget that the Gulthias tree makes scourge beasts. We might meet those.”

The big black tree was in the middle of a copse of smaller dead trees and as they approached it they could see both that the tree was bleeding, and that six humanoid figures covered with needles were marching in the space, traveling between the shadows.

The group of adventurers stopped outside the copse; Felewin his last burning bolt in his crossbow. When he said he was ready, Hrelgi lit the bolt.

The humanoids headed for them, pausing few meters away.

Felewin fired. The flaming bolt hit the tree, but like before, there was nothing obvious.

The scourges turned their backs to the group, and needles flew off their backs. They hit Felewin and Ninefingers but did not harm them, getting stuck in their armor.

Hrelgi looked at the dead fall grass under them. The perpetual mist made it wet, but the grass looked dried out….if she set one of those shrubs there ablaze, it might spread…

Uthrilir was praying.[22] “Let this land be purged of the unclean in your sight…”

A mound of vines by the base of a shrub began to walk toward them.

Felewin reminded people, “The job is protecting Uthrilir, not going out to meet them.”

“Easy for you to say… you have a shield,” said Ninefingers.

“Get behind me, then.”

The needle scourges fired again. Again, two found their mark, which was now just Felewin, but both needles bounced off or stuck to his shield.

Hrelgi set[23] the shrub on fire.

One of the needle scourges hurried over to it and attempted to put it out but couldn’t, because Hrelgi was maintaining the transformation. It set itself on fire, and shrieked.

Felewin waited with his sword and shield. Perhaps he could reach them with an arrow, but then he would have to give up his shield, and the shield had been useful so far.

Uthrilir chanted his plea.[24] More blood gushed from the tree. Felewin didn’t know if it was connected, but he felt something…some voice…calling to him.

He tried to ignore it; the last time he had obeyed a ghostly voice, it had been a spirit trying to drown him.[25]

The voice was trying to get him to go to one of the cairns, but Felewin reminded himself that he had other things to do.

Felewin concentrated on the tree. He threw a flask of oil into it,[26] hitting the tree easily.

“Turn the oil into flame,” he told Hrelgi. “Then maybe the oil inside will burn.”

Hrelgi looked for the flask. She just had to point the same spell at a new target.[27] There was a boom and the hiss of flames; the needle scourges looked up, high in the tree, at the two sources of flame.

“Done?” Felewin asked Uthrilir.

“Done,” the dwarf replied. “This is now hallowed ground.”

Ninefingers discovered the plants around their feet were growing, and he pulled his feet free. “Watch your feet,” he told the others. “Something’s controlling the grass here.” They all shuffled to free their feet; no one had trouble.

Uthrilir asked, “Forest folk?”

Felewin stepped forward and hit one of the needle scourges, nearly cutting it in two.

Hrelgi checked the grimoire again. She followed the instructions and then…[28] “Back here,” she said. “Step through the rend I’m going to make!” She chanted. The needle scourges launched another set of needles, and again two of them hit, but hit Felewin’s shield,.

They stepped out in the fermentation room at the winery. “Hello!” Felewin called. There was no answer, and Felewin got a sick feeling in his stomach.

Then Elvir popped out on the balcony upstairs. He called to the others, “They’re back!”

Hrelgi reached into her pouch and pulled out the gem. “I think you wanted this?”

Previous chapter: Chapter 19 - The Winery — Next chapter: Chapter 21 - Berez


Monsters

I believe the Berserker, here called Wildman, is the only new foe in this chapter.

Previous chapter: 19 - The Winery — Next chapter: 21 - Berez

AbilitiesFitness 3 Awareness 3 Creativity 2 Reasoning 2 Influence 4
SkillsAthletics 5, Dueling 5, Finesse 2, Stealth 3, Subterfuge 3
GimmicksHardened
WeaponLongsword: 2 inj
ArmorStudded leather (1)

Game Mechanics

[1] Mythic suggested theme: Excitement Fame (Ambiguous Event)

[2] Hrelgi rolls for Athletics: she has prepared for three rounds (+3) ant it’s very oversized (+4) but it’s very far away (-6) so she needs to roll 9-. She gets 6, so the athletics part works. She rolls 7 (margin 2) on the spell, and the flask of oil hits the statue. Yay!

[3] Reactions: Felewin 12 Ninefingers 13 Uthrilir 8 Berserkers 10 Forest folk 9 Hrelgi last

[4] Hrelgi rolls a 5, which makes her Materia spell and difficulty 2. She rolls 1 on R+C, which makes it because it’s trivial at this point.

[5] That’s a lot of dirt so it’s a difficulty 4 Athletics task to get out, or two combat rounds before they can fight again. The berserkers roll 2 3, 8, 10, and 8, so two pull free

[6] Felewin: Margin 7. Berserker: Margin 5. The Berserker’s armor has no effect; he’s at -4 health levels.

[7] Berserker fails his F+composure roll

[8] Ninefingers rolls 10, but the guy isn’t moving and his response is nothing, so Ninefingers gets it.
Reactions next round: Felewin 14, Ninefingers 10, Uthrilir 10 Berserkers 9, Hrelgi last

[9] Reactions: Felewin 9, Ninefingers 14, Uthrilir 12, Berserkers: 9, 8, 8

[10] Felewin rolls a 2. He just kills him.

[11] Hrelgi rolls a 3, so she successfully transmutes all of it into air.

[12] The Forest folk rolled a 12.

[13] Helgi sees it but rolls a 10 with an Athletics skill of 8, and does not manage to catch it. It hits her.

[14] Reactions: Felewin 9, Ninefingers 13, Uthrilir 8, Forest folk 11

[15] Forest folk rolls a 12.

[16] Hrelgi rolled a 3, margin 5.

[17] Uthrilir asking the Lady to improve Ninefingers’ armor value, and she does, by 5; Ninefingers is now armor 8 where there’s a byrnie, and 5 where there isn’t.

[18] Now we’re in a new combat phase. Reactions: Felewin 11, Ninefingers 0 (held), Uthrilir 9, Forest folk 6

[19] Ninefingers rolls a 3 on Athletics; the other two roll 6 and 5 — since none of them actually have Athletics, Ninefingers is free. He rolls a 6 to draw and attack in the same turn, and he hits; the Forest folk he attacks rolls an 8, which doesn’t make his skill. Ninefingers does 3 damage to (odd one with arrow; rolled a 1), who’s now at 4 injury levels.
The other forest folk fails at melee rolling a 9 (margin -2 vs margin 6).

[20] Hrelgi rolls a 7 on her Sphaera spell and 3 on the R+C.

[21] Felewin rolls to see who is nearest: odd is already injured, even is other. Even (2). Margin 4 vs margin -2. He does 2 damage.

[22] Uthrilir has a very low consecrate skill, so he’s going to try and spend three turns to add a cumulative +3 to his skill.
Reactions: Felewin 14 Ninefingers 13 Uthrilir 12 Hrelgi last (7), Needle scourges (4), Vine scourges (5), twig scourges (4)

[23] Hrelgi rolls a 6 out of 9, so the spell works, and a 6 out of 9 for R+C.

[24] Uthrilir needs a 6, difficulty 2 (it would be difficulty 4 but he prepared for two rounds): he rolls a 3, which makes it.

[25] Felewin rolls 7 on an 8- composure roll.

[26] Felewin rolls a 6 for margin 4 on his Athletics. He easily hits the tree.

[27] Hrelgi rolls a 3 which makes it by 6: she makes the flask go boom.

[28] Hrelgi rolls 5 (Fabrica Materia), 8 (R+C), 3 (Fabrica Ge), 4 (R+C).

Wednesday, July 9, 2025

Off for a few weeks

This is planned I'm staying away from electronics, and since the mechanism for the Curse of Strahd posts is PC-dependant, I won't be doing those.

Instead I will be exploring provincial parks while someone else takes care of house and elderly dog. 

I’ll try to get some queued up but today is busy. 

Monday, July 7, 2025

Actual Play, Curse of Strahd: Chapter 19 - The Winery

Iron & Gold, Curse of Strahd

Previous chapter: Chapter 18: The Abbey — Next chapter: Chapter 20: Yester Hill

Being The Curse of Strahd but run in Precis Intermedia Games‘ Iron & Gold. Now a couple of chapters with lots of fighting.

19 - The Winery[1]

A sign on Old Svalich Road pointed to the Wizard of Wines, and they obeyed it. The road turned into a gravel track and split; a sign that said “Vineyard” indicated one direction, and instead of forest, they were now in meadow, with unpainted rail fences along the sides. The gravel track turned into a muddy track, and Ninefingers said, “I don’t get it. These are the only people who actually travel in Barovia, going to each town. Why is the road in such terrible shape?”

“Good question,” said Felewin.

The area was clearly a vineyard, and the road was headed toward a stately building. Grapes and abandoned half-buckets for hauling grapes were on either side of the road. There was a stand of trees off to one side. “Is that a person?” asked Ninefingers.

It looked like a man in a dark cloak and cowl, waving them over.

“Be ready,” said Felewin, “but let’s talk first.”

They traipsed over to the man. Others appeared well behind him, out of the trees, but they were a motley group: four other adults and four children of ages ranging from toddler to young teenager.

The man—an older man, with a resemblance to Urwin back in Vallaki—said, “We need help. Did you come for wine?”

Felewin said, “Yes, but what do you need help with?”

“I am Davian, owner of this winery. Forest folk and scourge-monsters have taken over, two days ago.”

Ninefingers said, “Why? As near as I can tell, wine is the only thing that makes Barovia livable for most people.”

Felewin shook his head. “Never mind him. How many?”

“I saw at least two of the forest folk, and there were maybe a hundred of various scourge monsters. They’ve been gathering from Yester Hill, down the road.[2]

“Good to know,” Felewin said. He said to the others, “Scourge monster’? Anybody know anything about these scourge monsters?”

“Oooh, I hate those,” said Hrelgi. “The really small ones are kind of flammable, if that helps?”

“Might.” Felewin said to Davian, “If there are that many, we might need to get into the winery as a defensible position. Are there keys or something that we need to do that? Or is it locked up?”

“Most of us were in the fields when they forced us out. Nothing is locked.”

“Secret entrances we should know about?”

“My father always said there was one, but he never told me where it was.”

Felewin nodded, trying to project an image that was calm and trustworthy.

One of the others behind Davian said, “The horses….Flora and Coop….They have food but will probably be beside themselves with worry. They pull the wagon.”

Davian nodded. “Coop’s clever about stealing food but their bedding’s going to be a sight.”

Felewin said, “Best draw me a map in the dirt here.”

Davian did, pointing out the entrances and warning Felewin that the loading dock had an open upper area. “Windows?”

Davian nodded. A woman behind him said, “They’re poisoning the vats,” and everyone in Davian’s family nodded. “You have to hurry.”

Felewin said, “We will talk later about how you know that, but obviously securing the building is first. Hrelgi, you and Uthrilir take the door the family left by, here. Ninefingers, you can take the front door, and I’ll go in the loading dock. Once the building is secure, we deal with the crowd.” He turned. “Hrelgi, we know we’ll need to set some things on fire. Figure out how as we run.”

“I can’t read and run!”

“Learn.” Felewin turned and started to sprint, though he knew the others would beat him.

As they jangled and ran, dry leaves rustled along their sides as things came out toward them.

“To the building!” Felewin abandoned the zig-zag pattern he had been using and aimed straight for the loading dock.[3] According to Davian, there were two doors that led into the winery proper. The front door actually led into the cooper’s room.

Ninefingers beat him, no surprise, but discovered that the front door had already been blocked; by the time Ninefingers had tried it and diverted course, Felewin had caught up, and charged straight into the loading dock. The sudden dimness made it difficult for him to see, but he[4] saw light to the south, a door ajar, and he headed for it.[5]

Ninefingers said, “Hey, wait up!” When he got beside Felewin, he said in a low voice, “Forest folk upstairs on winch; I can’t reach him,” and pointed through the door to the ramp up.

Felewin nodded and headed that way, saying, “This door’s damaged; see what you can find to barricade it.” He looked around. “If you’re not busy.[6]

Felewin managed to steal up the ramp, and his eyes were now used to the darkness, so he saw the forest folk sitting on the winch. He fired his crossbow[7] and got the forest folk in the side, near the kidney. The forest folk gasped, and turned to look; the man or woman (Felewin couldn’t tell) was carrying an elaborate staff of black wood that looked like dozens of intertwined or overlapping branches. The forest folk said something that Felewin couldn’t understand (in a man’s voice), and dropped off the winch into the wagon below.[8]

The forest folk landed badly, however, and the staff slipped from his hand. It hit the railing of the wagon, flipped over to the ground, and whacked itself against the ledge of the loading dock. Then it rolled under the edge.

The forest folk, however, screamed and died, having pushed the arrow all the way into his body and out the other side.

Felewin knew that it would be bad to let the forest folk or their army get that staff. He abandoned his crossbow, ran to the winch, grabbed the rope, and lowered himself to the wagon.[9]

Meanwhile, Ninefingers saw a female forest folk with a horned headpiece pouring something into the farthest of four vats; she had either already poisoned one or two vats, depending on which direction she was going. Ninefingers also saw the door opening at ground level; he hoped that was Hrelgi and Uthrilir, because his interest at the moment was grabbing one of those barrels and barricading the broken door.

So he shed all stealth and made himself loud and obvious, hoping to keep attention away from Hrelgi and Uthrilir. As he watched, something small, maybe his size, maybe smaller, skittered across the floor and hid behind one of the barrels.

What was that?

He could spot Hrelgi coming through the door. He said loudly to the forest folk, “Busy but you’re next!” He trotted over and grabbed a barrel other than the one he knew was hiding a…thing.

Hrelgi was flipping pages again. Why doesn’t she ever prep anything? Ninefingers thought. Magic, go figure. He started hauling the barrel, which fortunately was empty. An empty barrel was easier to move but a worse barricade. Still, you had to start somewhere.

With luck, she would attack him, giving Hrelgi enough time—

The woman cried, “Attack!” And pointed at Ninefingers.

Well, I’ve distracted her.

Small humanoids about the same size as Ninefingers crept out from under the barrels and the balcony around the room. There were maybe two dozen of them, and they all headed for Ninefingers.

He dropped the barrel and ran.

He heard Hrelgi chanting.[10] He heard the shriek as the forest folk, like the flesh golem that morning, shot across the room and hit the wall. Her horned headpiece came off her head and fell off the balcony and down to the floor.

Five of the creatures (plants?) were ahead of Ninefingers; he drew his sword and swung it around him. Surely even one of…these…wouldn’t charge into an arm’s-length of steel.

Outside, Felewin had finally grabbed the staff, as the first of the scourges made it to the loading dock. Felewin got onto the dock. The door into the winery was still ajar; Ninefingers hadn’t blocked it off yet.

Something must have got him busy, thought Felewin.

He sprinted for the broken door; he was going to have to hold it shut with his body.

The female forest folk tried to say something but couldn’t.[11]

Ninefingers slowly advanced; if he could get his back against a wall, at least they couldn’t sneak up on him.

“Bring her to me,” Uthrilir said. He had his mace out. Most of the weird plant things were after Ninefingers, but there were a half-dozen near him.

Uthrilir hit one scourge and felt the fibres of the plant break, but not enough. How could you tell if the thing was wounded?

Several of them tried to tear at him with their twig-like hands; one managed to scratch him.

Hrelgi cast almost the same spell[12] and the forest folk flew toward her; Hrelgi stepped out of the way and the forest folk hit the other wall, and did not get up.

Uthrilir said, “Thanks but Ninefingers needs help.”

Outside, Felewin pressed against the door, and tried to break the staff while waiting.[13] The staff resisted like a living thing, and then gave a human-like scream that even Ninefingers, Hrelgi, and Uthrilir heard.

“What the hell?” Ninefingers said, as every scourge dropped dead.[14] The pressure against the door behind Felewin stopped, but he did not move, mindful that it might be a trick.

“Oooh, they were being controlled by a Gulthias staff! Good job, breaking it!”

Ninefingers said, “They’re gone?”

Hrelgi nodded. “All the local ones. Out to the fields, but not beyond.”

“But that still leaves the forest folk,” said Uthrilir. “Hrelgi, you check upstairs. Ninefingers, you check the basement; I’ll check this floor. Yell if you spot something.”

Ninefingers grabbed the barrel and hoisted it up. “Felewin might want to know.”

Hrelgi nodded and sprinted up the stairs nearby. Once she was on the balcony, she paused to look up a spell in her book; the headache from reality-backlash was almost gone.[15] She had both knives out, though it was difficult holding the book and the knife and the other knife.

The first door was ajar, and Hrelgi found a…woman, caked in mud and twigs, looking through a cabinet and tossing things on the floor. Hrelgi wasn’t trying to be quiet but she wasn’t trying to be loud, either, and the woman hadn’t noticed her.[16] She softly spoke the spell, and the knife flew from her hand into the forest folk, who hadn’t yet noticed that her scourge servants were dead.[17]

“Attack!” the forest folk cried, and the scourges did not move.

“Got one!” yelled Hrelgi, and she drew her other knife.

Uthrilir heard her, but had entered a room full of barrels for storage. There was a door in the wall, and he headed for it.

Ninefingers and Felewin wrestled the barrel into place to keep the door closed, while Ninefingers told him what was going on.

Just then they heard Hrelgi’s yell. “You know that room; I’ll do the cellar,” said Felewin.

“I can see in the dark,” Ninefingers said. “You go up; I’ll go down.”

Felewin didn’t say anything; he started running up the ramp as Ninefingers started running down. Felewin made it into the house proper, but there was nothing in the hallway, and there was only one other door. He took it.

Ninefingers made it down to the cold cellar. Wooden pillars and beams held the ceiling up, and a thin mist covered the floor. Most of this half of the room was taken up by a rack of bottles. Ninefingers spotted a pair of antlers over behind a barrel, and heard the words of a spell.[18] The wood of the wine rack exploded, causing bottles to shatter and fly out.[19] Some hit Ninefingers and bounced off his armor; some lightly cut his arms, legs, and face.

Upstairs, the forest folk swung her staff but missed Hrelgi, who came in close to slash her with her other knife. Felewin could hear the grunts and screams, and hurried as fast as he could. He yelled, “I’m coming! Uthrilir, cellar!”

Uthrilir hadn’t found anything yet; he checked the cooper’s workshop with the barricaded door in a perfunctory way and started for downstairs.

The growth of the wine rack presented a difficult shell for a human to get around, and Felewin or Hrelgi couldn’t have done it, but Ninefingers was small. He spotted an opening and squeezed through it. While he was doing that, though, the forest folk hit him with a staff. Fortunately, his armour absorbed some of the blow, but the forest folk was at a disadvantage: there wasn’t enough room to use the staff effectively.[20] Ninefingers could and did stab with his sword.

Upstairs, the forest folk managed to hit Hrelgi, and she missed, but the quarterstaff didn’t do much except throw her aim off. The forest folk’s next shot was easily blocked, and Hrelgi managed to stab her again, but the damage from the knife wasn’t enough: the forest folk was still moving.

Felewin arrived and said, “Need help?”

“Please!”

“Get behind me.” He elbowed his way forward, in front of Hrelgi. With one stroke, he took the forest folk’s head off. “You were doing pretty well, there,” he told her.

“She got a couple of shots in.”

“My first sort-of real fight was in a tournament. Lost terribly.” He grinned. “Stopped assuming that because I was big, I was better.”

In the cellar, Ninefingers stabbed the forest folk again and killed him. The coppery smell of death and blood filled the air, as Uthrilir said, “Ninefingers?”

“Back here. With a dead one. That makes four of them.” Ninefingers squeezed out. “Think there are more?”

“Haven’t checked the glassblowing room or the stables.”

“Maybe we do those together, huh?”

The glassblowing workshop was empty of forest folk; the horses were glad to see them. Ninefingers wrinkled his nose. “Oh, yeah, that bedding needs to be cleaned out.”

Felewin joined them. “Good girls,” he said to the horses. “I can’t take you out yet because we don’t know if there are more things out there.”

There were not; they met Davian’s family already walking back to the house. Davian looked at the sky. “Early afternoon. You have time to Krezk — I think that’s where you said you came from, right?”

“I didn’t say,” said Felewin. “You have sources of information I’d like to know about.”

“They’re entirely good,” said Davian.

“I’ll judge that,” said Felewin.

Davian set his mouth, and finally, his youngest son said, “Shapeshifters. We’re shapeshifters.”

“Werewolves?” asked Ninefingers. His hand went to the hilt of his sword.

“No. No, wereravens,” said the young man.

“Cool,” said Hrelgi. “So you can fly over an area and see what’s happening?” The young man nodded.

“And you’re good?”

“We’re people,” said Davian. “Some of us are good, some are not.”

“But mostly we’re good,” said his daughter.

“I’ll get you a drink and explain our problem,” said Davian.

“Um, she might have put something in the one vat,” said Hrelgi. “Maybe a spoilage agent, maybe a poison. I’m just going to call it poison. It’s not my area, but I think I can purify it out.”

“Do all four,} said Felewin. “We don’t know which end she started from.”

Hrelgi got the vial that the forest folk woman was pouring from. “So the poison remembers being in this vial, right? I just need to convince the poison that it needs to be in the vial again.[21]” There was much flipping of pages and then Hrelgi cast the spell. The magic went fine but she had a terrible headache afterward. “Oooh. Brain freeze.”

“What does that mean?” asked Felewin.

“She has lost the magic in her system, and it hurts,” said Uthrilir.

Davian poured wine out for each of them. “We only work as a winery because we use magic.”

“Understandably,” said Ninefingers.

“Each of our grape varieties has a magical seed or gem planted with it. That’s what lets us harvest so often despite the weather.”

“How big are these seeds?” asked Uthrilir.

“About the size of a pine cone, maybe as long as my hand. They shine with a green light. They’re gone. I know that the forest folk took one of them. While we were out of the house, Baba Lysaga took another one.”

“And the third?”

“It’s been gone for months; I don’t know who took it.” Davian looked around the table at each of them. “Without those seeds, we cannot produce more wine. Once this batch is finished fermenting, that’s it. No more wine.” He held Felewin’s gaze. “Please get them back.”

Felewin rubbed his eyes. “We’ve already failed at our first venture. The person we were guarding is gone.”

“But she’s safe now,” said the young man. “I saw it.”

“You saw?” Felewin sighed. “Right. Wereravens. So what happened?”

“I’ll tell you if you get one of the gems back.”

Felewin turned to the others. “Apparently we’re going to Berez anyway, but Yester hill is close.”

“We need to be rested,” said Ninefingers.

“Can we stay here for the night?” asked Felewin.

“Of course,” said Davian.

“Then I need one more favour,” said Felewin. “I need someone to keep an eye on Yester hill. I need that person to be able to tell me the terrain and what we’re likely to meet. If possible, tell me where the gem is.”

“We don’t know where it is; we just know they took it.”

Felewin said, “Well, someone needs to keep an eye on it. We need to know how many of them there are. You can tell me about the terrain now, but how many people are there? What about those plant things?”

“Scourges,” said Hrelgi.

“Those. Are there more? Can they make them?”

“Oh, no. Not unless they had access to a Gulthias tree. Of course, they had a Gulthias staff…so yes? The scourges are produced by a Gulthias tree, and those are really rare.”

Felewin said, “So there’s probably only one or two in Barovia. What do they look like, Hrelgi?”

“A tree. I mean, blackened and twisted, I suppose, but like a tree.”

The young man, whose name was Elvir, said, “There’s lots of trees there, but there is one big one.”

Davian said, “Here. You’ve got the trail in. The hill is mostly bare but there are two rings of big mounds of rocks—”

“Cairns,” said his daughter.

“Cairns. They’re maybe half again as tall as you are. At the very top of the hill is a ring of boulders and stones.”

“Tight, like a natural wall, or spread out?” asked Felewin.

“Tight. Height varies, but at the low parts it’s still taller than this fella” (he indicated Uthrilir) “and at the tall parts, it’s taller’n you. There’s two places the path go through; we never fly near it because the ring gets hit by lightning a lot. Inside that ring is a statue made of branches and vines all grown together. The statue is maybe ten times as tall as you are.”

“But it doesn’t get hit by lightning?”

Davian shook his head.

“We might have to burn that statue. We’ve got some oil, but do you have some?”

“Lantern oil, yeah.”

“We’ll need some. But none of that is a tree.”

“There are trees and shrubs in a little grove, still inside that second set of cairns. Most of them are small, but one is black and twisted.”

“How do you kill a Gulthias tree?” asked Felewin of Hrelgi.

Hrelgi said, “Well, they come from the body of someone with evil magic. The first came from the stake used to kill the vampire Gulthias. You can burn it, and that gets rid of it for a while, but they grow back.”

“Can we purify the area?” asked Uthrilir.

Hrelgi shrugged. “I’ve never gone after them. I know about them mostly because those little plant scourges can wreck all the plant life in a garden. I know a town that got destroyed because of them.”

“So in the short term we should burn it and in the long term purify the area?” asked Uthrilir.

“Couldn’t hurt,” said Hrelgi.

Ninefingers said, “The gem might be in the tree, or shoved into the statue, or buried somewhere. What do they want with it?”

Hrelgi said, “The gem gives life to plants; that’s why you can plant things here.” She looked around the table. “They want to bring life to some kind of big plant, something bigger than their Gulthias tree can do.”

“But Baba Lysaga—” started Davian.

“Different thing,” said Hrelgi. “She came the next day.”

Felewin asked, “Are they going to do it tonight? Do we have to stop this right now?”

Hrelgi shrugged. “I don’t know.”

“If that’s the kind of ritual thing they’re going to do, how many people do they need?”

“Two, three?”

“More is better,” Uthrilir said, “but if it’s like any ritual I know, you just need enough people to keep the chant going.”

“And we think they need the gem and the tree,” said Felewin.

“Get rid of one of them and the ritual doesn’t work,” said Ninefingers. “The easy one to get is the gem except it’s hard to get into the wall of stones there. The hard one to do is destroy the tree, but it’s easier to get to.”

“How far away is Yester Hill?” asked Felewin.

“Two and a half, three hours by foot,” said Elvir.

“We can’t get there by nightfall,” said Felewin. “Not unless we had riding horses, and those fine beasts out there are draft horses, not riding horses.”

“I can make them riding horses,” said Hrelgi.

“You’re not taking our horses,” said Davian.

“I’m just going to make them fast,” said Hrelgi. “You can come with us and protect the horses. They’ll be strong enough to carry all of us and a bundle of clothes for you.”

“Uthrilir? Ask the Maiden for healing for Ninefingers.[22] We’re heading out.”

Previous chapter: Chapter 18 — The Abbey — Next chapter: Chapter 20 — Yester Hill


Monsters

Various scourges

Referred to as blights in the D&D world, I have changed the name here to scourge.

Needle

AbilitiesFitness 3 Awareness 2 Creativity 1 Reasoning 1 Influence 1
SkillsAthletics 3 (≤6), Brawling 3 (≤6)
GimmicksNatural Weapon[+1 FAT], Natural Weapon [1 INJ]

Twig

AbilitiesFitness 2 Awareness 2 Creativity 1 Reasoning 1 Influence 1
SkillsBrawling 4 (≤6)
GimmicksUndersized, Vulnerable[Fire], Natural Weapon [1 INJ]

Vine

AbilitiesFitness 3 Awareness 2 Creativity 1 Reasoning 1 Influence 1
SkillsAthletics 4 (≤7), Brawling 4 (≤7)
GimmicksNatural Weapon[2 INJ], Paralytic Gaze (okay, creating a vegetation wall that stops people)

Forest folk

Referred to elsewhere as druids.

AbilitiesFitness 3 Awareness 2 Creativity 2 Reasoning 2 Influence 4
SkillsMelee (Quarterstaff) 4 (≤7), Brawling 4 (≤7), Umbral Change 5 (≤9), Umbral Flesh 5 (≤9), Umbral Shell 5 (≤9) or Umbral Sense 5 (≤9) (Difficulty of all Umbral spells is 2 for your tied element and 6 for others)
GimmicksUmbral Tie (usually plant or animal)
WeaponStaff (+1 FAT)
ArmourLeather (1 FAT)

Game Mechanics

[1] Mythic suggested theme: Transform Enemies (Ambiguous Event)

[2] Davian is a wereraven. He knows this because he’s been looking.

[3] Felewin tries to load and cock the crossbow as he runs. He rolls a 3, margin 7, so even though it’s nearly impossible he does it.

[4] It’s difficulty 2 to see the door in the dimness and Felewin is awareness 3, so he spots it as an automatic task.

[5] Ninefingers, however, can see in the dark and rolls a 7 on his investigation roll.

[6] Felewin does not have Stealth but he is Fitness 5 so ≤5, and he rolls a 3, making his Stealth by 2, which is the Difficulty that Heavy-Footed gives him. So he’s actually quiet.
Ninefingers does have Stealth, and rolls successfully, getting margin 3.

[7] Druid is man-sized and not moving; distance is about 7 meters, and long range on a crossbow is 60 meters, short range is 15 meters…so this is point lank, difficulty -2. Felewin rolls a 6, making it margin 6. 3 inj for the Druid, forest person.
Mythic: does Druid have barkskin? CF 8, roll 87: No. Druid takes 3 inj, has -2 to all rolls.

[8] By rules as written, the fall will cause 2 Fat damage, so while Felewin is reloading, he falls down. Felewin’s only chance is that the druid does something stupid with the staff.
Mythic: Does he drop the staff? let’s say likely because the injury makes him have an extra 2 difficulty on every roll. CF 8. Rolls 03, so he does drop the staff with an exceptional failure. roll d6 and odd: he breaks the staff or even he injures himself fatally: Even: he dies.

[9] Felewin makes his Athletics roll, rolling a 6 and having a margin of 4.

[10] Hrelgi’s using Fabrica Motus; she rolls 6 (margin 3) and she rolls 9 on her R+C (margin 2 because it’s trivial). She rolls 8 o the athletics skill to hit the Druid, so she succeeds.
The question is, does the druid have barkskin active? She does, and it provides armor 2…but 3 of the 4 damage get through;

[11] Reactions Felewin: 12 Ninefingers 10 Hrelgi last Uthrilir 12 Forest folk 9 Twig Scourges 7 Needle Scourges 8

[12] Hrelgi makes the Athletics roll, margin 0; she makes the spell roll, margin 2; she makes a second Athletics roll margin 0 to get out of the way. The Druid hits the ground and bark skin protects her from 2 of the 4 fat damage, but 2 more renders her unconscious. Hrelgi rolls 9 on the R+C spell, which fails it by 1. She’s not casting magic next turn.

[13] Felewin needs to make an Athletics roll, difficulty 2. He does, rolling an 8.

[14] Does Hrelgi know this stuff? Let’s say it’s Reasoning+any Fabrica spell, and she’s already shown that she knows pests, so dificulty 0. Hrelgi rolls a 6, which makes any Fabrica spell by a margin of 2.

[15] Mythic: left or right? Odd left, even right: 2 on a 1d6, so she goes right, and approaches upstairs from the west.

[16] Hrelgi rolls 3 on Athletics, 5 on motus, and 5 on R+C. I’m going to say the force of the propelled knife is equivalent to a Fitness 4 person; 2 inj.

[17] Reactions: Hrelgi is always last, so the druid goes first and then Hrelgi. Uthrilir isn’t going to meet anyone; Felewin 12, Ninefingers 11, basement druid 6

[18] The druid gets this as a freebie: the wood of the wine rack behaves as if it were still in a living plant and it’s an Umbral Change. It’s the shattering bottles that really do the damage, and we’ll treat it like an explosion, of a 2 inj charging powder. His armor protects him from 1 INJ but 1 gets through.

[19] Reactions: Felewin 11, Ninefingers 9, Uthrilir 9, Druid upstairs 9 (Hrelgi last), Druid in basement 7

[20] Reactions down below: Ninefingers 13, Druid 6 Felewin gets Margin 2, druid margin 0;

[21] Hrelgi uses a Fabrica Ge and Fabrica Materia pair, with a R+ C after each. Materia casting, though the second one doesn’t count. The Materia is 6, which makes it, and the R+C is 10, which also makes it (barely); the ge is 8, which makes it. The second R+C is 11, so Hrelgi has a headache.
After a while she does it three more times. 8 and 8, 8 and 7, 6 and 10.

[22] Uthrilir rolls a 7 for the Maiden’s blessing, and gets 2 levels of help, for Felewin. Hrelgi has healed herself.