Friday, October 23, 2015

Boytoy in ICONS

SYSTEM: ICONS

Made up in about ten minutes on my lunch hour. Fidelity to concept not guaranteed. Cost seems excessive. Might be okay.


Boytoy, from the Clique




Heridfel's writeupICONS
Character's Name: Boytoy
Alternate Identity: None
Power Level: 10
Height: 5'11"
Weight: 1500 lbs.
Hair: None
Eyes: Lavender
Description: Per Crooks!
History: Per Crooks!
What that says. I'll make his Origin: Artificial
Stats:
Str: 12/30 (+10)
Dex: 12 (+1)
Con: - (-)
Int: 10 (+0)
Wis: 10 (+0)
Cha: 2 (-4)
Attributes
Prowess: 2
Coordination: 3
Strength: 8 (Density+Origin)
Intellect: 3
Awareness: 6
Willpower: 5
Combat and Saves
Attack: +0, +10 grapple
Defense: 16 (flat-footed 13)
Initiative: +5
Grapple: +23
Toughness: +14
Fortitude: -
Reflex: +7
Will: +5
Stamina: 13

  • Skills: Acrobatics 6 (+7), Bluff 14 (+10), Drive 8 (+9), Notice 5 (+5), Pilot 3 (+4)
  • Feats: Attack Specialization 5 (grapple), Interpose, Move-By Action
Specialties

  • Athletics, Drive, Military, Pilot, Wrestling
Powers:

  • Density 9 (27 pp)
  • Protection 10 (10 pp)
  • Immunity 43 (Fortitude, mental effects, critical hits, own powers) (43 pp)
  • Speed 5; Enhanced Improved Initiative 1 (6 pp)
  • AP: Flight 3
  • Morph 4 (vehicles, 2 pp/rank; Drawback: Always same color scheme (-1)) (7 pp)
  • Growth 6 (Flaws: Size-only (-2), Drawback: Full Power (-1 pp)) (5 pp)
  • Obscure 8 (visual, radar) (24 pp)
  • AP: Snare 8 (Extra: Area (Cone, behind Boytoy))
  • AP: Trip 8 (Extras: Area (Cone, behind Boytoy), Sustained, Independent, Opposed by Acrobatics Check; Flaws: Limited: Only affects moving targets (-1), Range (touch))
  • AP: Environmental Control 8 (Hamper Movement (2 pp/rank) Linked to Distraction (1 pp/rank), Cone Area (behind Boytoy))
  • AP: Paralyze 8 (Extra: Area (Cone, behind Boytoy), Alternate Save (Reflex); Flaw: Slow-Only (-1))
Powers:

  • Density 6 Limit: Constant Extra: Doesn't affect Coordination
  • Life Support 10
  • Super Speed 2
  • Transformation 6 Limit: Tell Extra: Growth
  • Gadgets 5 Extra: Instant Extra: Burst Limit: Only built-in functions (see list over there...Dazzle, Paralyze, Ability Drain (movement))
Drawbacks:
Non-combatant: Boytoy will not take any action that directly results in a Toughness save for any targets (-2 pp)
Qualities
Like, totally an android
Can't hurt sentients
Costs: Abilities (-14) + Combat (12) + Saves (11) + Skills (9) + Feats (7) + Powers (127) - Drawbacks (2) = 150 ppPoints: 70, I think. Man, that's a lot.